Player Matchup

Ra
Ra
HiTzBlunT5173
Ra
Level 128
God Stats
4W - 5L
1,490 SR
Queue Stats
249W - 252L
1,503 Elo+
Party 2
Arachne
Arachne
Nerf Perfny
Arachne
Level 160
God Stats
0W - 1L
1,724 SR
Queue Stats
33W - 42L
1,565 Elo+
Party 2
Yemoja
Yemoja
PlainCracker492
Yemoja
Level 124
God Stats
2W - 1L
1,943 SR
Queue Stats
20W - 32L
1,489 Elo+
Party 2
Izanami
Izanami
Sidedsamwich
Izanami
Level 70
God Stats
13W - 7L
1,691 SR
Queue Stats
154W - 165L
1,522 Elo+
Party 2
Gilgamesh
Gilgamesh
sdfdzfghdfg
Gilgamesh
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 4L
1,644 Elo+
Party 2
Team Averages
Level 97
1,670 SR
1,545 Elo+

VS

Team Averages
Level 74
1,602 SR
1,515 Elo+
Scylla
Scylla
 
Scylla
Level 35
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cernunnos
Cernunnos
 
Cernunnos
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
Devils_Son_Death
Ymir
Level 144
God Stats
1W - 3L
1,677 SR
Queue Stats
40W - 41L
1,536 Elo+
Party 1
Erlang Shen
Erlang Shen
LordBeckendorf
Erlang Shen
Level 119
God Stats
12W - 2L
1,834 SR
Queue Stats
272W - 223L
1,545 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
UnusualDust748
Morgan Le Fay
Level 43
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 6L
1,492 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
0 / 5 / 1
11,638
466
4,907
14,903
6,338
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
Nerf Perfny
Arachne
20
3 / 6 / 3
14,044
562
16,932
34,089
15,531
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

16
0 / 6 / 3
9,797
392
7,970
19,383
14,703
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Izanami
Sidedsamwich
Izanami
19
4 / 6 / 1
12,424
497
12,864
18,047
6,264
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
sdfdzfghdfg
Gilgamesh
18
1 / 8 / 3
11,284
451
5,724
20,178
18,179
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
20
12 / 1 / 6
19,820
793
38,395
20,399
19,462
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cernunnos
 
Cernunnos
20
3 / 0 / 7
14,174
567
8,023
13,469
6,332
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
2 / 1 / 11
13,525
541
7,430
24,036
19,637
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Erlang Shen
LordBeckendorf
Erlang Shen
20
10 / 3 / 5
15,575
623
19,626
25,578
16,082
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Morgan Le Fay
UnusualDust748
Morgan Le Fay
20
4 / 3 / 7
14,031
561
8,965
14,540
7,150
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
67
8
Kills
31
31
Deaths
8
11
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
12
1
6
15
W
Cernunnos
 
Cernunnos
3
0
7
6.5
W
2
1
11
7.5
L
0
5
1
0.1
W
Erlang Shen
LordBeckendorf
Erlang Shen
10
3
5
4.17
L
Arachne
Nerf Perfny
Arachne
3
6
3
0.75
L
0
6
3
0.25
L
Izanami
Sidedsamwich
Izanami
4
6
1
0.75
W
Morgan Le Fay
UnusualDust748
Morgan Le Fay
4
3
7
2.5
L
Gilgamesh
sdfdzfghdfg
Gilgamesh
1
8
3
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,397
Damage
82,439
106,600
Taken
98,022
61,015
Mitigated
68,663
21,410
Healing
47,476
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
38,395
5,742
0
22,411
20,399
19,462
4,110
2,693
17,706
186,214
0
W
Cernunnos
 
Cernunnos
8,023
3,618
0
7,219
13,469
6,332
5,906
2,298
11,171
0
115,946
W
7,430
1,063
0
6,190
24,036
19,637
1,132
4,537
19,499
61,051
0
L
4,907
193
272
4,163
14,903
6,338
498
5,942
8,961
102,878
0
W
Erlang Shen
LordBeckendorf
Erlang Shen
19,626
10,688
0
7,891
25,578
16,082
3,113
6,001
19,577
0
127,331
L
Arachne
Nerf Perfny
Arachne
16,932
9,564
0
8,478
34,089
15,531
62
17,541
16,548
2,907
88,345
L
7,970
573
1,215
3,063
19,383
14,703
0
9,353
10,030
41,103
0
L
Izanami
Sidedsamwich
Izanami
12,864
8,610
0
2,377
18,047
6,264
2,342
8,311
9,736
0
94,892
W
Morgan Le Fay
UnusualDust748
Morgan Le Fay
8,965
512
0
3,765
14,540
7,150
1,293
2,318
12,222
72,511
0
L
Gilgamesh
sdfdzfghdfg
Gilgamesh
5,724
813
0
1,842
20,178
18,179
0
13,643
6,535
0
63,431

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,187
Gold Earned
77,125
664
Minions Killed
827
0
Camps Cleared
0
2,231,376
Distance Traveled
2,448,007
11
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
19,820
793
293
12
0
488,394
5
W
Cernunnos
14,174
567
158
6
0
473,259
0
W
Ymir
13,525
541
89
4
0
505,949
3
L
Ra
11,638
466
181
7
0
455,929
2
W
Erlang Shen
15,575
623
174
7
0
510,662
6
L
Arachne
14,044
562
153
6
0
465,469
3
L
Yemoja
9,797
392
57
2
0
430,922
4
L
Izanami
12,424
497
163
7
0
435,848
2
W
Morgan Le Fay
14,031
561
113
5
0
469,743
3
L
Gilgamesh
11,284
451
110
4
0
443,208
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role