Player Matchup

Ullr
Ullr
 
Ullr
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
AAcy_Akhyna
Ymir
Level 129
God Stats
2W - 2L
1,767 SR
Queue Stats
88W - 64L
1,622 Elo+
Party 2
Guan Yu
Guan Yu
PsychoKilleur_00
Guan Yu
Level 160
God Stats
3W - 0L
1,643 SR
Queue Stats
261W - 218L
1,641 Elo+
Party 2
Chaac
Chaac
SamuelGriingo
Chaac
Level 160
God Stats
5W - 5L
1,704 SR
Queue Stats
258W - 249L
1,650 Elo+
Party 2
Scylla
Scylla
Skunky_y
Scylla
Level 102
God Stats
7W - 4L
1,654 SR
Queue Stats
28W - 23L
1,570 Elo+
Party 2
Team Averages
Level 142
1,654 SR
1,597 Elo+

VS

Team Averages
Level 128
1,525 SR
1,579 Elo+
Skadi
Skadi
BodyLikeBacchus
Skadi
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
135W - 143L
1,615 Elo+
Party 1
Hercules
Hercules
Djinrick
Hercules
Level 158
God Stats
2W - 3L
1,581 SR
Queue Stats
138W - 132L
1,635 Elo+
Party 1
Set
Set
Ruin Kainee
Set
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
95W - 111L
1,558 Elo+
Party 1
Agni
Agni
WelshBisquits
Agni
Level 103
God Stats
1W - 2L
1,544 SR
Queue Stats
27W - 39L
1,509 Elo+
Party 1
Cthulhu
Cthulhu
cheehacker95
Cthulhu
Level 104
God Stats
10W - 9L
1,500 SR
Queue Stats
357W - 358L
1,578 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
14
2 / 1 / 1
8,262
551
6,731
7,067
3,053
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
3 / 3 / 6
7,953
530
7,905
14,215
11,153
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
5 / 0 / 4
9,106
607
6,117
10,084
5,457
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
0 / 0 / 0
8,503
567
7,769
12,649
7,441
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Scylla
Skunky_y
Scylla
14
2 / 0 / 4
8,059
537
6,270
5,336
1,739
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 0
7,484
499
7,176
9,708
2,647
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
Djinrick
Hercules
11
1 / 2 / 1
7,184
479
4,949
13,246
6,480
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

14
0 / 3 / 3
7,786
519
5,941
12,641
4,789
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

12
1 / 4 / 1
6,882
459
5,088
6,242
1,854
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cthulhu
cheehacker95
Cthulhu
15
0 / 0 / 0
8,252
550
6,414
10,000
6,519
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
8
12
Kills
3
4
Deaths
12
15
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
2
1
1
2.5
W
3
3
6
2
L
1
3
0
0.33
L
Hercules
Djinrick
Hercules
1
2
1
0.75
W
5
0
4
7
L
0
3
3
0.5
W
0
0
0
0
W
Scylla
Skunky_y
Scylla
2
0
4
4
L
1
4
1
0.38
L
Cthulhu
cheehacker95
Cthulhu
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,792
Damage
29,568
49,351
Taken
51,837
28,843
Mitigated
22,289
20,173
Healing
14,429
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
6,731
2,236
0
1,360
7,067
3,053
82
218
6,849
0
62,459
W
7,905
1,129
0
1,662
14,215
11,153
18
1,721
12,494
25,076
0
L
7,176
3,427
0
2,243
9,708
2,647
0
2,650
7,030
0
55,651
L
Hercules
Djinrick
Hercules
4,949
1,730
0
4,530
13,246
6,480
0
5,843
7,235
0
17,293
W
6,117
500
234
5,824
10,084
5,457
0
1,367
8,717
0
62,495
L
5,941
2,201
0
1,385
12,641
4,789
0
2,517
9,996
0
68,289
W
7,769
2,020
0
9,333
12,649
7,441
218
6,201
5,728
0
63,444
W
Scylla
Skunky_y
Scylla
6,270
179
0
1,760
5,336
1,739
0
1,275
4,061
51,021
0
L
5,088
160
0
1,000
6,242
1,854
0
2,729
3,401
39,716
0
L
Cthulhu
cheehacker95
Cthulhu
6,414
1,255
0
5,271
10,000
6,519
0
0
10,000
58,557
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,883
Gold Earned
37,588
506
Minions Killed
475
0
Camps Cleared
0
1,540,221
Distance Traveled
1,450,399
17
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
8,262
551
117
8
0
261,174
4
W
Ymir
7,953
530
26
2
0
294,998
4
L
Skadi
7,484
499
102
7
0
265,854
4
L
Hercules
7,184
479
21
1
0
309,105
7
W
Guan Yu
9,106
607
110
7
0
346,565
2
L
Set
7,786
519
138
9
0
312,957
4
W
Chaac
8,503
567
132
9
0
323,319
3
W
Scylla
8,059
537
121
8
0
314,165
4
L
Agni
6,882
459
86
6
0
263,344
6
L
Cthulhu
8,252
550
128
9
0
299,139
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role