Player Matchup

Chiron
Chiron
Bronze III
ExoticTurtle3
Chiron
Bronze III
Level 120
God Stats
1W - 0L
1,769 SR
Queue Stats
4W - 2L
1,434 MMR
Party 1
Thoth
Thoth
Bronze III
IceSwordDeath
Thoth
Bronze III
Level 123
God Stats
15W - 10L
1,457 SR
Queue Stats
163W - 96L
1,434 MMR
Party 1
Terra
Terra
Bronze III
MagiMagi
Terra
Bronze III
Level 98
God Stats
1W - 0L
1,507 SR
Queue Stats
5W - 9L
1,434 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 114
1,577 SR
1,434 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 98
1,477 SR
1,291 MMR
Kukulkan
Kukulkan
Silver I
 
Kukulkan
Silver I
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Achilles
Achilles
Bronze II
FLACCIDHANDY
Achilles
Bronze II
Level 40
God Stats
2W - 7L
1,312 SR
Queue Stats
14W - 39L
872 MMR
Solo
Izanami
Izanami
Bronze III
Shrubbuddy
Izanami
Bronze III
Level 128
God Stats
0W - 1L
1,618 SR
Queue Stats
0W - 1L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 1 / 11
11,319
755
15,663
12,755
5,615
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

16
11 / 0 / 4
11,517
768
15,971
7,070
2,961
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Terra
MagiMagi
Terra
14
2 / 2 / 11
10,810
721
5,519
15,179
15,440
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bans
SobekAthenaPersephoneAgniTiamat

VS

Bans
ScyllaGilgameshAresOdinGuan Yu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
12
0 / 8 / 1
8,248
550
6,498
10,091
2,933
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
FLACCIDHANDY
Achilles
12
2 / 4 / 0
8,731
582
6,448
15,881
13,647
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Izanami
Shrubbuddy
Izanami
13
1 / 6 / 2
9,334
622
9,104
15,014
4,221
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
6
18
Kills
3
3
Deaths
18
26
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
0
8
1
0.06
W
5
1
11
10.5
L
Achilles
FLACCIDHANDY
Achilles
2
4
0
0.5
W
11
0
4
13
W
Terra
MagiMagi
Terra
2
2
11
3.75
L
Izanami
Shrubbuddy
Izanami
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,153
Damage
22,050
35,004
Taken
40,986
24,016
Mitigated
20,801
17,176
Healing
7,813
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
6,498
205
0
314
10,091
2,933
0
4,835
4,912
36,345
0
W
15,663
6,514
1,436
5,439
12,755
5,615
1,602
553
11,962
0
73,064
L
Achilles
FLACCIDHANDY
Achilles
6,448
873
0
3,814
15,881
13,647
0
7,760
7,690
0
8,385
W
15,971
614
0
730
7,070
2,961
844
2,329
4,651
59,960
0
W
Terra
MagiMagi
Terra
5,519
664
4,149
5,422
15,179
15,440
400
3,616
11,209
13,924
0
L
Izanami
Shrubbuddy
Izanami
9,104
5,558
0
3,685
15,014
4,221
170
7,674
6,894
0
46,848

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,646
Gold Earned
26,313
212
Minions Killed
153
0
Camps Cleared
0
861,152
Distance Traveled
768,134
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
8,248
550
69
5
0
243,299
0
W
Chiron
11,319
755
105
7
0
269,386
3
L
Achilles
8,731
582
3
0
0
270,870
2
W
Thoth
11,517
768
91
6
0
289,647
3
W
Terra
10,810
721
16
1
0
302,119
6
L
Izanami
9,334
622
81
5
0
253,965
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role