Player Matchup

Sol
Sol
Gold V
 
Sol
Gold V
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Danzaburou
Danzaburou
Silver I
 
Danzaburou
Silver I
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ao Kuang
Ao Kuang
Bronze III
 
Ao Kuang
Bronze III
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Osiris
Osiris
Gold IV
Morphadite
Osiris
Gold IV
Level 160
God Stats
7W - 9L
1,748 SR
Queue Stats
330W - 340L
1,229 MMR
Solo
Tiamat
Tiamat
Silver I
OptimusZamba
Tiamat
Silver I
Level 155
God Stats
1W - 1L
1,500 SR
Queue Stats
31W - 35L
1,284 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 135
1,550 SR
1,403 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 122
1,637 SR
1,220 MMR
Chiron
Chiron
Silver I
AexSteven
Chiron
Silver I
Level 118
God Stats
12W - 3L
1,985 SR
Queue Stats
197W - 202L
1,110 MMR
Solo
Nu Wa
Nu Wa
Gold V
BOSSB11TCH
Nu Wa
Gold V
Level 137
God Stats
2W - 4L
1,613 SR
Queue Stats
67W - 72L
1,268 MMR
Solo
Sun Wukong
Sun Wukong
Silver V
Khanjari
Sun Wukong
Silver V
Level 127
God Stats
1W - 3L
1,446 SR
Queue Stats
34W - 52L
1,259 MMR
Solo
Hel
Hel
Silver I
iMysstogan
Hel
Silver I
Level 159
God Stats
5W - 3L
1,654 SR
Queue Stats
510W - 494L
1,178 MMR
Solo
Gilgamesh
Gilgamesh
Gold IV
smuckz
Gilgamesh
Gold IV
Level 71
God Stats
3W - 3L
1,488 SR
Queue Stats
298W - 321L
1,283 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
12
1 / 2 / 0
7,070
643
5,385
7,122
1,907
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Danzaburou
 
Danzaburou
9
2 / 5 / 1
6,210
565
3,718
7,484
1,920
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ao Kuang
 
Ao Kuang
8
1 / 4 / 1
5,252
477
3,487
9,199
3,205
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Osiris
Morphadite
Osiris
9
2 / 4 / 2
6,293
572
3,903
8,151
3,602
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tiamat
9
0 / 4 / 1
5,485
499
4,524
7,161
3,971
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bans
PersephoneAthenaTsukuyomiYmirApollo

VS

Bans
ScyllaSobekKumbhakarnaKhepriCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
AexSteven
Chiron
12
4 / 0 / 5
7,090
645
4,389
5,340
1,596
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Nu Wa
10
1 / 2 / 9
6,192
563
4,545
4,647
1,411
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sun Wukong
Khanjari
Sun Wukong
11
4 / 1 / 4
6,477
589
4,801
8,666
4,773
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
3 / 3 / 9
6,020
547
2,391
8,821
3,545
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Gilgamesh
smuckz
Gilgamesh
13
5 / 0 / 7
7,412
674
6,806
7,780
3,837
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
51
6
Kills
17
19
Deaths
6
5
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
1
2
0
0.5
L
Danzaburou
 
Danzaburou
2
5
1
0.5
L
Ao Kuang
 
Ao Kuang
1
4
1
0.38
W
Chiron
AexSteven
Chiron
4
0
5
6.5
W
Nu Wa
1
2
9
2.75
W
Sun Wukong
Khanjari
Sun Wukong
4
1
4
6
L
Osiris
Morphadite
Osiris
2
4
2
0.75
L
Tiamat
0
4
1
0.13
W
3
3
9
2.5
W
Gilgamesh
smuckz
Gilgamesh
5
0
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,017
Damage
22,932
39,117
Taken
35,254
14,605
Mitigated
15,162
10,410
Healing
12,957
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
5,385
2,506
0
3,848
7,122
1,907
2,095
0
7,122
44,479
0
L
Danzaburou
 
Danzaburou
3,718
1,116
0
840
7,484
1,920
712
800
6,594
0
33,058
L
Ao Kuang
 
Ao Kuang
3,487
826
0
3,297
9,199
3,205
0
1,415
7,686
22,858
0
W
Chiron
AexSteven
Chiron
4,389
1,517
423
1,378
5,340
1,596
655
1,077
4,263
0
39,643
W
Nu Wa
4,545
1,110
64
1,097
4,647
1,411
0
2,035
2,612
30,683
0
W
Sun Wukong
Khanjari
Sun Wukong
4,801
388
0
2,738
8,666
4,773
0
5,626
3,040
0
28,884
L
Osiris
Morphadite
Osiris
3,903
1,172
0
1,153
8,151
3,602
222
1,543
6,536
0
20,893
L
Tiamat
4,524
402
0
1,272
7,161
3,971
0
2,701
4,243
29,509
0
W
2,391
453
2,784
3,600
8,821
3,545
39
1,683
7,138
16,822
0
W
Gilgamesh
smuckz
Gilgamesh
6,806
2,884
0
873
7,780
3,837
0
2,975
4,805
0
51,731

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,310
Gold Earned
33,191
278
Minions Killed
314
0
Camps Cleared
0
1,002,057
Distance Traveled
1,089,011
3
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
7,070
643
90
8
0
194,039
0
L
Danzaburou
6,210
565
58
5
0
194,369
0
L
Ao Kuang
5,252
477
36
3
0
209,942
0
W
Chiron
7,090
645
83
8
0
184,080
4
W
Nu Wa
6,192
563
73
7
0
205,966
3
W
Sun Wukong
6,477
589
50
5
0
242,043
4
L
Osiris
6,293
572
32
3
0
212,297
2
L
Tiamat
5,485
499
62
6
0
191,410
1
W
Hel
6,020
547
16
1
0
201,498
4
W
Gilgamesh
7,412
674
92
8
0
255,424
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role