Player Matchup

Ymir
Ymir
Bekfustt
Ymir
Level 15
God Stats
11W - 18L
1,465 SR
Queue Stats
13W - 22L
1,386 Elo+
Party 1
Skadi
Skadi
GooberMcfarland
Skadi
Level 67
God Stats
6W - 6L
1,578 SR
Queue Stats
465W - 366L
1,551 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
SignedSky
Morgan Le Fay
Level 101
God Stats
7W - 2L
1,805 SR
Queue Stats
113W - 75L
1,636 Elo+
Party 1
Fenrir
Fenrir
WardHerePlz
Fenrir
Level 124
God Stats
2W - 6L
1,646 SR
Queue Stats
247W - 193L
1,659 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Yo Im Hard
Cu Chulainn
Level 32
God Stats
14W - 6L
1,742 SR
Queue Stats
50W - 34L
1,598 Elo+
Party 1
Team Averages
Level 68
1,647 SR
1,566 Elo+

VS

Team Averages
Level 69
1,507 SR
1,522 Elo+
Ymir
Ymir
Forrced
Ymir
Level 45
God Stats
4W - 10L
1,355 SR
Queue Stats
16W - 30L
1,436 Elo+
Solo
Chiron
Chiron
NovaxBlitz44
Chiron
Level 44
God Stats
0W - 1L
1,610 SR
Queue Stats
55W - 60L
1,554 Elo+
Party 2
Ne Zha
Ne Zha
SBmiraclez
Ne Zha
Level 103
God Stats
6W - 6L
1,606 SR
Queue Stats
102W - 116L
1,573 Elo+
Party 2
Scylla
Scylla
kEeltDaThOe
Scylla
Level 65
God Stats
2W - 13L
1,325 SR
Queue Stats
46W - 45L
1,542 Elo+
Party 2
King Arthur
King Arthur
kennnyorellana
King Arthur
Level 89
God Stats
2W - 3L
1,639 SR
Queue Stats
471W - 453L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
14
0 / 1 / 7
9,188
459
1,447
7,816
5,605
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

18
3 / 5 / 6
11,258
563
8,225
12,245
3,726
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
SignedSky
Morgan Le Fay
18
9 / 0 / 8
11,684
584
14,112
6,688
2,958
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
20
11 / 2 / 5
12,492
625
18,063
15,391
7,240
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cu Chulainn
Yo Im Hard
Cu Chulainn
18
1 / 1 / 0
10,925
546
9,093
14,453
10,898
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Forrced
Ymir
12
1 / 6 / 4
8,556
428
4,560
13,830
9,143
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chiron
16
2 / 5 / 5
9,910
496
8,032
13,539
5,120
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ne Zha
SBmiraclez
Ne Zha
15
5 / 7 / 2
10,160
508
9,266
17,913
8,261
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Scylla
12
0 / 6 / 0
7,234
362
947
7,645
2,270
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
kennnyorellana
King Arthur
18
1 / 1 / 0
10,228
511
9,250
18,772
14,942
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
20
24
Kills
9
9
Deaths
25
26
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Ymir
0
1
7
3.5
L
Ymir
Forrced
Ymir
1
6
4
0.5
W
3
5
6
1.2
L
Chiron
2
5
5
0.9
L
Ne Zha
SBmiraclez
Ne Zha
5
7
2
0.86
W
Morgan Le Fay
SignedSky
Morgan Le Fay
9
0
8
13
W
Fenrir
11
2
5
6.75
W
Cu Chulainn
Yo Im Hard
Cu Chulainn
1
1
0
1
L
Scylla
0
6
0
0
L
King Arthur
kennnyorellana
King Arthur
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,940
Damage
32,055
56,593
Taken
71,699
30,427
Mitigated
39,736
12,930
Healing
16,252
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
1,447
205
0
792
7,816
5,605
462
1,099
6,699
19,714
0
L
Ymir
Forrced
Ymir
4,560
483
0
1,654
13,830
9,143
0
6,473
7,357
32,761
0
W
8,225
3,660
0
2,010
12,245
3,726
330
1,446
10,799
0
85,684
L
Chiron
8,032
2,867
336
3,467
13,539
5,120
456
867
12,593
0
71,755
L
Ne Zha
SBmiraclez
Ne Zha
9,266
4,227
0
3,608
17,913
8,261
0
4,328
13,585
0
65,730
W
Morgan Le Fay
SignedSky
Morgan Le Fay
14,112
1,523
182
1,224
6,688
2,958
1,804
1,302
5,346
83,310
0
W
Fenrir
18,063
6,652
0
5,033
15,391
7,240
222
1,562
13,789
0
104,054
W
Cu Chulainn
Yo Im Hard
Cu Chulainn
9,093
1,374
0
3,689
14,453
10,898
172
0
14,453
5,115
58,510
L
Scylla
947
113
0
0
7,645
2,270
0
3,605
4,040
21,004
0
L
King Arthur
kennnyorellana
King Arthur
9,250
835
0
7,187
18,772
14,942
0
966
17,806
0
72,076

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,547
Gold Earned
46,088
586
Minions Killed
474
0
Camps Cleared
0
1,976,417
Distance Traveled
1,827,066
10
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,188
459
35
2
0
413,734
3
L
Ymir
8,556
428
48
2
0
355,207
5
W
Skadi
11,258
563
133
7
0
362,249
4
L
Chiron
9,910
496
133
7
0
352,768
6
L
Ne Zha
10,160
508
104
5
0
410,656
6
W
Morgan Le Fay
11,684
584
136
7
0
398,531
3
W
Fenrir
12,492
625
147
7
0
430,510
0
W
Cu Chulainn
10,925
546
135
7
0
371,393
0
L
Scylla
7,234
362
48
2
0
342,270
0
L
King Arthur
10,228
511
141
7
0
366,165
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role