Player Matchup

Heimdallr
Heimdallr
ArizOwOnya
Heimdallr
Level 29
God Stats
11W - 9L
1,734 SR
Queue Stats
323W - 294L
1,590 Elo+
Solo
Janus
Janus
NaCl-i
Janus
Level 81
God Stats
7W - 13L
1,588 SR
Queue Stats
659W - 624L
1,560 Elo+
Party 2
Mulan
Mulan
PopGeauxsYaTop
Mulan
Level 25
God Stats
36W - 28L
1,495 SR
Queue Stats
257W - 299L
1,462 Elo+
Solo
Kumbhakarna
Kumbhakarna
Ratbutts
Kumbhakarna
Level 18
God Stats
15W - 12L
1,417 SR
Queue Stats
51W - 69L
1,431 Elo+
Solo
Ravana
Ravana
solotroII
Ravana
Level 3
God Stats
4W - 1L
1,688 SR
Queue Stats
14W - 15L
1,670 Elo+
Party 2
Team Averages
Level 31
1,584 SR
1,543 Elo+

VS

Team Averages
Level 13
1,599 SR
1,500 Elo+
Set
Set
 
Set
Level 12
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
FatherTran
Sobek
Level 6
God Stats
1W - 2L
1,555 SR
Queue Stats
1W - 2L
1,706 Elo+
Party 1
Neith
Neith
Garrifun
Neith
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 9L
1,449 Elo+
Party 1
Discordia
Discordia
Z0mbieHammy
Discordia
Level 6
God Stats
1W - 6L
1,604 SR
Queue Stats
11W - 14L
1,354 Elo+
Solo
Mulan
Mulan
minnibommer69
Mulan
Level 14
God Stats
9W - 6L
1,837 SR
Queue Stats
125W - 101L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
ArizOwOnya
Heimdallr
20
9 / 5 / 12
14,248
548
17,552
23,627
11,103
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Janus
NaCl-i
Janus
20
19 / 2 / 9
16,166
622
22,970
11,554
5,489
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

19
2 / 3 / 14
13,300
512
9,901
19,397
13,241
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Kumbhakarna
Ratbutts
Kumbhakarna
16
2 / 4 / 13
12,736
490
3,660
27,046
28,899
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ravana
solotroII
Ravana
20
9 / 0 / 17
15,437
594
17,090
17,891
15,543
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
8
0 / 6 / 2
7,493
288
544
9,400
3,143
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sobek
16
2 / 9 / 8
11,003
423
9,586
25,282
26,066
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Neith
Garrifun
Neith
18
9 / 9 / 3
12,402
477
17,749
20,775
8,701
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Discordia
Z0mbieHammy
Discordia
18
1 / 11 / 2
10,842
417
6,282
15,344
6,646
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
2 / 6 / 2
11,127
428
7,537
19,742
19,196
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
31
41
Kills
14
14
Deaths
41
65
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Set
 
Set
0
6
2
0.17
W
Heimdallr
ArizOwOnya
Heimdallr
9
5
12
3
L
Sobek
2
9
8
0.67
L
Neith
Garrifun
Neith
9
9
3
1.17
W
Janus
NaCl-i
Janus
19
2
9
11.75
W
2
3
14
3
W
Kumbhakarna
Ratbutts
Kumbhakarna
2
4
13
2.13
L
Discordia
Z0mbieHammy
Discordia
1
11
2
0.18
L
2
6
2
0.5
W
Ravana
solotroII
Ravana
9
0
17
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,173
Damage
41,698
99,515
Taken
90,543
74,275
Mitigated
63,752
40,291
Healing
13,673
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
 
Set
544
316
0
695
9,400
3,143
0
2,704
6,696
0
17,522
W
Heimdallr
ArizOwOnya
Heimdallr
17,552
9,746
0
10,867
23,627
11,103
3,272
4,524
19,041
0
100,444
L
Sobek
9,586
1,094
0
3,780
25,282
26,066
0
7,458
17,824
31,880
0
L
Neith
Garrifun
Neith
17,749
8,676
465
5,555
20,775
8,701
477
7,055
13,720
0
77,991
W
Janus
NaCl-i
Janus
22,970
1,206
346
5,825
11,554
5,489
2,457
2,846
8,484
132,699
0
W
9,901
1,900
0
8,099
19,397
13,241
2,149
3,801
13,628
0
89,760
W
Kumbhakarna
Ratbutts
Kumbhakarna
3,660
462
0
5,577
27,046
28,899
944
5,357
19,501
21,276
0
L
Discordia
Z0mbieHammy
Discordia
6,282
310
0
617
15,344
6,646
0
6,005
9,339
65,928
0
L
7,537
2,162
0
2,561
19,742
19,196
0
3,408
16,334
0
79,474
W
Ravana
solotroII
Ravana
17,090
3,188
0
9,577
17,891
15,543
2,749
2,682
14,570
0
120,620

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,887
Gold Earned
52,867
667
Minions Killed
465
0
Camps Cleared
0
2,657,667
Distance Traveled
2,076,493
27
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
7,493
288
32
1
0
125,272
2
W
Heimdallr
14,248
548
121
5
0
460,211
8
L
Sobek
11,003
423
40
2
0
535,226
2
L
Neith
12,402
477
132
5
0
506,525
1
W
Janus
16,166
622
188
7
0
577,249
2
W
Mulan
13,300
512
148
6
0
524,216
3
W
Kumbhakarna
12,736
490
31
1
0
555,294
6
L
Discordia
10,842
417
125
5
0
433,470
2
L
Mulan
11,127
428
136
5
0
476,000
6
W
Ravana
15,437
594
179
7
0
540,697
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role