Player Matchup

Kukulkan
Kukulkan
Colduu
Kukulkan
Level 23
God Stats
23W - 20L
1,585 SR
Queue Stats
151W - 167L
1,402 Elo+
Party 1
Izanami
Izanami
Fyregrynder
Izanami
Level 29
God Stats
1W - 4L
1,248 SR
Queue Stats
179W - 176L
1,500 Elo+
Solo
Ymir
Ymir
Snupo1999
Ymir
Level 24
God Stats
24W - 27L
1,596 SR
Queue Stats
34W - 41L
1,480 Elo+
Party 3
Mulan
Mulan
hifiverez
Mulan
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 20L
1,567 Elo+
Party 3
Guan Yu
Guan Yu
teknomonky
Guan Yu
Level 21
God Stats
0W - 2L
1,500 SR
Queue Stats
32W - 31L
1,150 Elo+
Party 1
Team Averages
Level 23
1,486 SR
1,419 Elo+

VS

Team Averages
Level 31
1,594 SR
1,395 Elo+
Loki
Loki
GalaxyMarioMLG
Loki
Level 28
God Stats
5W - 3L
1,504 SR
Queue Stats
35W - 28L
1,445 Elo+
Solo
Cthulhu
Cthulhu
HiemisDO
Cthulhu
Level 27
God Stats
9W - 8L
1,454 SR
Queue Stats
95W - 85L
1,437 Elo+
Solo
Gilgamesh
Gilgamesh
NinjaCatSif
Gilgamesh
Level 29
God Stats
7W - 3L
1,565 SR
Queue Stats
97W - 79L
1,504 Elo+
Solo
Artemis
Artemis
denisalexdb
Artemis
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 2L
1,131 Elo+
Party 2
Scylla
Scylla
monster_silv3r7
Scylla
Level 67
God Stats
4W - 1L
1,945 SR
Queue Stats
115W - 101L
1,456 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Colduu
Kukulkan
17
4 / 8 / 8
10,065
479
9,843
13,706
5,621
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
Fyregrynder
Izanami
17
8 / 5 / 3
10,341
492
14,817
17,771
6,649
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
1
0 / 0 / 0
5,391
257
0
0
0
Mulan
hifiverez
Mulan
15
1 / 3 / 5
9,072
432
4,225
13,317
8,235
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Guan Yu
teknomonky
Guan Yu
14
4 / 7 / 2
9,008
429
4,391
15,343
10,755
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 5 / 1
10,938
521
4,009
14,796
5,688
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cthulhu
HiemisDO
Cthulhu
16
4 / 4 / 6
11,354
541
10,983
21,745
20,782
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Gilgamesh
NinjaCatSif
Gilgamesh
18
2 / 5 / 8
11,816
563
11,154
16,957
11,378
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Short Bow

Short Bow

+15%
Attack Speed

Artemis
denisalexdb
Artemis
15
1 / 4 / 7
10,358
493
6,213
9,007
3,454
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
10 / 2 / 3
11,509
548
14,809
9,032
3,345
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
48
17
Kills
23
23
Deaths
20
18
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Colduu
Kukulkan
4
8
8
1
L
Izanami
Fyregrynder
Izanami
8
5
3
1.9
W
6
5
1
1.3
W
Cthulhu
HiemisDO
Cthulhu
4
4
6
1.75
W
Gilgamesh
NinjaCatSif
Gilgamesh
2
5
8
1.2
L
Ymir
0
0
0
0
W
Artemis
denisalexdb
Artemis
1
4
7
1.13
L
Mulan
hifiverez
Mulan
1
3
5
1.17
W
10
2
3
5.75
L
Guan Yu
teknomonky
Guan Yu
4
7
2
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,276
Damage
47,168
60,137
Taken
71,537
31,260
Mitigated
44,647
10,547
Healing
14,045
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Colduu
Kukulkan
9,843
495
0
778
13,706
5,621
0
7,795
5,721
43,723
0
L
Izanami
Fyregrynder
Izanami
14,817
8,950
0
3,897
17,771
6,649
0
8,078
9,559
0
64,694
W
4,009
1,037
0
3,955
14,796
5,688
3,816
475
14,321
0
71,075
W
Cthulhu
HiemisDO
Cthulhu
10,983
661
317
5,296
21,745
20,782
130
4,614
17,131
44,794
0
W
Gilgamesh
NinjaCatSif
Gilgamesh
11,154
3,516
0
4,477
16,957
11,378
5,694
933
16,024
0
73,577
L
Ymir
0
0
0
0
0
0
0
0
0
0
0
W
Artemis
denisalexdb
Artemis
6,213
3,175
0
0
9,007
3,454
4,191
2,631
6,376
0
43,543
L
Mulan
hifiverez
Mulan
4,225
1,285
0
3,076
13,317
8,235
0
3,554
9,681
0
44,066
W
14,809
669
0
0
9,032
3,345
963
1,550
7,482
66,457
0
L
Guan Yu
teknomonky
Guan Yu
4,391
714
958
1,838
15,343
10,755
0
5,855
9,384
360
20,277

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,877
Gold Earned
55,975
281
Minions Killed
517
0
Camps Cleared
0
1,196,256
Distance Traveled
1,844,454
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
10,065
479
90
4
0
304,905
3
L
Izanami
10,341
492
83
4
0
362,314
0
W
Loki
10,938
521
131
6
0
411,401
0
W
Cthulhu
11,354
541
58
3
0
375,307
2
W
Gilgamesh
11,816
563
138
7
0
349,191
0
L
Ymir
5,391
257
0
0
0
0
0
W
Artemis
10,358
493
83
4
0
314,571
0
L
Mulan
9,072
432
70
3
0
222,094
0
W
Scylla
11,509
548
107
5
0
393,984
2
L
Guan Yu
9,008
429
38
2
0
306,943
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role