Player Matchup

Khepri
Khepri
NASA_Killswitch_
Khepri
Level 85
God Stats
1W - 0L
1,351 SR
Queue Stats
20W - 26L
1,371 Elo+
Party 2
Hel
Hel
NASA_icewell
Hel
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 32L
1,408 Elo+
Party 2
Horus
Horus
Shadoworn
Horus
Level 114
God Stats
7W - 5L
1,417 SR
Queue Stats
172W - 206L
1,335 Elo+
Party 2
Izanami
Izanami
gasutono
Izanami
Level 149
God Stats
14W - 4L
1,587 SR
Queue Stats
96W - 107L
1,367 Elo+
Solo
Odin
Odin
zFalconZz
Odin
Level 44
God Stats
13W - 9L
1,443 SR
Queue Stats
85W - 102L
1,379 Elo+
Solo
Team Averages
Level 104
1,460 SR
1,372 Elo+

VS

Team Averages
Level 95
1,421 SR
1,359 Elo+
Ravana
Ravana
Evzek_CL
Ravana
Level 157
God Stats
1W - 3L
1,824 SR
Queue Stats
386W - 429L
1,451 Elo+
Solo
Hel
Hel
PrinceBshop
Hel
Level 59
God Stats
2W - 1L
1,229 SR
Queue Stats
28W - 33L
1,358 Elo+
Solo
Tiamat
Tiamat
Star Phoenix447
Tiamat
Level 107
God Stats
0W - 2L
1,336 SR
Queue Stats
45W - 54L
1,378 Elo+
Solo
Khepri
Khepri
heckfrost
Khepri
Level 29
God Stats
0W - 1L
1,488 SR
Queue Stats
20W - 24L
1,179 Elo+
Party 1
Cupid
Cupid
nyancatjinx
Cupid
Level 124
God Stats
0W - 4L
1,229 SR
Queue Stats
60W - 73L
1,429 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 2 / 11
8,657
866
6,148
11,103
8,355
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

12
0 / 2 / 12
7,261
726
6,168
6,609
3,634
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Horus
Shadoworn
Horus
13
1 / 3 / 5
7,291
729
6,997
10,078
6,387
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
gasutono
Izanami
18
10 / 0 / 5
10,820
1,082
16,701
6,762
2,946
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odin
15
9 / 0 / 8
9,811
981
7,289
5,570
3,352
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Evzek_CL
Ravana
12
1 / 5 / 2
6,261
626
4,383
9,324
3,840
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
0 / 7 / 2
6,365
637
4,333
10,803
4,325
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

13
2 / 2 / 3
6,766
677
7,398
8,762
4,030
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Khepri
heckfrost
Khepri
11
0 / 6 / 4
6,592
659
2,841
12,465
9,824
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
4 / 3 / 3
7,798
780
10,674
10,247
4,061
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
21
23
Kills
7
7
Deaths
23
41
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Ravana
Evzek_CL
Ravana
1
5
2
0.4
W
3
2
11
4.25
W
0
2
12
3
L
0
7
2
0.14
W
Horus
Shadoworn
Horus
1
3
5
1.17
L
2
2
3
1.75
W
Izanami
gasutono
Izanami
10
0
5
12.5
L
Khepri
heckfrost
Khepri
0
6
4
0.33
L
4
3
3
1.83
W
Odin
9
0
8
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,303
Damage
29,629
40,122
Taken
51,601
24,674
Mitigated
26,080
14,944
Healing
9,621
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
Evzek_CL
Ravana
4,383
547
266
1,618
9,324
3,840
0
1,322
8,002
0
14,269
W
6,148
794
919
1,440
11,103
8,355
304
3,764
7,339
19,065
0
W
6,168
1,188
4,254
2,706
6,609
3,634
526
2,193
4,416
12,169
0
L
4,333
1,273
1,626
1,849
10,803
4,325
0
3,702
7,101
17,089
0
W
Horus
Shadoworn
Horus
6,997
3,231
578
2,494
10,078
6,387
146
3,633
6,445
0
25,176
L
7,398
480
0
2,137
8,762
4,030
0
1,862
6,900
14,929
0
W
Izanami
gasutono
Izanami
16,701
10,949
0
2,553
6,762
2,946
1,281
3,567
3,195
0
57,771
L
Khepri
heckfrost
Khepri
2,841
550
0
320
12,465
9,824
0
2,891
9,574
12,460
0
L
10,674
6,442
200
1,605
10,247
4,061
0
2,939
7,308
0
25,660
W
Odin
7,289
1,758
0
0
5,570
3,352
136
1,538
4,032
0
11,949

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,840
Gold Earned
33,782
221
Minions Killed
122
10
Camps Cleared
2
944,914
Distance Traveled
811,973
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
6,261
626
28
3
0
167,124
0
W
Khepri
8,657
866
28
3
2
186,518
0
W
Hel
7,261
726
15
2
1
181,802
0
L
Hel
6,365
637
22
2
1
141,972
1
W
Horus
7,291
729
43
4
1
184,533
2
L
Tiamat
6,766
677
9
1
0
178,462
0
W
Izanami
10,820
1,082
122
12
6
175,860
1
L
Khepri
6,592
659
18
2
0
157,417
0
L
Cupid
7,798
780
45
5
1
166,998
2
W
Odin
9,811
981
13
1
0
216,201
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role