Player Matchup

Arachne
Arachne
Silver I
ECGM_jordy
Arachne
Silver I
Level 154
God Stats
17W - 9L
1,816 SR
Queue Stats
335W - 328L
1,327 MMR
Solo
Zhong Kui
Zhong Kui
Gold IV
Elogic88
Zhong Kui
Gold IV
Level 105
God Stats
110W - 87L
1,631 SR
Queue Stats
286W - 289L
1,294 MMR
Solo
Hades
Hades
Gold V
TPON rooney
Hades
Gold V
Level 106
God Stats
69W - 52L
1,646 SR
Queue Stats
104W - 106L
1,302 MMR
Solo
Khepri
Khepri
Gold V
Xifoyll_
Khepri
Gold V
Level 69
God Stats
22W - 26L
1,498 SR
Queue Stats
33W - 38L
1,313 MMR
Party 3
Izanami
Izanami
Gold V
cTom_59
Izanami
Gold V
Level 99
God Stats
33W - 21L
1,654 SR
Queue Stats
68W - 71L
1,326 MMR
Party 3
Team Averages
Gold V
Gold V
Average Tier
Level 107
1,649 SR
1,313 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 90
1,543 SR
1,321 MMR
Da Ji
Da Ji
Silver III
Alex__V_
Da Ji
Silver III
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
142W - 149L
1,324 MMR
Party 2
Anubis
Anubis
Silver III
Berserker_A_
Anubis
Silver III
Level 95
God Stats
0W - 2L
1,500 SR
Queue Stats
217W - 205L
1,270 MMR
Party 2
Medusa
Medusa
Gold V
deinalbtraum77
Medusa
Gold V
Level 69
God Stats
11W - 13L
1,461 SR
Queue Stats
47W - 50L
1,311 MMR
Party 1
Sylvanus
Sylvanus
Gold IV
fifa_skillersz
Sylvanus
Gold IV
Level 88
God Stats
12W - 12L
1,497 SR
Queue Stats
51W - 50L
1,460 MMR
Party 1
Chaac
Chaac
Silver I
ormepants
Chaac
Silver I
Level 111
God Stats
10W - 3L
1,755 SR
Queue Stats
481W - 496L
1,241 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
ECGM_jordy
Arachne
20
13 / 4 / 6
17,654
631
26,164
29,784
18,874
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Zhong Kui
Elogic88
Zhong Kui
20
1 / 1 / 13
15,471
553
18,567
17,618
16,743
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
7 / 3 / 11
15,504
554
13,001
20,107
16,092
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Khepri
Xifoyll_
Khepri
16
0 / 3 / 17
12,830
458
7,740
16,511
13,918
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
cTom_59
Izanami
20
12 / 1 / 11
16,815
601
28,088
18,794
9,176
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bans
TsukuyomiPersephoneAthenaGilgameshTiamat

VS

Bans
SetSobekSkadiCu ChulainnHera
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Alex__V_
Da Ji
17
2 / 9 / 4
11,634
416
9,257
21,646
12,226
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
17
3 / 9 / 3
12,492
446
11,654
20,784
10,697
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
3 / 6 / 2
14,107
504
17,034
20,374
9,610
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
17
2 / 5 / 4
12,632
451
8,583
28,120
37,339
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chaac
ormepants
Chaac
20
2 / 4 / 2
13,079
467
15,104
28,106
37,075
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
27
33
Kills
12
12
Deaths
33
58
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Da Ji
Alex__V_
Da Ji
2
9
4
0.44
L
Anubis
3
9
3
0.5
W
Arachne
ECGM_jordy
Arachne
13
4
6
4
W
Zhong Kui
Elogic88
Zhong Kui
1
1
13
7.5
W
7
3
11
4.17
W
Khepri
Xifoyll_
Khepri
0
3
17
2.83
W
Izanami
cTom_59
Izanami
12
1
11
17.5
L
3
6
2
0.67
L
Sylvanus
2
5
4
0.8
L
Chaac
ormepants
Chaac
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,560
Damage
61,632
102,814
Taken
119,030
74,803
Mitigated
106,947
52,399
Healing
29,250
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
Alex__V_
Da Ji
9,257
1,080
0
5,661
21,646
12,226
0
4,342
17,304
0
72,943
L
Anubis
11,654
444
0
4,358
20,784
10,697
31
8,300
12,484
69,121
0
W
Arachne
ECGM_jordy
Arachne
26,164
17,903
0
13,790
29,784
18,874
1,720
7,076
22,708
0
168,105
W
Zhong Kui
Elogic88
Zhong Kui
18,567
1,611
0
9,243
17,618
16,743
4,851
3,084
14,534
108,606
0
W
13,001
261
2,565
11,646
20,107
16,092
2,943
7,400
12,707
100,677
0
W
Khepri
Xifoyll_
Khepri
7,740
385
0
4,907
16,511
13,918
42
3,275
13,236
25,565
0
W
Izanami
cTom_59
Izanami
28,088
21,833
0
10,248
18,794
9,176
3,012
2,038
16,756
0
172,404
L
17,034
7,317
0
3,420
20,374
9,610
39
5,785
14,589
0
143,866
L
Sylvanus
8,583
2,065
1,977
4,748
28,120
37,339
0
8,878
19,242
35,585
0
L
Chaac
ormepants
Chaac
15,104
2,822
0
9,086
28,106
37,075
0
12,167
15,939
258
96,317

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,274
Gold Earned
63,944
820
Minions Killed
731
0
Camps Cleared
0
2,657,683
Distance Traveled
2,369,653
29
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
11,634
416
116
4
0
507,722
4
L
Anubis
12,492
446
138
5
0
413,734
10
W
Arachne
17,654
631
203
7
0
559,222
7
W
Zhong Kui
15,471
553
189
7
0
486,494
9
W
Hades
15,504
554
165
6
0
518,646
7
W
Khepri
12,830
458
25
1
0
550,373
4
W
Izanami
16,815
601
238
9
0
542,948
2
L
Medusa
14,107
504
245
9
0
503,726
2
L
Sylvanus
12,632
451
41
1
0
441,952
1
L
Chaac
13,079
467
191
7
0
502,519
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role