Player Matchup

Baron Samedi
Baron Samedi
DylanRamos
Baron Samedi
Level 47
God Stats
40W - 54L
1,516 SR
Queue Stats
102W - 121L
1,480 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
el-Milton-Game
Morgan Le Fay
Level 86
God Stats
3W - 8L
1,500 SR
Queue Stats
221W - 323L
1,346 Elo+
Solo
Set
Set
lobo-furioso2140
Set
Level 29
God Stats
7W - 4L
1,502 SR
Queue Stats
50W - 49L
1,484 Elo+
Solo
Team Averages
Level 54
1,506 SR
1,437 Elo+

VS

Team Averages
Level 65
1,349 SR
1,420 Elo+
Camazotz
Camazotz
GalodaSerra
Camazotz
Level 98
God Stats
1W - 5L
1,435 SR
Queue Stats
219W - 331L
1,375 Elo+
Solo
Janus
Janus
Leilajess
Janus
Level 81
God Stats
6W - 12L
1,362 SR
Queue Stats
410W - 428L
1,396 Elo+
Solo
Mulan
Mulan
Upscales8851
Mulan
Level 16
God Stats
0W - 1L
1,251 SR
Queue Stats
9W - 11L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DylanRamos
Baron Samedi
17
9 / 6 / 11
12,560
837
14,545
16,291
7,925
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Morgan Le Fay
el-Milton-Game
Morgan Le Fay
14
5 / 8 / 11
10,857
724
10,399
13,650
4,899
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

16
8 / 3 / 9
12,244
816
13,922
15,785
16,075
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
GalodaSerra
Camazotz
14
6 / 8 / 9
11,299
753
9,881
17,657
6,236
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Janus
Leilajess
Janus
13
4 / 8 / 9
10,481
699
14,063
11,500
4,032
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
7 / 6 / 8
11,040
736
12,682
16,158
7,707
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
43
22
Kills
17
17
Deaths
22
31
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
DylanRamos
Baron Samedi
9
6
11
2.42
L
Camazotz
GalodaSerra
Camazotz
6
8
9
1.31
L
Janus
Leilajess
Janus
4
8
9
1.06
L
7
6
8
1.83
W
Morgan Le Fay
el-Milton-Game
Morgan Le Fay
5
8
11
1.31
W
8
3
9
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,866
Damage
36,626
45,726
Taken
45,315
28,899
Mitigated
17,975
17,002
Healing
7,473
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
DylanRamos
Baron Samedi
14,545
2,686
2,710
6,980
16,291
7,925
497
7,034
9,257
40,544
1,488
L
Camazotz
GalodaSerra
Camazotz
9,881
2,933
0
5,159
17,657
6,236
452
9,554
8,103
154
21,910
L
Janus
Leilajess
Janus
14,063
273
0
1,104
11,500
4,032
344
7,119
4,381
39,447
0
L
12,682
2,411
0
1,210
16,158
7,707
638
7,912
8,246
0
38,918
W
Morgan Le Fay
el-Milton-Game
Morgan Le Fay
10,399
1,035
0
3,120
13,650
4,899
1,156
3,123
10,527
31,732
0
W
13,922
6,116
0
4,192
15,785
16,075
909
3,976
11,809
0
34,344

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,661
Gold Earned
32,820
133
Minions Killed
121
0
Camps Cleared
0
755,383
Distance Traveled
763,565
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
12,560
837
57
4
0
240,696
2
L
Camazotz
11,299
753
17
1
0
282,217
5
L
Janus
10,481
699
56
4
0
246,569
1
L
Mulan
11,040
736
48
3
0
234,779
0
W
Morgan Le Fay
10,857
724
38
3
0
255,587
0
W
Set
12,244
816
38
3
0
259,100
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role