Player Matchup

Anubis
Anubis
Califaxx
Anubis
Level 29
God Stats
18W - 11L
1,578 SR
Queue Stats
146W - 111L
1,490 Elo+
Party 1
Arachne
Arachne
Con_ceour
Arachne
Level 28
God Stats
48W - 18L
1,724 SR
Queue Stats
109W - 83L
1,496 Elo+
Party 1
Skadi
Skadi
PVP-Rentner
Skadi
Level 159
God Stats
23W - 19L
1,520 SR
Queue Stats
412W - 378L
1,483 Elo+
Party 1
Bellona
Bellona
T-Killer87
Bellona
Level 18
God Stats
10W - 12L
1,543 SR
Queue Stats
39W - 35L
1,447 Elo+
Party 1
Cthulhu
Cthulhu
l808lprodby-Kn0
Cthulhu
Level 18
God Stats
31W - 16L
1,666 SR
Queue Stats
36W - 29L
1,459 Elo+
Party 1
Team Averages
Level 50
1,606 SR
1,475 Elo+

VS

Team Averages
Level 14
1,569 SR
1,508 Elo+
Tyr
Tyr
 
Tyr
Level 14
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
BeToxicPls
Ymir
Level 8
God Stats
9W - 4L
1,720 SR
Queue Stats
114W - 99L
1,506 Elo+
Solo
Guan Yu
Guan Yu
I Diabl0 I6966
Guan Yu
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 43L
1,555 Elo+
Solo
Apollo
Apollo
Tassinho_92
Apollo
Level 9
God Stats
3W - 2L
1,519 SR
Queue Stats
9W - 6L
1,479 Elo+
Solo
Anubis
Anubis
uncommen1
Anubis
Level 14
God Stats
14W - 8L
1,604 SR
Queue Stats
49W - 40L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Califaxx
Anubis
13
5 / 10 / 1
8,651
455
12,494
16,915
7,297
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Arachne
Con_ceour
Arachne
14
5 / 8 / 1
9,351
492
7,444
15,941
4,322
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
2 / 6 / 4
8,772
462
8,655
15,407
4,489
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Bellona
T-Killer87
Bellona
15
1 / 7 / 1
8,949
471
5,251
15,973
9,914
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

13
1 / 4 / 7
8,604
453
8,350
14,474
9,932
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
16
7 / 3 / 6
10,149
534
13,565
15,184
6,313
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

15
1 / 3 / 18
10,118
533
6,724
12,798
8,546
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

17
8 / 1 / 5
10,740
565
12,813
16,152
17,734
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Apollo
17
7 / 6 / 2
10,790
568
9,001
14,579
5,272
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Anubis
uncommen1
Anubis
18
12 / 2 / 9
11,614
611
19,198
11,142
5,249
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
75
14
Kills
35
35
Deaths
15
14
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
7
3
6
3.33
W
1
3
18
3.33
L
Anubis
Califaxx
Anubis
5
10
1
0.55
L
Arachne
Con_ceour
Arachne
5
8
1
0.69
W
8
1
5
10.5
L
2
6
4
0.67
L
Bellona
T-Killer87
Bellona
1
7
1
0.21
W
Apollo
7
6
2
1.33
L
1
4
7
1.13
W
Anubis
uncommen1
Anubis
12
2
9
8.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,194
Damage
61,301
78,710
Taken
69,855
35,954
Mitigated
43,114
15,979
Healing
25,887
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
13,565
4,485
0
2,532
15,184
6,313
140
5,072
10,112
0
50,543
W
6,724
552
723
3,631
12,798
8,546
152
8,168
4,630
38,496
0
L
Anubis
Califaxx
Anubis
12,494
378
0
4,299
16,915
7,297
48
9,215
7,700
54,219
0
L
Arachne
Con_ceour
Arachne
7,444
5,596
0
2,422
15,941
4,322
0
4,378
11,563
0
50,547
W
12,813
1,376
1,577
8,796
16,152
17,734
6
1,282
14,870
0
66,464
L
8,655
5,177
137
3,269
15,407
4,489
0
3,271
12,136
0
49,014
L
Bellona
T-Killer87
Bellona
5,251
2,263
0
4,226
15,973
9,914
2,997
658
15,315
0
46,613
W
Apollo
9,001
4,914
0
2,693
14,579
5,272
3,546
1,023
13,556
0
70,715
L
8,350
589
291
1,335
14,474
9,932
234
8,400
6,074
30,658
0
W
Anubis
uncommen1
Anubis
19,198
672
0
5,935
11,142
5,249
1,784
5,299
5,843
73,551
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,327
Gold Earned
53,411
433
Minions Killed
506
0
Camps Cleared
0
1,538,453
Distance Traveled
1,740,930
8
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
10,149
534
79
4
0
363,405
7
W
Ymir
10,118
533
51
3
0
334,349
4
L
Anubis
8,651
455
95
5
0
280,865
2
L
Arachne
9,351
492
86
5
0
329,997
2
W
Guan Yu
10,740
565
112
6
0
395,495
4
L
Skadi
8,772
462
87
5
0
264,342
2
L
Bellona
8,949
471
109
6
0
328,119
1
W
Apollo
10,790
568
128
7
0
335,678
3
L
Cthulhu
8,604
453
56
3
0
335,130
1
W
Anubis
11,614
611
136
7
0
312,003
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role