Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
DiploRaptor
Cernunnos
Level 121
God Stats
1W - 5L
1,222 SR
Queue Stats
156W - 164L
1,541 Elo+
Solo
Vulcan
Vulcan
Hasukoi
Vulcan
Level 154
God Stats
5W - 4L
1,418 SR
Queue Stats
136W - 140L
1,621 Elo+
Party 2
Chang'e
Chang'e
MaiMaiArie
Chang'e
Level 67
God Stats
0W - 3L
1,742 SR
Queue Stats
42W - 30L
1,431 Elo+
Party 2
Nemesis
Nemesis
anduray555
Nemesis
Level 102
God Stats
2W - 1L
1,899 SR
Queue Stats
212W - 204L
1,574 Elo+
Solo
Team Averages
Level 106
1,556 SR
1,533 Elo+

VS

Team Averages
Level 109
1,543 SR
1,537 Elo+
Sylvanus
Sylvanus
HARLEY18
Sylvanus
Level 86
God Stats
16W - 13L
1,642 SR
Queue Stats
395W - 434L
1,529 Elo+
Party 1
Hercules
Hercules
Handitord
Hercules
Level 126
God Stats
3W - 1L
1,593 SR
Queue Stats
68W - 43L
1,663 Elo+
Solo
Danzaburou
Danzaburou
LeninStyle07
Danzaburou
Level 122
God Stats
6W - 3L
1,461 SR
Queue Stats
28W - 32L
1,490 Elo+
Party 1
Raijin
Raijin
ismaelSVM
Raijin
Level 127
God Stats
9W - 9L
1,519 SR
Queue Stats
298W - 316L
1,519 Elo+
Solo
Anhur
Anhur
ratb01
Anhur
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 48L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
20
2 / 7 / 10
13,562
904
19,709
24,755
30,273
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cernunnos
DiploRaptor
Cernunnos
19
1 / 5 / 5
13,478
899
7,359
20,289
8,743
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Vulcan
Hasukoi
Vulcan
20
4 / 5 / 8
14,153
944
31,741
19,831
8,461
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chang'e
MaiMaiArie
Chang'e
20
4 / 7 / 9
14,127
942
19,365
19,361
13,648
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
anduray555
Nemesis
19
3 / 10 / 8
13,626
908
17,538
30,125
11,822
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Team 1 Tickets

0

VS

Team 2 Tickets

132

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
HARLEY18
Sylvanus
20
4 / 1 / 22
15,453
1,030
16,921
20,947
26,792
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hercules
Handitord
Hercules
20
9 / 3 / 16
15,495
1,033
26,005
28,209
37,927
Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Danzaburou
LeninStyle07
Danzaburou
20
2 / 4 / 20
14,256
950
14,977
17,719
7,120
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Raijin
ismaelSVM
Raijin
20
11 / 1 / 13
15,811
1,054
28,269
14,038
4,853
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Anhur
ratb01
Anhur
20
8 / 5 / 21
15,162
1,011
22,851
21,531
9,963
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
126
14
Kills
34
34
Deaths
14
40
Assists
92
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
2
7
10
1
L
Cernunnos
DiploRaptor
Cernunnos
1
5
5
0.7
W
Sylvanus
HARLEY18
Sylvanus
4
1
22
15
W
Hercules
Handitord
Hercules
9
3
16
5.67
L
Vulcan
Hasukoi
Vulcan
4
5
8
1.6
W
Danzaburou
LeninStyle07
Danzaburou
2
4
20
3
L
Chang'e
MaiMaiArie
Chang'e
4
7
9
1.21
L
Nemesis
anduray555
Nemesis
3
10
8
0.7
W
Raijin
ismaelSVM
Raijin
11
1
13
17.5
W
Anhur
ratb01
Anhur
8
5
21
3.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,712
Damage
109,023
114,361
Taken
102,444
72,947
Mitigated
86,655
18,001
Healing
33,043
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
19,709
1,940
0
0
24,755
30,273
0
10,146
14,609
45,090
0
L
Cernunnos
DiploRaptor
Cernunnos
7,359
1,849
0
3,699
20,289
8,743
0
6,303
13,986
0
54,951
W
Sylvanus
HARLEY18
Sylvanus
16,921
3,698
5,398
7,863
20,947
26,792
0
13,402
7,339
44,145
0
W
Hercules
Handitord
Hercules
26,005
5,764
0
11,664
28,209
37,927
0
18,607
8,977
0
44,478
L
Vulcan
Hasukoi
Vulcan
31,741
7,187
0
3,553
19,831
8,461
0
6,470
13,361
45,763
0
W
Danzaburou
LeninStyle07
Danzaburou
14,977
6,829
0
1,888
17,719
7,120
0
12,596
4,636
0
50,888
L
Chang'e
MaiMaiArie
Chang'e
19,365
1,386
4,508
4,210
19,361
13,648
0
8,060
11,301
34,046
0
L
Nemesis
anduray555
Nemesis
17,538
9,186
0
2,031
30,125
11,822
0
14,211
15,914
0
35,069
W
Raijin
ismaelSVM
Raijin
28,269
3,775
0
1,070
14,038
4,853
0
11,106
2,704
55,586
0
W
Anhur
ratb01
Anhur
22,851
12,918
0
5,160
21,531
9,963
0
13,699
7,712
0
47,107

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,946
Gold Earned
76,177
292
Minions Killed
312
7
Camps Cleared
13
1,494,550
Distance Traveled
1,393,293
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
13,562
904
56
4
0
305,579
0
L
Cernunnos
13,478
899
103
7
3
216,368
3
W
Sylvanus
15,453
1,030
56
4
0
255,164
0
W
Hercules
15,495
1,033
51
3
1
339,350
0
L
Vulcan
14,153
944
35
2
4
329,187
0
W
Danzaburou
14,256
950
79
5
4
264,772
0
L
Chang'e
14,127
942
61
4
0
304,257
1
L
Nemesis
13,626
908
37
2
0
339,159
0
W
Raijin
15,811
1,054
67
4
0
284,201
1
W
Anhur
15,162
1,011
59
4
8
249,806
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role