Player Matchup

Athena
Athena
Enumalish
Athena
Level 32
God Stats
0W - 2L
1,165 SR
Queue Stats
3W - 9L
1,379 Elo+
Solo
Nike
Nike
Marioj92
Nike
Level 29
God Stats
1W - 3L
1,689 SR
Queue Stats
207W - 254L
1,317 Elo+
Party 1
Nu Wa
Nu Wa
Seamus1234
Nu Wa
Level 36
God Stats
13W - 9L
1,665 SR
Queue Stats
181W - 193L
1,364 Elo+
Party 1
Artemis
Artemis
Xx_raisa_xX
Artemis
Level 61
God Stats
1W - 2L
1,478 SR
Queue Stats
273W - 312L
1,357 Elo+
Party 2
Mercury
Mercury
kayne073
Mercury
Level 46
God Stats
5W - 10L
1,595 SR
Queue Stats
236W - 237L
1,468 Elo+
Party 2
Team Averages
Level 41
1,519 SR
1,377 Elo+

VS

Team Averages
Level 68
1,375 SR
1,393 Elo+
Ullr
Ullr
Cheff89
Ullr
Level 119
God Stats
1W - 1L
1,500 SR
Queue Stats
672W - 684L
1,475 Elo+
Party 3
Ratatoskr
Ratatoskr
Freelancer6
Ratatoskr
Level 89
God Stats
33W - 20L
1,428 SR
Queue Stats
464W - 477L
1,413 Elo+
Party 3
Hera
Hera
KongSenpai
Hera
Level 44
God Stats
4W - 11L
1,232 SR
Queue Stats
99W - 140L
1,303 Elo+
Solo
Artio
Artio
Motermuis
Artio
Level 65
God Stats
17W - 25L
1,352 SR
Queue Stats
83W - 75L
1,419 Elo+
Party 3
Izanami
Izanami
SnikkelTeen
Izanami
Level 24
God Stats
10W - 14L
1,362 SR
Queue Stats
21W - 30L
1,356 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Enumalish
Athena
11
2 / 4 / 2
6,963
435
3,464
10,333
5,085
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nike
12
1 / 5 / 1
7,443
465
7,464
10,669
5,016
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Nu Wa
13
2 / 3 / 4
7,807
488
5,116
5,420
1,687
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Artemis
Xx_raisa_xX
Artemis
11
2 / 7 / 5
7,260
454
5,111
12,893
4,224
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mercury
kayne073
Mercury
13
2 / 7 / 1
7,819
489
5,930
11,843
4,393
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
Cheff89
Ullr
15
6 / 3 / 5
10,288
643
12,046
10,554
4,347
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ratatoskr
Freelancer6
Ratatoskr
14
10 / 3 / 3
8,971
561
10,470
10,068
3,776
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
1 / 1 / 3
8,262
516
2,762
6,033
1,687
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Artio
Motermuis
Artio
14
5 / 2 / 3
8,802
550
5,180
13,143
9,135
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Izanami
SnikkelTeen
Izanami
15
4 / 2 / 6
9,304
582
7,740
10,580
3,257
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
46
9
Kills
26
26
Deaths
11
13
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Ullr
Cheff89
Ullr
6
3
5
2.83
L
Athena
Enumalish
Athena
2
4
2
0.75
W
Ratatoskr
Freelancer6
Ratatoskr
10
3
3
3.83
W
1
1
3
2.5
L
Nike
1
5
1
0.3
W
Artio
Motermuis
Artio
5
2
3
3.25
L
Nu Wa
2
3
4
1.33
W
Izanami
SnikkelTeen
Izanami
4
2
6
3.5
L
Artemis
Xx_raisa_xX
Artemis
2
7
5
0.64
L
Mercury
kayne073
Mercury
2
7
1
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,085
Damage
38,198
51,158
Taken
50,378
20,405
Mitigated
22,202
7,841
Healing
12,808
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
Cheff89
Ullr
12,046
5,810
0
757
10,554
4,347
708
1,281
9,273
0
53,019
L
Athena
Enumalish
Athena
3,464
1,610
0
2,244
10,333
5,085
0
1,457
8,876
14,239
0
W
Ratatoskr
Freelancer6
Ratatoskr
10,470
4,602
0
503
10,068
3,776
0
1,138
8,930
0
45,902
W
2,762
426
171
2,456
6,033
1,687
550
2,237
3,796
48,303
0
L
Nike
7,464
1,476
0
1,183
10,669
5,016
0
3,222
7,447
0
40,466
W
Artio
Motermuis
Artio
5,180
1,319
240
5,072
13,143
9,135
0
1,980
11,163
31,217
0
L
Nu Wa
5,116
1,353
0
590
5,420
1,687
0
1,330
4,090
34,440
0
W
Izanami
SnikkelTeen
Izanami
7,740
4,893
0
3,609
10,580
3,257
3,126
1,944
8,636
0
72,577
L
Artemis
Xx_raisa_xX
Artemis
5,111
2,315
0
2,355
12,893
4,224
0
795
12,098
0
30,808
L
Mercury
kayne073
Mercury
5,930
2,951
0
1,469
11,843
4,393
0
1,138
10,705
0
47,740

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,292
Gold Earned
45,627
306
Minions Killed
456
0
Camps Cleared
0
1,302,332
Distance Traveled
1,463,077
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
10,288
643
92
6
0
286,270
1
L
Athena
6,963
435
29
2
0
299,121
4
W
Ratatoskr
8,971
561
81
5
0
335,926
1
W
Hera
8,262
516
91
6
0
265,479
6
L
Nike
7,443
465
72
5
0
254,549
1
W
Artio
8,802
550
61
4
0
298,818
2
L
Nu Wa
7,807
488
80
5
0
256,752
4
W
Izanami
9,304
582
131
8
0
276,584
3
L
Artemis
7,260
454
38
2
0
237,702
0
L
Mercury
7,819
489
87
5
0
254,208
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role