Player Matchup

Sun Wukong
Sun Wukong
I-Am-Narcissus
Sun Wukong
Level 60
God Stats
8W - 6L
1,603 SR
Queue Stats
68W - 81L
1,455 Elo+
Party 2
Tsukuyomi
Tsukuyomi
MegaYakxza
Tsukuyomi
Level 27
God Stats
7W - 8L
1,534 SR
Queue Stats
87W - 77L
1,528 Elo+
Party 2
Ra
Ra
Sallal_Joker
Ra
Level 8
God Stats
5W - 3L
1,633 SR
Queue Stats
5W - 4L
1,488 Elo+
Party 3
Yemoja
Yemoja
alhajjaj962
Yemoja
Level 84
God Stats
4W - 10L
1,118 SR
Queue Stats
208W - 236L
1,479 Elo+
Party 3
Apollo
Apollo
iconic_penknife
Apollo
Level 87
God Stats
21W - 17L
1,561 SR
Queue Stats
197W - 224L
1,474 Elo+
Party 3
Team Averages
Level 53
1,490 SR
1,485 Elo+

VS

Team Averages
Level 63
1,527 SR
1,477 Elo+
Ra
Ra
RckShoooter
Ra
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
90W - 82L
1,478 Elo+
Solo
Janus
Janus
fragtrap303
Janus
Level 77
God Stats
3W - 1L
1,289 SR
Queue Stats
85W - 67L
1,483 Elo+
Party 1
Bacchus
Bacchus
greg3219
Bacchus
Level 24
God Stats
13W - 5L
1,623 SR
Queue Stats
63W - 66L
1,454 Elo+
Party 1
Pele
Pele
ponczek345
Pele
Level 29
God Stats
9W - 8L
1,617 SR
Queue Stats
179W - 159L
1,476 Elo+
Party 1
Sol
Sol
wojak876
Sol
Level 124
God Stats
12W - 6L
1,605 SR
Queue Stats
227W - 228L
1,494 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
I-Am-Narcissus
Sun Wukong
13
2 / 0 / 1
7,086
591
4,028
6,717
2,953
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Tsukuyomi
MegaYakxza
Tsukuyomi
11
3 / 2 / 0
6,579
548
1,792
6,445
2,107
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
1 / 5 / 2
6,166
514
1,824
7,280
2,318
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Yemoja
9
1 / 6 / 2
6,149
512
2,157
12,199
5,162
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
2 / 5 / 4
6,370
531
3,267
9,703
2,874
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 0
6,562
547
3,047
4,207
1,341
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
5 / 1 / 4
7,394
616
4,434
3,243
1,084
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
greg3219
Bacchus
12
2 / 1 / 11
7,256
605
5,175
7,605
4,797
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

12
3 / 4 / 7
7,016
585
5,604
9,483
3,404
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
8 / 3 / 5
7,818
652
10,584
9,057
2,854
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
45
9
Kills
18
18
Deaths
11
9
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
I-Am-Narcissus
Sun Wukong
2
0
1
2.5
L
Tsukuyomi
MegaYakxza
Tsukuyomi
3
2
0
1.5
W
0
2
0
0
L
1
5
2
0.4
L
Yemoja
1
6
2
0.33
W
5
1
4
7
W
Bacchus
greg3219
Bacchus
2
1
11
7.5
L
2
5
4
0.8
W
3
4
7
1.63
W
8
3
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,068
Damage
28,844
42,344
Taken
33,595
15,414
Mitigated
13,480
6,631
Healing
10,652
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
I-Am-Narcissus
Sun Wukong
4,028
789
0
2,518
6,717
2,953
565
2,607
3,860
0
41,837
L
Tsukuyomi
MegaYakxza
Tsukuyomi
1,792
512
0
696
6,445
2,107
0
1,192
5,144
0
34,109
W
3,047
196
0
1,760
4,207
1,341
0
0
4,207
29,653
0
L
1,824
89
0
544
7,280
2,318
261
5,012
2,076
20,575
0
L
Yemoja
2,157
351
132
1,281
12,199
5,162
0
8,215
3,918
13,504
0
W
4,434
446
0
733
3,243
1,084
54
706
2,537
39,704
0
W
Bacchus
greg3219
Bacchus
5,175
592
0
2,430
7,605
4,797
240
1,141
6,464
14,129
0
L
3,267
1,974
0
1,460
9,703
2,874
0
5,597
4,106
0
23,582
W
5,604
1,340
0
796
9,483
3,404
192
497
8,986
0
40,979
W
10,584
4,176
0
4,933
9,057
2,854
635
1,637
7,420
52,031
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,350
Gold Earned
36,046
263
Minions Killed
345
0
Camps Cleared
0
1,142,304
Distance Traveled
1,189,674
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
7,086
591
88
7
0
233,843
3
L
Tsukuyomi
6,579
548
71
6
0
235,073
0
W
Ra
6,562
547
74
6
0
210,653
3
L
Ra
6,166
514
41
3
0
204,070
0
L
Yemoja
6,149
512
21
2
0
233,908
1
W
Janus
7,394
616
88
7
0
254,769
1
W
Bacchus
7,256
605
21
2
0
258,530
1
L
Apollo
6,370
531
42
4
0
235,410
0
W
Pele
7,016
585
78
7
0
248,581
2
W
Sol
7,818
652
84
7
0
217,141
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role