Player Matchup

Olorun
Olorun
QueenPhag305
Olorun
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
28W - 26L
1,529 Elo+
Party 1
Bakasura
Bakasura
Tempestic
Bakasura
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
ToeQueen305
Yemoja
Level 18
God Stats
4W - 5L
1,350 SR
Queue Stats
29W - 28L
1,541 Elo+
Party 1
Chiron
Chiron
killerofnations
Chiron
Level 7
God Stats
2W - 1L
1,954 SR
Queue Stats
5W - 6L
1,524 Elo+
Solo
King Arthur
King Arthur
strickland218
King Arthur
Level 27
God Stats
3W - 3L
1,345 SR
Queue Stats
145W - 141L
1,551 Elo+
Solo
Team Averages
Level 20
1,530 SR
1,529 Elo+

VS

Team Averages
Level 17
1,474 SR
1,576 Elo+
Pele
Pele
BaroonHaroon
Pele
Level 27
God Stats
0W - 2L
1,256 SR
Queue Stats
8W - 7L
1,563 Elo+
Party 3
Artemis
Artemis
Demonthemes
Artemis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,599 Elo+
Solo
Olorun
Olorun
Fuzzybooty
Olorun
Level 8
God Stats
2W - 3L
1,617 SR
Queue Stats
10W - 5L
1,716 Elo+
Party 2
Kuzenbo
Kuzenbo
Hairiestmexican
Kuzenbo
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 5L
1,488 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
NoFairFights
Ah Muzen Cab
Level 29
God Stats
1W - 2L
1,498 SR
Queue Stats
77W - 75L
1,511 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
20
9 / 0 / 4
12,240
644
13,533
15,306
6,836
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bakasura
Tempestic
Bakasura
4
0 / 1 / 0
6,134
323
142
664
121
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Yemoja
15
4 / 1 / 13
11,084
583
8,166
14,433
12,643
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
6 / 4 / 5
10,188
536
11,865
13,060
4,476
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
strickland218
King Arthur
19
9 / 0 / 4
11,795
621
11,480
12,831
12,953
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 4 / 2
9,101
479
12,377
15,101
5,444
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Artemis
Demonthemes
Artemis
12
0 / 7 / 2
7,674
404
3,510
10,362
3,344
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Olorun
Fuzzybooty
Olorun
14
2 / 8 / 1
8,777
462
9,065
14,741
5,989
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

10
0 / 4 / 1
7,928
417
4,625
14,085
10,742
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ah Muzen Cab
NoFairFights
Ah Muzen Cab
14
0 / 5 / 1
8,435
444
1,622
7,807
3,360
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
13
28
Kills
6
6
Deaths
28
26
Assists
7
Player
Kills
Deaths
Assists
KDA
L
4
4
2
1.25
L
Artemis
Demonthemes
Artemis
0
7
2
0.14
L
Olorun
Fuzzybooty
Olorun
2
8
1
0.31
L
0
4
1
0.13
L
Ah Muzen Cab
NoFairFights
Ah Muzen Cab
0
5
1
0.1
W
Olorun
9
0
4
11
W
Bakasura
Tempestic
Bakasura
0
1
0
0
W
Yemoja
4
1
13
10.5
W
6
4
5
2.13
W
King Arthur
strickland218
King Arthur
9
0
4
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,186
Damage
31,199
56,294
Taken
62,096
37,029
Mitigated
28,879
25,828
Healing
7,576
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,377
3,456
0
944
15,101
5,444
0
5,198
9,883
0
62,651
L
Artemis
Demonthemes
Artemis
3,510
1,494
0
340
10,362
3,344
0
6,219
4,143
0
34,575
L
Olorun
Fuzzybooty
Olorun
9,065
4,975
576
4,138
14,741
5,989
0
3,517
11,224
54,775
0
L
4,625
2,573
0
140
14,085
10,742
0
6,765
7,320
22,005
0
L
Ah Muzen Cab
NoFairFights
Ah Muzen Cab
1,622
367
0
1,438
7,807
3,360
585
0
7,807
0
47,033
W
Olorun
13,533
8,794
150
10,957
15,306
6,836
4,744
2,344
12,946
110,632
0
W
Bakasura
Tempestic
Bakasura
142
122
0
0
664
121
0
0
664
0
1,550
W
Yemoja
8,166
559
1,156
2,460
14,433
12,643
32
6,192
8,023
33,094
0
W
11,865
5,404
561
4,549
13,060
4,476
2,318
4,208
8,702
0
64,330
W
King Arthur
strickland218
King Arthur
11,480
1,401
0
5,995
12,831
12,953
581
550
12,269
0
82,085

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,441
Gold Earned
41,915
489
Minions Killed
443
0
Camps Cleared
0
1,399,044
Distance Traveled
1,599,396
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
9,101
479
104
5
0
376,913
1
L
Artemis
7,674
404
76
4
0
342,906
0
L
Olorun
8,777
462
106
6
0
287,882
2
L
Kuzenbo
7,928
417
44
2
0
354,152
0
L
Ah Muzen Cab
8,435
444
113
6
0
237,543
1
W
Olorun
12,240
644
167
9
0
320,148
3
W
Bakasura
6,134
323
9
0
0
27,520
0
W
Yemoja
11,084
583
46
2
0
362,753
4
W
Chiron
10,188
536
105
6
0
321,929
3
W
King Arthur
11,795
621
162
9
0
366,694
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role