Player Matchup

King Arthur
King Arthur
PROBONBO41319
King Arthur
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,454 Elo+
Solo
Persephone
Persephone
The1eyedlegend
Persephone
Level 107
God Stats
4W - 3L
1,272 SR
Queue Stats
516W - 524L
1,518 Elo+
Solo
Osiris
Osiris
TheMiniKen
Osiris
Level 85
God Stats
23W - 24L
1,662 SR
Queue Stats
354W - 332L
1,544 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
mattiboy14
Ah Muzen Cab
Level 104
God Stats
2W - 4L
1,641 SR
Queue Stats
272W - 272L
1,483 Elo+
Party 1
Athena
Athena
noob__looool
Athena
Level 157
God Stats
7W - 4L
1,548 SR
Queue Stats
516W - 520L
1,522 Elo+
Party 1
Team Averages
Level 104
1,525 SR
1,504 Elo+

VS

Team Averages
Level 106
1,414 SR
1,512 Elo+
Sun Wukong
Sun Wukong
IVinJ4-BuTl3R
Sun Wukong
Level 105
God Stats
5W - 9L
1,362 SR
Queue Stats
511W - 468L
1,529 Elo+
Party 3
Sylvanus
Sylvanus
LTxLatte
Sylvanus
Level 136
God Stats
6W - 10L
1,387 SR
Queue Stats
44W - 54L
1,498 Elo+
Solo
Horus
Horus
SaltireCruizers
Horus
Level 102
God Stats
8W - 13L
1,311 SR
Queue Stats
467W - 454L
1,499 Elo+
Party 2
Nox
Nox
Scaredalot
Nox
Level 102
God Stats
4W - 0L
1,767 SR
Queue Stats
250W - 232L
1,522 Elo+
Party 2
Danzaburou
Danzaburou
anthonyastley
Danzaburou
Level 83
God Stats
3W - 8L
1,245 SR
Queue Stats
298W - 268L
1,510 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
PROBONBO41319
King Arthur
19
3 / 10 / 1
13,146
526
14,556
30,093
23,835
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Persephone
The1eyedlegend
Persephone
17
4 / 8 / 6
11,929
477
14,475
18,220
7,100
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Osiris
TheMiniKen
Osiris
20
9 / 9 / 5
13,254
530
16,163
31,956
22,929
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ah Muzen Cab
mattiboy14
Ah Muzen Cab
16
1 / 12 / 5
9,973
399
13,328
22,061
7,126
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Athena
15
0 / 7 / 10
10,680
427
9,927
29,401
30,434
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
IVinJ4-BuTl3R
Sun Wukong
20
8 / 1 / 15
15,258
610
22,714
25,779
23,365
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sylvanus
LTxLatte
Sylvanus
20
6 / 3 / 12
13,913
557
16,344
24,867
13,414
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
5 / 4 / 17
13,029
521
12,244
15,579
9,411
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
10 / 7 / 18
14,432
577
25,380
19,906
8,892
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
anthonyastley
Danzaburou
20
17 / 2 / 6
17,669
707
31,391
22,014
9,869
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
114
17
Kills
46
46
Deaths
17
27
Assists
68
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
IVinJ4-BuTl3R
Sun Wukong
8
1
15
15.5
W
Sylvanus
LTxLatte
Sylvanus
6
3
12
4
L
King Arthur
PROBONBO41319
King Arthur
3
10
1
0.35
W
5
4
17
3.38
W
10
7
18
2.71
L
Persephone
The1eyedlegend
Persephone
4
8
6
0.88
L
Osiris
TheMiniKen
Osiris
9
9
5
1.28
W
Danzaburou
anthonyastley
Danzaburou
17
2
6
10
L
Ah Muzen Cab
mattiboy14
Ah Muzen Cab
1
12
5
0.29
L
Athena
0
7
10
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,449
Damage
108,073
131,731
Taken
108,145
91,424
Mitigated
64,951
20,828
Healing
52,457
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
IVinJ4-BuTl3R
Sun Wukong
22,714
5,968
0
11,656
25,779
23,365
582
3,048
22,731
0
101,257
W
Sylvanus
LTxLatte
Sylvanus
16,344
3,526
8,318
13,974
24,867
13,414
4,590
8,898
15,969
79,746
0
L
King Arthur
PROBONBO41319
King Arthur
14,556
4,069
285
5,136
30,093
23,835
129
7,880
22,213
0
88,135
W
12,244
5,865
1,998
4,255
15,579
9,411
1,320
4,531
11,048
0
76,492
W
25,380
2,542
0
4,557
19,906
8,892
1,949
5,919
13,987
84,889
0
L
Persephone
The1eyedlegend
Persephone
14,475
1,287
0
3,862
18,220
7,100
0
7,345
10,867
76,069
0
L
Osiris
TheMiniKen
Osiris
16,163
5,597
0
5,128
31,956
22,929
0
8,552
23,404
0
84,916
W
Danzaburou
anthonyastley
Danzaburou
31,391
20,808
0
7,699
22,014
9,869
1,139
3,822
18,192
0
183,850
L
Ah Muzen Cab
mattiboy14
Ah Muzen Cab
13,328
4,649
0
4,847
22,061
7,126
0
9,018
13,043
0
69,051
L
Athena
9,927
2,337
0
1,570
29,401
30,434
0
8,926
20,475
52,162
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,982
Gold Earned
74,301
605
Minions Killed
706
0
Camps Cleared
0
2,232,679
Distance Traveled
2,438,757
12
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
15,258
610
174
7
0
513,097
4
W
Sylvanus
13,913
557
119
5
0
455,434
2
L
King Arthur
13,146
526
156
6
0
409,715
2
W
Horus
13,029
521
108
4
0
506,178
2
W
Nox
14,432
577
95
4
0
483,324
1
L
Persephone
11,929
477
127
5
0
461,087
2
L
Osiris
13,254
530
143
6
0
460,612
2
W
Danzaburou
17,669
707
210
8
0
480,724
7
L
Ah Muzen Cab
9,973
399
104
4
0
427,459
1
L
Athena
10,680
427
75
3
0
473,806
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role