Player Matchup

Chaac
Chaac
Fzengin
Chaac
Level 67
God Stats
24W - 11L
1,557 SR
Queue Stats
160W - 133L
1,490 Elo+
Party 1
Cthulhu
Cthulhu
Runnermax
Cthulhu
Level 64
God Stats
20W - 33L
1,414 SR
Queue Stats
310W - 415L
1,384 Elo+
Party 3
Agni
Agni
fiduzeh
Agni
Level 84
God Stats
27W - 23L
1,460 SR
Queue Stats
297W - 368L
1,377 Elo+
Party 3
Ne Zha
Ne Zha
yoqyere
Ne Zha
Level 52
God Stats
3W - 4L
1,553 SR
Queue Stats
35W - 28L
1,429 Elo+
Party 1
Izanami
Izanami
ziul666
Izanami
Level 64
God Stats
113W - 129L
1,448 SR
Queue Stats
246W - 365L
1,369 Elo+
Party 3
Team Averages
Level 66
1,487 SR
1,410 Elo+

VS

Team Averages
Level 79
1,452 SR
1,422 Elo+
Bellona
Bellona
Bracmards
Bellona
Level 46
God Stats
4W - 7L
1,119 SR
Queue Stats
61W - 72L
1,302 Elo+
Party 2
Medusa
Medusa
Corbierac
Medusa
Level 96
God Stats
7W - 2L
1,548 SR
Queue Stats
392W - 405L
1,363 Elo+
Party 2
Hades
Hades
LynxEspace0
Hades
Level 83
God Stats
188W - 133L
1,603 SR
Queue Stats
360W - 349L
1,485 Elo+
Party 2
Hercules
Hercules
MoroccanHunter
Hercules
Level 84
God Stats
6W - 4L
1,559 SR
Queue Stats
454W - 447L
1,472 Elo+
Solo
Apollo
Apollo
Pierc
Apollo
Level 87
God Stats
41W - 57L
1,430 SR
Queue Stats
365W - 374L
1,488 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Fzengin
Chaac
13
1 / 3 / 0
7,918
528
8,326
12,851
10,114
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cthulhu
Runnermax
Cthulhu
11
0 / 4 / 3
6,642
443
5,204
11,090
6,760
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Agni
fiduzeh
Agni
12
5 / 10 / 0
8,180
545
13,033
11,037
3,729
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ne Zha
yoqyere
Ne Zha
10
0 / 7 / 3
6,562
437
3,295
12,982
4,279
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Izanami
ziul666
Izanami
10
1 / 6 / 0
6,365
424
4,062
10,412
3,005
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Bracmards
Bellona
15
3 / 1 / 1
8,632
575
7,899
10,043
7,077
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Medusa
Corbierac
Medusa
15
6 / 0 / 4
8,918
595
5,008
6,526
2,268
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

15
9 / 2 / 13
9,454
630
14,397
12,271
7,056
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Hercules
13
2 / 2 / 6
7,803
520
6,175
12,796
6,049
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Apollo
Pierc
Apollo
15
10 / 2 / 8
9,567
638
9,062
11,349
4,254
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
62
7
Kills
30
30
Deaths
7
6
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Bellona
Bracmards
Bellona
3
1
1
3.5
W
Medusa
Corbierac
Medusa
6
0
4
8
L
Chaac
Fzengin
Chaac
1
3
0
0.33
W
9
2
13
7.75
W
Hercules
2
2
6
2.5
W
Apollo
Pierc
Apollo
10
2
8
7
L
Cthulhu
Runnermax
Cthulhu
0
4
3
0.38
L
Agni
fiduzeh
Agni
5
10
0
0.5
L
Ne Zha
yoqyere
Ne Zha
0
7
3
0.21
L
Izanami
ziul666
Izanami
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,920
Damage
42,541
58,372
Taken
52,985
27,887
Mitigated
26,704
13,075
Healing
20,879
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Bracmards
Bellona
7,899
3,158
0
4,109
10,043
7,077
364
696
9,347
0
43,992
W
Medusa
Corbierac
Medusa
5,008
2,440
0
3,924
6,526
2,268
2,853
2,664
3,862
0
55,654
L
Chaac
Fzengin
Chaac
8,326
2,033
0
5,708
12,851
10,114
203
788
12,063
0
53,758
W
14,397
1,528
908
5,793
12,271
7,056
260
6,480
5,791
50,062
0
W
Hercules
6,175
2,732
149
4,573
12,796
6,049
620
4,218
8,578
0
27,680
W
Apollo
Pierc
Apollo
9,062
5,791
0
1,423
11,349
4,254
0
4,179
7,170
0
61,483
L
Cthulhu
Runnermax
Cthulhu
5,204
803
213
1,709
11,090
6,760
0
2,852
8,238
29,020
0
L
Agni
fiduzeh
Agni
13,033
1,729
0
906
11,037
3,729
0
5,682
5,355
43,165
0
L
Ne Zha
yoqyere
Ne Zha
3,295
711
0
2,213
12,982
4,279
0
3,480
9,502
0
33,861
L
Izanami
ziul666
Izanami
4,062
1,800
0
2,326
10,412
3,005
0
1,595
8,817
0
40,030

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,667
Gold Earned
44,374
393
Minions Killed
442
0
Camps Cleared
0
1,251,068
Distance Traveled
1,451,957
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
8,632
575
94
6
0
297,607
1
W
Medusa
8,918
595
121
8
0
278,365
0
L
Chaac
7,918
528
122
8
0
260,195
3
W
Hades
9,454
630
81
5
0
299,911
2
W
Hercules
7,803
520
42
3
0
280,240
6
W
Apollo
9,567
638
104
7
0
295,834
3
L
Cthulhu
6,642
443
54
4
0
249,074
4
L
Agni
8,180
545
69
5
0
249,377
0
L
Ne Zha
6,562
437
74
5
0
258,860
2
L
Izanami
6,365
424
74
5
0
233,562
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role