Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Sol
Sol
benearjls
Sol
Level 61
God Stats
22W - 19L
1,500 SR
Queue Stats
308W - 386L
1,345 Elo+
Party 2
Chang'e
Chang'e
lilpollito
Chang'e
Level 16
God Stats
0W - 7L
1,206 SR
Queue Stats
55W - 110L
1,233 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
will19035
Morgan Le Fay
Level 149
God Stats
28W - 38L
1,441 SR
Queue Stats
665W - 728L
1,471 Elo+
Solo
Hercules
Hercules
xxNEXTAGExx
Hercules
Level 72
God Stats
13W - 16L
1,450 SR
Queue Stats
399W - 427L
1,462 Elo+
Party 3
Team Averages
Level 73
1,419 SR
1,402 Elo+

VS

Team Averages
Level 79
1,455 SR
1,427 Elo+
Kali
Kali
 
Kali
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
GugaTKOZ
Xing Tian
Level 48
God Stats
3W - 2L
1,284 SR
Queue Stats
337W - 428L
1,387 Elo+
Party 1
Ao Kuang
Ao Kuang
SkyNatsuBRx
Ao Kuang
Level 95
God Stats
9W - 6L
1,348 SR
Queue Stats
993W - 1,103L
1,388 Elo+
Party 1
Hou Yi
Hou Yi
immmaa FLAME
Hou Yi
Level 60
God Stats
11W - 13L
1,641 SR
Queue Stats
530W - 634L
1,358 Elo+
Party 1
Kukulkan
Kukulkan
zFxIceCUBE
Kukulkan
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
10
2 / 5 / 0
6,467
462
3,611
9,257
5,953
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

11
1 / 3 / 3
6,716
480
7,107
6,771
1,952
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chang'e
lilpollito
Chang'e
9
1 / 3 / 1
6,011
429
2,944
6,238
1,997
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Morgan Le Fay
will19035
Morgan Le Fay
14
4 / 2 / 0
8,081
577
11,650
9,029
4,226
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Hercules
xxNEXTAGExx
Hercules
11
2 / 1 / 3
7,557
540
5,911
12,539
6,643
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
13
2 / 3 / 2
7,867
562
4,312
12,345
4,451
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Xing Tian
GugaTKOZ
Xing Tian
10
1 / 2 / 5
6,631
474
5,555
13,689
7,849
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ao Kuang
SkyNatsuBRx
Ao Kuang
13
5 / 0 / 1
7,844
560
7,563
10,387
3,509
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hou Yi
12
2 / 2 / 1
7,138
510
4,996
6,889
2,005
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kukulkan
zFxIceCUBE
Kukulkan
12
4 / 3 / 3
7,904
565
5,724
6,112
2,319
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
26
10
Kills
14
14
Deaths
10
7
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
2
5
0
0.4
W
Kali
 
Kali
2
3
2
1
W
Xing Tian
GugaTKOZ
Xing Tian
1
2
5
1.75
W
Ao Kuang
SkyNatsuBRx
Ao Kuang
5
0
1
5.5
L
1
3
3
0.83
W
Hou Yi
2
2
1
1.25
L
Chang'e
lilpollito
Chang'e
1
3
1
0.5
L
Morgan Le Fay
will19035
Morgan Le Fay
4
2
0
2
L
Hercules
xxNEXTAGExx
Hercules
2
1
3
3.5
W
Kukulkan
zFxIceCUBE
Kukulkan
4
3
3
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,223
Damage
28,150
43,834
Taken
49,422
20,771
Mitigated
20,133
13,918
Healing
12,649
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
3,611
638
0
1,476
9,257
5,953
0
4,201
5,056
30,808
0
W
Kali
 
Kali
4,312
2,135
116
5,283
12,345
4,451
868
7,351
4,966
0
34,883
W
Xing Tian
GugaTKOZ
Xing Tian
5,555
848
497
1,188
13,689
7,849
0
6,770
6,785
21,273
0
W
Ao Kuang
SkyNatsuBRx
Ao Kuang
7,563
2,185
0
2,841
10,387
3,509
0
3,308
7,031
55,622
0
L
7,107
1,522
270
3,454
6,771
1,952
200
2,540
4,231
35,930
0
W
Hou Yi
4,996
2,153
0
1,772
6,889
2,005
664
2,954
3,891
0
39,876
L
Chang'e
lilpollito
Chang'e
2,944
429
176
2,048
6,238
1,997
0
3,442
2,796
17,186
0
L
Morgan Le Fay
will19035
Morgan Le Fay
11,650
1,310
0
4,033
9,029
4,226
414
2,861
6,168
52,234
0
L
Hercules
xxNEXTAGExx
Hercules
5,911
1,819
0
2,461
12,539
6,643
88
5,798
6,741
0
25,966
W
Kukulkan
zFxIceCUBE
Kukulkan
5,724
1,299
0
952
6,112
2,319
372
4,633
1,393
38,703
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,832
Gold Earned
37,384
284
Minions Killed
338
0
Camps Cleared
0
1,264,254
Distance Traveled
1,331,762
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
6,467
462
52
4
0
229,738
1
W
Kali
7,867
562
61
4
0
272,212
5
W
Xing Tian
6,631
474
27
2
0
299,044
0
W
Ao Kuang
7,844
560
92
7
0
282,595
0
L
Sol
6,716
480
66
5
0
288,201
1
W
Hou Yi
7,138
510
72
5
0
262,888
3
L
Chang'e
6,011
429
39
3
0
225,884
3
L
Morgan Le Fay
8,081
577
86
6
0
250,833
1
L
Hercules
7,557
540
41
3
0
269,598
4
W
Kukulkan
7,904
565
86
6
0
215,023
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role