Player Matchup

Xing Tian
Xing Tian
Diamond I
FrozenNV
Xing Tian
Diamond I
Level 160
God Stats
19W - 6L
1,681 SR
Queue Stats
148W - 70L
2,244 MMR
Party 2
Sol
Sol
Grandmaster
Magî
Sol
Grandmaster
Level 157
God Stats
4W - 0L
1,414 SR
Queue Stats
107W - 31L
2,633 MMR
Party 2
Jing Wei
Jing Wei
Masters
Shibα
Jing Wei
Masters
Level 160
God Stats
7W - 2L
1,795 SR
Queue Stats
232W - 96L
2,196 MMR
Party 2
Team Averages
Masters
Masters
Average Tier
Level 159
1,630 SR
2,358 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 142
1,657 SR
2,174 MMR
Cu Chulainn
Cu Chulainn
Platinum I
Louly
Cu Chulainn
Platinum I
Level 157
God Stats
1W - 1L
1,650 SR
Queue Stats
54W - 13L
2,198 MMR
Party 1
Janus
Janus
Diamond IV
Onivle
Janus
Diamond IV
Level 144
God Stats
0W - 1L
1,672 SR
Queue Stats
106W - 54L
2,126 MMR
Party 1
Amaterasu
Amaterasu
Platinum I
Schattigalice
Amaterasu
Platinum I
Level 126
God Stats
18W - 5L
1,650 SR
Queue Stats
54W - 14L
2,198 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
FrozenNV
Xing Tian
15
1 / 0 / 7
11,054
691
7,539
11,390
11,829
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Sol
Magî
Sol
16
5 / 4 / 3
11,166
698
15,521
13,968
4,914
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jing Wei
Shibα
Jing Wei
15
2 / 2 / 5
10,327
645
12,046
10,445
4,668
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bans
TiamatGilgameshPersephoneBacchusThoth

VS

Bans
Hou YiDiscordiaOsirisChang'eGuan Yu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Louly
Cu Chulainn
16
3 / 4 / 3
10,720
670
13,217
15,786
9,274
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Janus
Onivle
Janus
14
0 / 2 / 6
9,619
601
9,525
8,837
3,010
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Amaterasu
Schattigalice
Amaterasu
14
3 / 2 / 3
11,376
711
5,599
17,468
15,400
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
18
8
Kills
6
6
Deaths
8
15
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
FrozenNV
Xing Tian
1
0
7
4.5
L
Cu Chulainn
Louly
Cu Chulainn
3
4
3
1.13
W
Sol
Magî
Sol
5
4
3
1.63
L
Janus
Onivle
Janus
0
2
6
1.5
L
Amaterasu
Schattigalice
Amaterasu
3
2
3
2.25
W
Jing Wei
Shibα
Jing Wei
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,106
Damage
28,341
35,803
Taken
42,091
21,411
Mitigated
27,684
13,646
Healing
6,926
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
FrozenNV
Xing Tian
7,539
660
0
3,962
11,390
11,829
130
2,289
8,979
15,377
0
L
Cu Chulainn
Louly
Cu Chulainn
13,217
1,177
0
740
15,786
9,274
0
8,138
7,648
0
56,394
W
Sol
Magî
Sol
15,521
3,328
0
7,424
13,968
4,914
2,208
4,189
9,647
71,304
0
L
Janus
Onivle
Janus
9,525
479
0
1,904
8,837
3,010
0
4,619
4,218
50,482
0
L
Amaterasu
Schattigalice
Amaterasu
5,599
1,114
0
4,282
17,468
15,400
0
10,303
7,165
0
16,881
W
Jing Wei
Shibα
Jing Wei
12,046
8,936
0
2,260
10,445
4,668
620
2,617
7,652
0
58,506

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,547
Gold Earned
31,715
215
Minions Killed
193
0
Camps Cleared
0
956,745
Distance Traveled
985,908
3
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
11,054
691
13
1
0
307,765
0
L
Cu Chulainn
10,720
670
85
5
0
326,348
4
W
Sol
11,166
698
122
8
0
310,183
2
L
Janus
9,619
601
76
5
0
323,707
6
L
Amaterasu
11,376
711
32
2
0
335,853
6
W
Jing Wei
10,327
645
80
5
0
338,797
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role