Player Matchup

Odin
Odin
Gold V
 
Odin
Gold V
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Hachiman
Hachiman
Gold IV
Manualo
Hachiman
Gold IV
Level 88
God Stats
61W - 55L
1,425 SR
Queue Stats
209W - 262L
1,497 MMR
Solo
Zeus
Zeus
Gold IV
MizukiKurosaki
Zeus
Gold IV
Level 44
God Stats
6W - 2L
1,726 SR
Queue Stats
15W - 18L
1,407 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 97
1,550 SR
1,468 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 69
1,549 SR
1,422 MMR
Kumbhakarna
Kumbhakarna
Silver IV
MarcThortilla
Kumbhakarna
Silver IV
Level 62
God Stats
0W - 2L
1,488 SR
Queue Stats
7W - 15L
1,391 MMR
Party 2
Neith
Neith
Bronze III
MikaGamer1408
Neith
Bronze III
Level 88
God Stats
0W - 1L
1,539 SR
Queue Stats
0W - 1L
1,500 MMR
Solo
Eset
Eset
Silver IV
prats2
Eset
Silver IV
Level 57
God Stats
0W - 2L
1,618 SR
Queue Stats
8W - 16L
1,374 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
11
2 / 7 / 11
8,638
785
3,709
11,236
7,556
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hachiman
Manualo
Hachiman
13
6 / 2 / 6
9,120
829
10,008
10,007
3,594
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
9 / 1 / 6
9,662
878
19,013
7,702
2,607
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bans
GilgameshThothKing ArthurAmaterasu

VS

Bans
ChironHadesNoxScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
MarcThortilla
Kumbhakarna
10
1 / 6 / 5
7,676
698
3,236
17,516
11,504
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Shoes

Shoes

+6%
Movement Speed

11
5 / 5 / 4
8,848
804
7,714
10,803
3,541
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Eset
prats2
Eset
12
3 / 6 / 5
7,763
706
6,941
8,514
2,932
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
23
17
Kills
9
10
Deaths
17
23
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
2
7
11
1.07
W
Hachiman
Manualo
Hachiman
6
2
6
4.5
L
Kumbhakarna
MarcThortilla
Kumbhakarna
1
6
5
0.58
L
5
5
4
1.4
W
9
1
6
12
L
Eset
prats2
Eset
3
6
5
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,730
Damage
17,891
28,945
Taken
36,833
13,757
Mitigated
17,977
7,892
Healing
7,376
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
3,709
898
0
1,767
11,236
7,556
325
3,345
7,721
0
13,618
W
Hachiman
Manualo
Hachiman
10,008
6,460
0
3,295
10,007
3,594
950
3,457
6,358
0
37,934
L
Kumbhakarna
MarcThortilla
Kumbhakarna
3,236
197
0
2,765
17,516
11,504
0
7,663
9,853
10,175
0
L
7,714
2,175
0
2,262
10,803
3,541
0
7,265
3,538
0
24,072
W
19,013
1,689
0
2,830
7,702
2,607
889
2,899
4,689
46,389
0
L
Eset
prats2
Eset
6,941
318
498
1,851
8,514
2,932
0
4,085
4,429
25,974
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,420
Gold Earned
24,287
128
Minions Killed
93
0
Camps Cleared
0
593,252
Distance Traveled
530,456
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
8,638
785
22
2
0
187,074
0
W
Hachiman
9,120
829
45
4
0
197,526
2
L
Kumbhakarna
7,676
698
7
1
0
182,787
1
L
Neith
8,848
804
41
4
0
175,622
2
W
Zeus
9,662
878
61
6
0
208,652
1
L
Eset
7,763
706
45
4
0
172,047
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role