Player Matchup

Sylvanus
Sylvanus
BONEDRAGON2197
Sylvanus
Level 107
God Stats
40W - 26L
1,756 SR
Queue Stats
280W - 278L
1,587 Elo+
Party 2
Chernobog
Chernobog
MountainRAM
Chernobog
Level 127
God Stats
4W - 1L
1,956 SR
Queue Stats
141W - 117L
1,612 Elo+
Party 2
Athena
Athena
SonicGodLike
Athena
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,375 Elo+
Party 2
Sun Wukong
Sun Wukong
YeahIDoDis
Sun Wukong
Level 103
God Stats
13W - 14L
1,709 SR
Queue Stats
242W - 239L
1,585 Elo+
Party 2
Kali
Kali
streitbar
Kali
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 29L
1,514 Elo+
Solo
Team Averages
Level 76
1,684 SR
1,535 Elo+

VS

Team Averages
Level 42
1,621 SR
1,526 Elo+
Hel
Hel
 
Hel
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vamana
Vamana
Babyloth2
Vamana
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
82W - 81L
1,497 Elo+
Solo
Kukulkan
Kukulkan
ProfessorZelko
Kukulkan
Level 42
God Stats
5W - 1L
1,703 SR
Queue Stats
93W - 92L
1,522 Elo+
Party 3
Hun Batz
Hun Batz
SMOKEALOTAMUS
Hun Batz
Level 27
God Stats
2W - 0L
1,723 SR
Queue Stats
39W - 22L
1,590 Elo+
Party 1
Chiron
Chiron
Tuccaroo
Chiron
Level 23
God Stats
18W - 10L
1,681 SR
Queue Stats
87W - 85L
1,519 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
18
6 / 5 / 4
11,260
512
16,892
20,799
13,066
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chernobog
MountainRAM
Chernobog
16
4 / 4 / 3
10,053
457
12,244
17,665
7,113
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Athena
14
0 / 3 / 0
8,785
399
1,215
10,673
7,667
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sun Wukong
YeahIDoDis
Sun Wukong
17
6 / 3 / 3
11,647
529
17,955
21,756
22,192
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kali
12
1 / 6 / 3
8,743
397
6,387
16,577
9,271
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
14
1 / 3 / 5
8,946
407
8,847
16,096
6,355
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Vamana
Babyloth2
Vamana
17
3 / 5 / 9
11,126
506
14,042
20,319
19,342
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kukulkan
16
3 / 6 / 5
10,567
480
11,384
11,697
3,230
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hun Batz
SMOKEALOTAMUS
Hun Batz
20
12 / 2 / 6
13,554
616
16,711
16,415
6,786
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chiron
Tuccaroo
Chiron
17
2 / 1 / 2
10,267
467
6,047
8,589
3,041
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
48
17
Kills
21
21
Deaths
17
13
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
1
3
5
1.17
L
Sylvanus
6
5
4
1.6
W
Vamana
Babyloth2
Vamana
3
5
9
1.5
L
Chernobog
MountainRAM
Chernobog
4
4
3
1.38
W
Kukulkan
3
6
5
0.92
W
Hun Batz
SMOKEALOTAMUS
Hun Batz
12
2
6
7.5
L
Athena
0
3
0
0
W
Chiron
Tuccaroo
Chiron
2
1
2
3
L
Sun Wukong
YeahIDoDis
Sun Wukong
6
3
3
2.5
L
Kali
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,693
Damage
57,031
87,470
Taken
73,116
59,309
Mitigated
38,754
33,728
Healing
29,470
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
8,847
1,128
5,744
7,851
16,096
6,355
0
6,878
9,218
42,329
0
L
Sylvanus
16,892
2,755
43
7,150
20,799
13,066
152
7,345
13,454
73,655
9,581
W
Vamana
Babyloth2
Vamana
14,042
6,087
0
5,524
20,319
19,342
0
2,089
18,230
307
67,718
L
Chernobog
MountainRAM
Chernobog
12,244
7,929
0
7,744
17,665
7,113
24
2,095
15,570
0
84,137
W
Kukulkan
11,384
764
0
1,087
11,697
3,230
0
5,676
6,021
56,952
0
W
Hun Batz
SMOKEALOTAMUS
Hun Batz
16,711
6,993
0
5,060
16,415
6,786
489
2,878
13,537
0
96,705
L
Athena
1,215
461
0
1,174
10,673
7,667
588
2,176
8,497
25,290
0
W
Chiron
Tuccaroo
Chiron
6,047
2,066
881
3,323
8,589
3,041
530
259
8,330
0
66,777
L
Sun Wukong
YeahIDoDis
Sun Wukong
17,955
3,674
0
11,223
21,756
22,192
314
5,245
16,511
0
85,350
L
Kali
6,387
2,731
0
6,394
16,577
9,271
575
3,677
12,900
0
41,423

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,488
Gold Earned
54,460
569
Minions Killed
607
0
Camps Cleared
0
1,944,018
Distance Traveled
2,042,716
10
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
8,946
407
63
3
0
395,943
5
L
Sylvanus
11,260
512
136
6
0
335,846
1
W
Vamana
11,126
506
127
6
0
419,367
3
L
Chernobog
10,053
457
135
6
0
405,990
1
W
Kukulkan
10,567
480
117
5
0
391,873
7
W
Hun Batz
13,554
616
166
8
0
464,638
11
L
Athena
8,785
399
46
2
0
422,251
0
W
Chiron
10,267
467
134
6
0
370,895
2
L
Sun Wukong
11,647
529
161
7
0
448,520
3
L
Kali
8,743
397
91
4
0
331,411
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role