Player Matchup

Janus
Janus
AgniOrTroll
Janus
Level 18
God Stats
2W - 6L
1,358 SR
Queue Stats
40W - 16L
1,797 Elo+
Party 2
Thor
Thor
OmegaDragon9002
Thor
Level 76
God Stats
4W - 11L
1,287 SR
Queue Stats
785W - 696L
1,552 Elo+
Party 3
Baron Samedi
Baron Samedi
Varek123
Baron Samedi
Level 47
God Stats
3W - 2L
1,500 SR
Queue Stats
406W - 391L
1,538 Elo+
Party 3
Hachiman
Hachiman
Virtuly
Hachiman
Level 147
God Stats
16W - 17L
1,573 SR
Queue Stats
834W - 583L
1,705 Elo+
Party 2
Horus
Horus
nonToxicbot
Horus
Level 105
God Stats
4W - 0L
1,863 SR
Queue Stats
509W - 444L
1,539 Elo+
Party 3
Team Averages
Level 79
1,516 SR
1,626 Elo+

VS

Team Averages
Level 104
1,482 SR
1,482 Elo+
Skadi
Skadi
CactusSunshine
Skadi
Level 28
God Stats
8W - 10L
1,462 SR
Queue Stats
33W - 33L
1,517 Elo+
Party 1
Khepri
Khepri
GreenBot202
Khepri
Level 39
God Stats
17W - 16L
1,658 SR
Queue Stats
308W - 315L
1,385 Elo+
Solo
Ratatoskr
Ratatoskr
Jflo95
Ratatoskr
Level 160
God Stats
0W - 4L
1,236 SR
Queue Stats
275W - 270L
1,498 Elo+
Party 1
Izanami
Izanami
XxRedSquareJrxX
Izanami
Level 146
God Stats
17W - 6L
1,476 SR
Queue Stats
133W - 125L
1,514 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
YokaiWolf9
Morgan Le Fay
Level 145
God Stats
41W - 50L
1,578 SR
Queue Stats
106W - 117L
1,496 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
10 / 3 / 7
12,425
621
12,282
11,235
4,378
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
4 / 1 / 5
12,559
628
7,001
10,491
7,092
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Baron Samedi
Varek123
Baron Samedi
14
2 / 1 / 12
9,976
499
4,134
7,375
6,051
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hachiman
Virtuly
Hachiman
19
11 / 1 / 9
12,353
618
17,766
10,929
4,562
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

19
8 / 2 / 8
11,596
580
12,067
13,763
7,931
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 7 / 0
6,887
344
1,649
10,080
3,256
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Khepri
12
0 / 8 / 2
7,426
371
2,440
14,494
9,170
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ratatoskr
Jflo95
Ratatoskr
17
4 / 7 / 2
10,303
515
5,359
17,141
6,562
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Mace

Mace

+10
Physical Power

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
2 / 5 / 0
9,838
492
7,135
13,199
6,484
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Morgan Le Fay
YokaiWolf9
Morgan Le Fay
12
2 / 8 / 4
8,592
430
11,416
14,369
5,438
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
16
35
Kills
8
8
Deaths
35
41
Assists
8
Player
Kills
Deaths
Assists
KDA
W
10
3
7
4.5
L
0
7
0
0
L
Khepri
0
8
2
0.13
L
Ratatoskr
Jflo95
Ratatoskr
4
7
2
0.71
W
4
1
5
6.5
W
Baron Samedi
Varek123
Baron Samedi
2
1
12
8
W
Hachiman
Virtuly
Hachiman
11
1
9
15.5
L
2
5
0
0.4
L
Morgan Le Fay
YokaiWolf9
Morgan Le Fay
2
8
4
0.5
W
8
2
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,250
Damage
27,999
53,793
Taken
69,283
30,014
Mitigated
30,910
23,652
Healing
8,548
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,282
1,029
0
4,455
11,235
4,378
70
4,440
6,795
89,427
0
L
1,649
596
0
846
10,080
3,256
0
1,633
8,367
0
28,940
L
Khepri
2,440
356
0
906
14,494
9,170
0
3,324
11,079
25,823
0
L
Ratatoskr
Jflo95
Ratatoskr
5,359
1,265
0
2,078
17,141
6,562
0
4,683
12,172
0
76,800
W
7,001
1,662
0
4,234
10,491
7,092
1,336
185
10,306
0
89,310
W
Baron Samedi
Varek123
Baron Samedi
4,134
857
681
2,059
7,375
6,051
748
2,909
4,466
32,618
0
W
Hachiman
Virtuly
Hachiman
17,766
10,927
0
6,940
10,929
4,562
1,912
3,766
7,163
0
108,550
L
7,135
3,229
0
1,908
13,199
6,484
874
1,031
12,088
0
67,427
L
Morgan Le Fay
YokaiWolf9
Morgan Le Fay
11,416
1,545
0
2,810
14,369
5,438
480
4,927
9,161
50,506
0
W
12,067
6,299
1,303
3,980
13,763
7,931
992
2,556
11,207
0
74,847

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,909
Gold Earned
43,046
669
Minions Killed
446
0
Camps Cleared
0
1,846,035
Distance Traveled
1,625,494
12
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
12,425
621
155
8
0
397,629
3
L
Skadi
6,887
344
51
3
0
335,765
3
L
Khepri
7,426
371
38
2
0
322,690
5
L
Ratatoskr
10,303
515
132
7
0
373,140
8
W
Thor
12,559
628
186
9
0
346,737
3
W
Baron Samedi
9,976
499
57
3
0
360,716
2
W
Hachiman
12,353
618
158
8
0
345,158
2
L
Izanami
9,838
492
142
7
0
301,628
5
L
Morgan Le Fay
8,592
430
83
4
0
292,271
11
W
Horus
11,596
580
113
6
0
395,795
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role