Player Matchup

He Bo
He Bo
HAZZ333
He Bo
Level 156
God Stats
1W - 2L
1,458 SR
Queue Stats
187W - 169L
1,687 Elo+
Solo
Rama
Rama
NeoLightCiri
Rama
Level 147
God Stats
0W - 3L
1,352 SR
Queue Stats
1W - 12L
1,226 Elo+
Solo
Osiris
Osiris
Pillpusher21
Osiris
Level 155
God Stats
5W - 4L
1,660 SR
Queue Stats
129W - 148L
1,601 Elo+
Party 2
Tiamat
Tiamat
RunandGun90
Tiamat
Level 119
God Stats
2W - 2L
1,590 SR
Queue Stats
62W - 61L
1,621 Elo+
Solo
Fenrir
Fenrir
Trooup
Fenrir
Level 149
God Stats
2W - 2L
1,752 SR
Queue Stats
131W - 123L
1,645 Elo+
Party 2
Team Averages
Level 145
1,562 SR
1,556 Elo+

VS

Team Averages
Level 133
1,512 SR
1,599 Elo+
Kukulkan
Kukulkan
GregMage
Kukulkan
Level 154
God Stats
2W - 2L
1,249 SR
Queue Stats
134W - 149L
1,615 Elo+
Solo
Merlin
Merlin
Milkpo
Merlin
Level 141
God Stats
35W - 35L
1,628 SR
Queue Stats
191W - 177L
1,680 Elo+
Solo
Cernunnos
Cernunnos
Omega2174
Cernunnos
Level 123
God Stats
4W - 13L
1,499 SR
Queue Stats
1,223W - 1,174L
1,516 Elo+
Party 1
Chaac
Chaac
TheRajunCajun
Chaac
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
80W - 70L
1,678 Elo+
Solo
Sobek
Sobek
TunaStrips
Sobek
Level 123
God Stats
42W - 29L
1,685 SR
Queue Stats
1,271W - 1,236L
1,505 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
HAZZ333
He Bo
15
4 / 3 / 3
7,833
870
7,561
7,918
2,555
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 1 / 0
5,048
561
321
916
238
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Osiris
13
3 / 2 / 2
7,739
860
4,282
8,697
6,654
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Tiamat
13
1 / 3 / 4
7,039
782
9,059
6,216
4,445
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
Trooup
Fenrir
14
2 / 2 / 4
7,401
822
6,178
10,361
6,410
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
GregMage
Kukulkan
13
1 / 1 / 7
7,175
797
3,526
5,156
2,011
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Merlin
Milkpo
Merlin
14
6 / 3 / 4
8,819
980
7,744
5,791
2,567
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cernunnos
Omega2174
Cernunnos
12
0 / 2 / 5
6,556
728
4,658
6,813
2,562
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
2 / 4 / 3
7,157
795
6,360
10,842
8,521
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Sobek
13
2 / 1 / 8
7,976
886
5,418
9,251
7,268
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
38
10
Kills
11
11
Deaths
11
13
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
GregMage
Kukulkan
1
1
7
4.5
L
He Bo
HAZZ333
He Bo
4
3
3
1.83
W
Merlin
Milkpo
Merlin
6
3
4
2.67
L
0
1
0
0
W
Cernunnos
Omega2174
Cernunnos
0
2
5
1.25
L
Osiris
3
2
2
2
L
Tiamat
1
3
4
1
W
2
4
3
0.88
L
Fenrir
Trooup
Fenrir
2
2
4
2
W
Sobek
2
1
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,401
Damage
27,706
34,108
Taken
37,853
20,302
Mitigated
22,929
4,920
Healing
9,443
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
GregMage
Kukulkan
3,526
468
0
500
5,156
2,011
591
2,102
2,964
25,448
0
L
He Bo
HAZZ333
He Bo
7,561
81
0
1,018
7,918
2,555
0
3,993
3,632
22,402
0
W
Merlin
Milkpo
Merlin
7,744
605
0
645
5,791
2,567
761
2,112
3,649
16,032
0
L
321
313
0
109
916
238
0
344
538
0
1,353
W
Cernunnos
Omega2174
Cernunnos
4,658
1,525
0
1,670
6,813
2,562
192
2,797
3,896
0
22,579
L
Osiris
4,282
251
0
293
8,697
6,654
0
4,982
3,510
0
13,181
L
Tiamat
9,059
259
0
1,485
6,216
4,445
0
2,740
3,444
29,297
0
W
6,360
1,186
608
3,334
10,842
8,521
45
6,313
4,439
3,292
20,451
L
Fenrir
Trooup
Fenrir
6,178
1,521
0
2,015
10,361
6,410
0
5,297
4,856
0
20,183
W
Sobek
5,418
514
0
2,686
9,251
7,268
64
4,085
5,136
10,512
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,060
Gold Earned
37,683
150
Minions Killed
197
9
Camps Cleared
7
730,628
Distance Traveled
870,567
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
7,175
797
54
6
1
172,590
1
L
He Bo
7,833
870
37
4
1
176,899
2
W
Merlin
8,819
980
30
3
0
159,137
0
L
Rama
5,048
561
5
1
0
24,069
1
W
Cernunnos
6,556
728
66
7
3
169,197
1
L
Osiris
7,739
860
26
3
0
177,083
4
L
Tiamat
7,039
782
57
6
3
172,734
2
W
Chaac
7,157
795
29
3
3
162,816
2
L
Fenrir
7,401
822
25
3
5
179,843
0
W
Sobek
7,976
886
18
2
0
206,827
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role