Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Blackops1208
Morgan Le Fay
Level 83
God Stats
28W - 17L
1,499 SR
Queue Stats
248W - 284L
1,471 Elo+
Party 2
King Arthur
King Arthur
Divinecomic77
King Arthur
Level 141
God Stats
1W - 5L
1,286 SR
Queue Stats
56W - 66L
1,409 Elo+
Solo
Khepri
Khepri
alex9theo10
Khepri
Level 99
God Stats
6W - 5L
1,603 SR
Queue Stats
174W - 180L
1,517 Elo+
Solo
Serqet
Serqet
krby00
Serqet
Level 87
God Stats
2W - 4L
1,500 SR
Queue Stats
390W - 435L
1,461 Elo+
Party 2
Team Averages
Level 96
1,478 SR
1,472 Elo+

VS

Team Averages
Level 84
1,474 SR
1,436 Elo+
Odin
Odin
DTBakedBean
Odin
Level 86
God Stats
21W - 11L
1,716 SR
Queue Stats
83W - 86L
1,525 Elo+
Party 1
Anubis
Anubis
DTCanelliniBean
Anubis
Level 67
God Stats
9W - 6L
1,351 SR
Queue Stats
53W - 78L
1,322 Elo+
Party 1
Terra
Terra
DTGarbanzoBean
Terra
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 40L
1,408 Elo+
Party 1
Gilgamesh
Gilgamesh
DTMungBean
Gilgamesh
Level 59
God Stats
6W - 6L
1,334 SR
Queue Stats
53W - 79L
1,387 Elo+
Party 1
Danzaburou
Danzaburou
ndinunzi
Danzaburou
Level 125
God Stats
2W - 4L
1,471 SR
Queue Stats
146W - 143L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
9
0 / 3 / 0
4,894
489
2,072
4,713
2,051
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morgan Le Fay
Blackops1208
Morgan Le Fay
8
0 / 4 / 1
4,949
495
4,613
5,050
1,299
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

King Arthur
Divinecomic77
King Arthur
9
2 / 3 / 0
5,489
549
3,982
4,993
2,934
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Khepri
6
0 / 2 / 0
4,486
449
2,377
6,189
2,909
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes

Shoes

+6%
Movement Speed

Serqet
krby00
Serqet
9
1 / 0 / 1
5,471
547
1,643
5,067
1,378
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 1 / 2
6,426
643
4,814
5,950
2,439
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
5 / 1 / 0
6,288
629
3,138
5,274
2,394
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

8
1 / 0 / 3
5,414
541
1,479
4,225
1,438
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Gilgamesh
DTMungBean
Gilgamesh
10
1 / 1 / 3
5,634
563
1,483
5,076
1,642
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Danzaburou
ndinunzi
Danzaburou
9
2 / 0 / 1
5,580
558
5,578
4,040
1,052
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
21
3
Kills
12
12
Deaths
3
2
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
0
3
0
0
L
Morgan Le Fay
Blackops1208
Morgan Le Fay
0
4
1
0.13
W
3
1
2
4
W
5
1
0
5
W
1
0
3
2.5
W
Gilgamesh
DTMungBean
Gilgamesh
1
1
3
2.5
L
King Arthur
Divinecomic77
King Arthur
2
3
0
0.67
L
Khepri
0
2
0
0
L
Serqet
krby00
Serqet
1
0
1
1.5
W
Danzaburou
ndinunzi
Danzaburou
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,687
Damage
16,492
26,012
Taken
24,565
10,571
Mitigated
8,965
4,074
Healing
9,414
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
2,072
705
0
755
4,713
2,051
0
645
4,068
0
27,668
L
Morgan Le Fay
Blackops1208
Morgan Le Fay
4,613
211
0
216
5,050
1,299
35
2,427
2,623
23,359
0
W
4,814
1,472
0
2,040
5,950
2,439
64
302
5,648
0
30,218
W
3,138
171
0
2,807
5,274
2,394
0
3,218
2,056
30,163
0
W
1,479
229
436
1,226
4,225
1,438
316
1,650
2,575
8,233
0
W
Gilgamesh
DTMungBean
Gilgamesh
1,483
779
0
995
5,076
1,642
145
1,102
3,866
0
21,639
L
King Arthur
Divinecomic77
King Arthur
3,982
442
0
700
4,993
2,934
144
0
4,993
54
24,529
L
Khepri
2,377
156
0
1,206
6,189
2,909
0
1,154
5,035
11,083
0
L
Serqet
krby00
Serqet
1,643
418
0
1,197
5,067
1,378
0
391
4,676
0
32,103
W
Danzaburou
ndinunzi
Danzaburou
5,578
2,551
0
1,910
4,040
1,052
868
772
3,268
0
26,775

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,289
Gold Earned
29,342
237
Minions Killed
255
0
Camps Cleared
0
904,648
Distance Traveled
965,315
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
4,894
489
61
6
0
165,583
1
L
Morgan Le Fay
4,949
495
45
5
0
177,430
2
W
Odin
6,426
643
69
7
0
204,239
4
W
Anubis
6,288
629
70
7
0
173,516
2
W
Terra
5,414
541
11
1
0
193,246
2
W
Gilgamesh
5,634
563
52
5
0
212,591
3
L
King Arthur
5,489
549
49
5
0
194,783
1
L
Khepri
4,486
449
13
1
0
170,967
2
L
Serqet
5,471
547
69
7
0
195,885
1
W
Danzaburou
5,580
558
53
5
0
181,723
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role