Player Matchup

Khepri
Khepri
Niceguy2000MB
Khepri
Level 7
God Stats
3W - 2L
1,566 SR
Queue Stats
7W - 6L
1,450 Elo+
Party 1
Anubis
Anubis
Weenypuffjr58
Anubis
Level 28
God Stats
18W - 14L
1,512 SR
Queue Stats
120W - 95L
1,560 Elo+
Solo
Ah Puch
Ah Puch
mari_za07
Ah Puch
Level 27
God Stats
7W - 9L
1,533 SR
Queue Stats
180W - 195L
1,411 Elo+
Solo
Nemesis
Nemesis
sillycow50353
Nemesis
Level 12
God Stats
0W - 1L
1,769 SR
Queue Stats
11W - 11L
1,450 Elo+
Party 1
Gilgamesh
Gilgamesh
xS0UTH3RNxOSOx
Gilgamesh
Level 9
God Stats
4W - 8L
1,392 SR
Queue Stats
49W - 53L
1,519 Elo+
Solo
Team Averages
Level 17
1,555 SR
1,478 Elo+

VS

Team Averages
Level 28
1,524 SR
1,513 Elo+
Ah Muzen Cab
Ah Muzen Cab
ConAirOnVHS8064
Ah Muzen Cab
Level 29
God Stats
3W - 3L
1,500 SR
Queue Stats
45W - 46L
1,563 Elo+
Solo
Yemoja
Yemoja
JMDog27
Yemoja
Level 27
God Stats
3W - 3L
1,448 SR
Queue Stats
42W - 49L
1,566 Elo+
Solo
Cupid
Cupid
Ostriche
Cupid
Level 26
God Stats
4W - 2L
1,317 SR
Queue Stats
113W - 97L
1,509 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
SpaceBhabes
Morgan Le Fay
Level 28
God Stats
5W - 1L
1,823 SR
Queue Stats
22W - 16L
1,486 Elo+
Solo
Bastet
Bastet
chookiemunster
Bastet
Level 28
God Stats
19W - 15L
1,530 SR
Queue Stats
144W - 140L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 11 / 17
14,834
927
18,454
37,015
42,087
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
3 / 4 / 15
15,268
954
31,298
19,604
10,833
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ah Puch
mari_za07
Ah Puch
20
4 / 8 / 8
14,267
892
26,410
17,611
8,337
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Nemesis
20
5 / 8 / 8
14,173
886
9,010
25,511
13,949
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Gilgamesh
xS0UTH3RNxOSOx
Gilgamesh
20
8 / 8 / 9
15,136
946
24,338
30,359
24,028
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

58

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
ConAirOnVHS8064
Ah Muzen Cab
20
7 / 2 / 27
16,738
1,046
29,986
19,439
11,381
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Yemoja
JMDog27
Yemoja
20
1 / 3 / 25
14,213
888
6,581
20,717
15,819
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Cupid
Ostriche
Cupid
20
25 / 4 / 11
19,350
1,209
48,714
32,035
10,687
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morgan Le Fay
SpaceBhabes
Morgan Le Fay
20
1 / 9 / 15
13,340
834
7,536
21,510
7,783
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
5 / 3 / 27
15,753
985
31,160
22,927
9,062
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
144
21
Kills
39
39
Deaths
21
57
Assists
105
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
ConAirOnVHS8064
Ah Muzen Cab
7
2
27
10.25
W
Yemoja
JMDog27
Yemoja
1
3
25
4.5
L
1
11
17
0.86
W
Cupid
Ostriche
Cupid
25
4
11
7.63
W
Morgan Le Fay
SpaceBhabes
Morgan Le Fay
1
9
15
0.94
L
3
4
15
2.63
W
5
3
27
6.17
L
Ah Puch
mari_za07
Ah Puch
4
8
8
1
L
Nemesis
5
8
8
1.13
L
Gilgamesh
xS0UTH3RNxOSOx
Gilgamesh
8
8
9
1.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

109,510
Damage
123,977
130,100
Taken
116,628
99,234
Mitigated
54,732
14,267
Healing
39,925
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
ConAirOnVHS8064
Ah Muzen Cab
29,986
13,599
2,152
4,712
19,439
11,381
0
13,209
6,230
0
78,508
W
Yemoja
JMDog27
Yemoja
6,581
2,385
13,209
3,017
20,717
15,819
0
14,744
5,973
27,006
0
L
18,454
854
0
1,104
37,015
42,087
0
3,613
33,402
35,524
0
W
Cupid
Ostriche
Cupid
48,714
39,845
869
11,899
32,035
10,687
0
22,014
10,021
0
78,907
W
Morgan Le Fay
SpaceBhabes
Morgan Le Fay
7,536
2,883
0
921
21,510
7,783
0
12,857
8,653
21,771
0
L
31,298
376
0
6,343
19,604
10,833
0
1,608
17,996
74,607
0
W
31,160
6,666
0
3,146
22,927
9,062
0
13,338
9,589
0
44,414
L
Ah Puch
mari_za07
Ah Puch
26,410
2,898
246
3,367
17,611
8,337
0
2,398
15,213
63,835
0
L
Nemesis
9,010
2,368
0
1,834
25,511
13,949
0
2,406
23,105
0
23,727
L
Gilgamesh
xS0UTH3RNxOSOx
Gilgamesh
24,338
5,766
315
1,058
30,359
24,028
0
4,092
26,267
0
46,052

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,678
Gold Earned
79,394
363
Minions Killed
347
7
Camps Cleared
7
1,339,815
Distance Traveled
1,365,447
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
16,738
1,046
103
6
4
294,882
3
W
Yemoja
14,213
888
59
4
1
246,015
4
L
Khepri
14,834
927
55
3
1
285,710
0
W
Cupid
19,350
1,209
115
7
2
258,313
0
W
Morgan Le Fay
13,340
834
35
2
0
203,551
0
L
Anubis
15,268
954
144
9
0
283,695
0
W
Bastet
15,753
985
35
2
0
362,686
0
L
Ah Puch
14,267
892
74
5
1
188,637
0
L
Nemesis
14,173
886
38
2
0
316,408
2
L
Gilgamesh
15,136
946
52
3
5
265,365
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role