Player Matchup

Medusa
Medusa
DarkenFaith
Medusa
Level 111
God Stats
2W - 1L
1,778 SR
Queue Stats
51W - 31L
1,609 Elo+
Party 1
Sol
Sol
KingDewolf
Sol
Level 111
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 35L
1,609 Elo+
Party 1
Bellona
Bellona
SangYuki418
Bellona
Level 15
God Stats
8W - 8L
1,365 SR
Queue Stats
13W - 18L
1,558 Elo+
Party 1
Team Averages
Level 79
1,548 SR
1,592 Elo+

VS

Team Averages
Level 24
1,580 SR
1,487 Elo+
Hel
Hel
 
Hel
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
SaVeHiT
Arachne
Level 26
God Stats
15W - 15L
1,576 SR
Queue Stats
21W - 32L
1,502 Elo+
Solo
Neith
Neith
wdwlove83
Neith
Level 18
God Stats
15W - 11L
1,664 SR
Queue Stats
153W - 231L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
16
4 / 1 / 4
11,025
735
12,491
10,957
4,607
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
1 / 0 / 6
9,790
653
8,110
7,512
2,891
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bellona
SangYuki418
Bellona
15
3 / 1 / 5
10,450
697
3,406
9,776
10,480
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
15
0 / 3 / 2
9,397
626
14,015
13,701
9,579
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Arachne
SaVeHiT
Arachne
14
2 / 5 / 0
9,248
617
6,146
16,999
8,112
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Neith
wdwlove83
Neith
1
0 / 0 / 0
5,760
384
0
0
0

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
4
8
Kills
2
2
Deaths
8
15
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
0
3
2
0.33
W
Medusa
4
1
4
6
W
1
0
6
4
L
Arachne
SaVeHiT
Arachne
2
5
0
0.4
W
Bellona
SangYuki418
Bellona
3
1
5
5.5
L
Neith
wdwlove83
Neith
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,007
Damage
20,161
28,245
Taken
30,700
17,978
Mitigated
17,691
7,703
Healing
12,883
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
14,015
615
4,500
5,455
13,701
9,579
0
3,613
10,088
59,265
0
W
Medusa
12,491
6,621
0
4,500
10,957
4,607
2,571
5,637
5,320
0
72,301
W
8,110
1,897
0
2,865
7,512
2,891
446
3,686
3,826
33,787
1,543
L
Arachne
SaVeHiT
Arachne
6,146
4,079
0
2,928
16,999
8,112
0
4,300
12,699
0
21,427
W
Bellona
SangYuki418
Bellona
3,406
394
0
338
9,776
10,480
42
4,692
5,084
0
20,563
L
Neith
wdwlove83
Neith
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,265
Gold Earned
24,405
217
Minions Killed
134
0
Camps Cleared
0
783,991
Distance Traveled
596,353
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
9,397
626
93
6
0
292,801
0
W
Medusa
11,025
735
108
7
0
289,377
5
W
Sol
9,790
653
63
4
0
245,629
0
L
Arachne
9,248
617
41
3
0
303,552
0
W
Bellona
10,450
697
46
3
0
248,985
2
L
Neith
5,760
384
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role