Player Matchup

Neith
Neith
Neodzz
Neith
Level 4
God Stats
27W - 24L
1,096 SR
Queue Stats
28W - 27L
1,159 Elo+
Party 2
Amaterasu
Amaterasu
Ryûkusan
Amaterasu
Level 12
God Stats
22W - 10L
1,401 SR
Queue Stats
118W - 87L
1,393 Elo+
Party 2
Merlin
Merlin
Testarossa951
Merlin
Level 8
God Stats
24W - 31L
1,381 SR
Queue Stats
43W - 48L
1,283 Elo+
Party 2
Team Averages
Level 8
1,293 SR
1,278 Elo+

VS

Team Averages
Level 43
1,511 SR
1,346 Elo+
Merlin
Merlin
TRC_GuerraL2R2
Merlin
Level 26
God Stats
8W - 8L
1,450 SR
Queue Stats
18W - 29L
1,318 Elo+
Party 1
Hercules
Hercules
mduende18
Hercules
Level 41
God Stats
4W - 4L
1,522 SR
Queue Stats
87W - 115L
1,366 Elo+
Party 1
Serqet
Serqet
xXpetuca12Xx
Serqet
Level 63
God Stats
2W - 4L
1,560 SR
Queue Stats
74W - 93L
1,354 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Neodzz
Neith
15
3 / 4 / 12
10,951
684
13,986
10,018
3,778
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Amaterasu
Ryûkusan
Amaterasu
17
8 / 0 / 8
11,648
728
11,957
12,744
8,495
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

16
5 / 3 / 10
11,597
725
13,577
10,158
3,747
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 6 / 6
9,743
609
9,322
11,056
3,752
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Hercules
mduende18
Hercules
15
3 / 5 / 1
10,441
653
7,417
25,375
13,355
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Serqet
14
4 / 5 / 2
10,183
636
8,283
11,522
5,041
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
16
16
Kills
7
7
Deaths
16
30
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Neith
Neodzz
Neith
3
4
12
2.25
W
Amaterasu
Ryûkusan
Amaterasu
8
0
8
12
L
0
6
6
0.5
W
5
3
10
3.33
L
Hercules
mduende18
Hercules
3
5
1
0.7
L
Serqet
4
5
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,520
Damage
25,022
32,920
Taken
47,953
16,020
Mitigated
22,148
6,645
Healing
10,422
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Neodzz
Neith
13,986
5,374
0
2,253
10,018
3,778
959
2,632
6,909
0
48,217
W
Amaterasu
Ryûkusan
Amaterasu
11,957
5,077
0
3,636
12,744
8,495
1,073
3,451
7,899
0
25,952
L
9,322
456
256
421
11,056
3,752
222
3,672
7,234
41,086
0
W
13,577
2,156
0
756
10,158
3,747
676
3,239
6,628
58,979
0
L
Hercules
mduende18
Hercules
7,417
3,116
270
7,959
25,375
13,355
0
7,677
17,458
0
41,918
L
Serqet
8,283
1,420
453
1,063
11,522
5,041
0
2,228
9,051
0
29,730

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,196
Gold Earned
30,367
193
Minions Killed
170
0
Camps Cleared
0
876,529
Distance Traveled
770,960
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,951
684
86
5
0
265,365
0
W
Amaterasu
11,648
728
27
2
0
335,347
1
L
Merlin
9,743
609
65
4
0
222,604
0
W
Merlin
11,597
725
80
5
0
275,817
4
L
Hercules
10,441
653
67
4
0
285,663
0
L
Serqet
10,183
636
38
2
0
262,693
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role