Player Matchup

Ymir
Ymir
Doobry
Ymir
Level 24
God Stats
2W - 1L
1,381 SR
Queue Stats
85W - 69L
1,487 Elo+
Solo
Anhur
Anhur
DrFokau
Anhur
Level 6
God Stats
7W - 1L
1,722 SR
Queue Stats
12W - 7L
1,472 Elo+
Solo
Baron Samedi
Baron Samedi
Fuzzybooty
Baron Samedi
Level 8
God Stats
2W - 0L
1,777 SR
Queue Stats
10W - 5L
1,672 Elo+
Party 2
Sun Wukong
Sun Wukong
Hairiestmexican
Sun Wukong
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,355 Elo+
Party 2
Nemesis
Nemesis
ricardoal
Nemesis
Level 28
God Stats
3W - 0L
1,779 SR
Queue Stats
41W - 42L
1,520 Elo+
Solo
Team Averages
Level 16
1,632 SR
1,502 Elo+

VS

Team Averages
Level 19
1,490 SR
1,520 Elo+
Fenrir
Fenrir
 
Fenrir
Level 21
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
QueenPhag305
Ra
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 26L
1,530 Elo+
Party 1
Yemoja
Yemoja
ToeQueen305
Yemoja
Level 17
God Stats
4W - 5L
1,373 SR
Queue Stats
29W - 28L
1,543 Elo+
Party 1
Neith
Neith
natefa11
Neith
Level 29
God Stats
21W - 20L
1,576 SR
Queue Stats
58W - 52L
1,462 Elo+
Solo
Achilles
Achilles
rage7317
Achilles
Level 11
God Stats
1W - 3L
1,500 SR
Queue Stats
103W - 86L
1,562 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Doobry
Ymir
12
3 / 2 / 10
8,891
523
6,021
11,882
8,369
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Anhur
DrFokau
Anhur
17
12 / 2 / 2
10,477
616
12,078
12,504
4,604
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
Fuzzybooty
Baron Samedi
16
4 / 5 / 3
9,978
587
10,754
11,812
4,899
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sun Wukong
Hairiestmexican
Sun Wukong
14
1 / 7 / 10
8,925
525
8,304
15,796
8,755
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Nemesis
ricardoal
Nemesis
15
2 / 2 / 8
9,026
531
5,541
11,788
4,970
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
11
1 / 6 / 4
7,012
412
5,022
12,806
3,420
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

14
5 / 6 / 4
8,708
512
8,030
12,891
4,431
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Yemoja
12
1 / 3 / 7
8,022
472
6,106
12,800
8,463
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Neith
natefa11
Neith
12
1 / 4 / 1
7,858
462
6,429
7,185
1,628
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Achilles
rage7317
Achilles
16
10 / 3 / 2
10,271
604
13,181
17,757
11,394
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
36
22
Kills
18
18
Deaths
22
33
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
1
6
4
0.5
W
Ymir
Doobry
Ymir
3
2
10
4
W
Anhur
DrFokau
Anhur
12
2
2
6.5
W
Baron Samedi
Fuzzybooty
Baron Samedi
4
5
3
1.1
W
Sun Wukong
Hairiestmexican
Sun Wukong
1
7
10
0.86
L
5
6
4
1.17
L
Yemoja
1
3
7
1.5
L
Neith
natefa11
Neith
1
4
1
0.38
L
Achilles
rage7317
Achilles
10
3
2
3.67
W
Nemesis
ricardoal
Nemesis
2
2
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,698
Damage
38,768
63,782
Taken
63,439
31,597
Mitigated
29,336
24,448
Healing
21,128
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
5,022
1,376
0
4,471
12,806
3,420
26
2,301
10,378
0
32,072
W
Ymir
Doobry
Ymir
6,021
739
99
3,068
11,882
8,369
802
3,500
8,260
24,228
0
W
Anhur
DrFokau
Anhur
12,078
4,956
0
5,890
12,504
4,604
3,574
3,420
8,971
0
76,848
W
Baron Samedi
Fuzzybooty
Baron Samedi
10,754
1,003
421
5,605
11,812
4,899
252
4,210
7,367
57,884
0
W
Sun Wukong
Hairiestmexican
Sun Wukong
8,304
2,634
0
4,545
15,796
8,755
206
1,820
13,903
0
42,652
L
8,030
1,079
1,243
2,175
12,891
4,431
155
5,839
6,686
52,898
0
L
Yemoja
6,106
675
1,366
2,564
12,800
8,463
14
5,334
7,280
25,211
0
L
Neith
natefa11
Neith
6,429
2,994
0
1,762
7,185
1,628
7
778
6,407
0
45,534
L
Achilles
rage7317
Achilles
13,181
5,286
0
7,547
17,757
11,394
223
1,743
15,913
0
61,642
W
Nemesis
ricardoal
Nemesis
5,541
3,163
0
4,820
11,788
4,970
275
541
11,145
0
57,404

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,297
Gold Earned
41,871
441
Minions Killed
413
0
Camps Cleared
0
1,522,905
Distance Traveled
1,506,424
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,012
412
65
4
0
315,830
2
W
Ymir
8,891
523
50
3
0
320,678
0
W
Anhur
10,477
616
126
7
0
288,029
2
W
Baron Samedi
9,978
587
103
6
0
272,649
7
W
Sun Wukong
8,925
525
63
4
0
321,500
1
L
Ra
8,708
512
106
6
0
290,714
1
L
Yemoja
8,022
472
26
2
0
288,305
0
L
Neith
7,858
462
85
5
0
285,395
1
L
Achilles
10,271
604
131
8
0
326,180
3
W
Nemesis
9,026
531
99
6
0
320,049
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role