Player Matchup

Chaac
Chaac
 
Chaac
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Kingpumpkin17
Danzaburou
Level 86
God Stats
8W - 5L
1,500 SR
Queue Stats
77W - 73L
1,396 Elo+
Solo
Freya
Freya
ZephyrMaxwell
Freya
Level 133
God Stats
1W - 0L
1,865 SR
Queue Stats
51W - 47L
1,566 Elo+
Solo
Bakasura
Bakasura
tacobaee
Bakasura
Level 125
God Stats
9W - 3L
1,447 SR
Queue Stats
88W - 74L
1,563 Elo+
Solo
Aphrodite
Aphrodite
thelightbinder
Aphrodite
Level 153
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 10L
1,531 Elo+
Solo
Team Averages
Level 130
1,562 SR
1,511 Elo+

VS

Team Averages
Level 103
1,456 SR
1,519 Elo+
Anubis
Anubis
 
Anubis
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
 
Kukulkan
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Ej21vf
Danzaburou
Level 101
God Stats
24W - 17L
1,330 SR
Queue Stats
301W - 294L
1,598 Elo+
Solo
Rama
Rama
edu1403
Rama
Level 146
God Stats
4W - 4L
1,332 SR
Queue Stats
702W - 786L
1,419 Elo+
Solo
Chaac
Chaac
xPlayful
Chaac
Level 143
God Stats
3W - 3L
1,616 SR
Queue Stats
406W - 375L
1,577 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
16
2 / 3 / 3
9,608
641
6,572
10,988
5,365
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
Kingpumpkin17
Danzaburou
13
4 / 2 / 2
8,921
595
6,308
9,409
3,201
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
3 / 2 / 3
8,416
561
5,655
9,833
4,067
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bakasura
tacobaee
Bakasura
17
9 / 1 / 1
10,380
692
9,129
10,208
4,271
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Aphrodite
thelightbinder
Aphrodite
13
4 / 2 / 6
8,368
558
6,391
11,581
9,222
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
14
4 / 6 / 2
8,524
568
10,140
12,422
6,344
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kukulkan
 
Kukulkan
10
0 / 4 / 0
6,211
414
1,736
6,729
2,348
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Danzaburou
Ej21vf
Danzaburou
14
3 / 4 / 1
8,120
541
8,569
8,742
2,881
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Rama
edu1403
Rama
6
0 / 5 / 1
4,991
333
710
5,960
1,602
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Chaac
xPlayful
Chaac
13
3 / 3 / 1
7,907
527
4,493
12,661
5,174
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
15
22
Kills
10
10
Deaths
22
15
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
2
3
3
1.17
L
Anubis
 
Anubis
4
6
2
0.83
L
Kukulkan
 
Kukulkan
0
4
0
0
L
Danzaburou
Ej21vf
Danzaburou
3
4
1
0.88
W
Danzaburou
Kingpumpkin17
Danzaburou
4
2
2
2.5
W
3
2
3
2.25
L
Rama
edu1403
Rama
0
5
1
0.1
W
Bakasura
tacobaee
Bakasura
9
1
1
9.5
W
Aphrodite
thelightbinder
Aphrodite
4
2
6
3.5
L
Chaac
xPlayful
Chaac
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,055
Damage
25,648
52,019
Taken
46,514
26,126
Mitigated
18,349
24,791
Healing
13,681
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
6,572
545
0
4,814
10,988
5,365
3,226
5,761
5,227
30
61,009
L
Anubis
 
Anubis
10,140
906
0
4,791
12,422
6,344
0
1,173
10,728
48,317
0
L
Kukulkan
 
Kukulkan
1,736
439
0
584
6,729
2,348
0
4,030
2,649
25,213
0
L
Danzaburou
Ej21vf
Danzaburou
8,569
3,957
0
1,262
8,742
2,881
0
1,728
6,874
0
49,545
W
Danzaburou
Kingpumpkin17
Danzaburou
6,308
2,684
159
3,690
9,409
3,201
2,673
0
9,409
0
42,303
W
5,655
1,774
0
4,183
9,833
4,067
265
3,146
6,637
34,357
4,539
L
Rama
edu1403
Rama
710
539
0
1,074
5,960
1,602
0
1,366
4,594
0
10,331
W
Bakasura
tacobaee
Bakasura
9,129
6,269
0
3,277
10,208
4,271
0
2,316
7,856
0
59,467
W
Aphrodite
thelightbinder
Aphrodite
6,391
875
1,973
6,695
11,581
9,222
486
487
11,014
40,868
0
L
Chaac
xPlayful
Chaac
4,493
564
0
5,970
12,661
5,174
0
3,483
8,401
0
43,575

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,693
Gold Earned
35,753
489
Minions Killed
395
0
Camps Cleared
0
1,446,384
Distance Traveled
1,119,811
11
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,608
641
131
9
0
287,266
1
L
Anubis
8,524
568
107
7
0
181,928
3
L
Kukulkan
6,211
414
70
5
0
244,086
7
L
Danzaburou
8,120
541
108
7
0
254,993
8
W
Danzaburou
8,921
595
80
5
0
288,449
1
W
Freya
8,416
561
84
6
0
288,963
3
L
Rama
4,991
333
17
1
0
170,055
3
W
Bakasura
10,380
692
132
9
0
336,701
4
W
Aphrodite
8,368
558
62
4
0
245,005
2
L
Chaac
7,907
527
93
6
0
268,749
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role