Player Matchup

Loki
Loki
DaJiOrTroll
Loki
Level 29
God Stats
16W - 9L
1,639 SR
Queue Stats
45W - 26L
1,690 Elo+
Party 2
Medusa
Medusa
HeroOfSparta
Medusa
Level 118
God Stats
7W - 3L
1,599 SR
Queue Stats
111W - 113L
1,522 Elo+
Solo
Khepri
Khepri
Schweeky
Khepri
Level 82
God Stats
3W - 3L
1,341 SR
Queue Stats
327W - 334L
1,537 Elo+
Solo
Set
Set
SkazyRulez
Set
Level 121
God Stats
1W - 2L
1,172 SR
Queue Stats
42W - 32L
1,497 Elo+
Solo
Raijin
Raijin
snoopdog0345
Raijin
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 15L
1,646 Elo+
Party 2
Team Averages
Level 82
1,450 SR
1,578 Elo+

VS

Team Averages
Level 54
1,537 SR
1,624 Elo+
Kuzenbo
Kuzenbo
Ghost0700
Kuzenbo
Level 106
God Stats
1W - 2L
1,747 SR
Queue Stats
280W - 209L
1,595 Elo+
Party 1
Nemesis
Nemesis
dohom1416
Nemesis
Level 27
God Stats
14W - 10L
1,557 SR
Queue Stats
40W - 25L
1,566 Elo+
Party 1
Gilgamesh
Gilgamesh
opCRYO
Gilgamesh
Level 98
God Stats
17W - 16L
1,119 SR
Queue Stats
207W - 156L
1,735 Elo+
Party 1
Apollo
Apollo
opEliiiN
Apollo
Level 20
God Stats
0W - 3L
1,500 SR
Queue Stats
342W - 288L
1,560 Elo+
Party 1
Chang'e
Chang'e
opRehily
Chang'e
Level 18
God Stats
1W - 1L
1,760 SR
Queue Stats
34W - 17L
1,665 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 2 / 1
15,345
698
16,908
16,337
7,445
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Medusa
19
6 / 2 / 7
13,369
608
19,102
16,286
7,067
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Khepri
Schweeky
Khepri
16
3 / 3 / 16
11,647
529
10,180
14,691
13,849
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

20
11 / 2 / 8
14,526
660
15,836
18,194
8,434
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Raijin
17
4 / 8 / 9
11,855
539
10,272
12,156
4,656
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Ghost0700
Kuzenbo
14
3 / 6 / 6
9,723
442
7,945
20,757
24,214
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nemesis
dohom1416
Nemesis
16
3 / 8 / 1
9,719
442
5,158
16,224
7,478
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Gilgamesh
opCRYO
Gilgamesh
17
3 / 8 / 3
12,251
557
11,991
23,546
15,922
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Apollo
opEliiiN
Apollo
16
3 / 6 / 4
10,734
488
6,136
16,410
5,956
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Chang'e
opRehily
Chang'e
18
5 / 7 / 2
11,896
541
12,772
17,626
5,967
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
33
35
Kills
17
17
Deaths
35
41
Assists
16
Player
Kills
Deaths
Assists
KDA
W
11
2
1
5.75
L
Kuzenbo
Ghost0700
Kuzenbo
3
6
6
1
W
Medusa
6
2
7
4.75
W
Khepri
Schweeky
Khepri
3
3
16
3.67
W
11
2
8
7.5
L
Nemesis
dohom1416
Nemesis
3
8
1
0.44
L
Gilgamesh
opCRYO
Gilgamesh
3
8
3
0.56
L
Apollo
opEliiiN
Apollo
3
6
4
0.83
L
Chang'e
opRehily
Chang'e
5
7
2
0.86
W
Raijin
4
8
9
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,298
Damage
44,002
77,664
Taken
94,563
41,451
Mitigated
59,537
31,325
Healing
22,319
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,908
7,604
0
5,232
16,337
7,445
3,011
1,677
14,660
0
109,233
L
Kuzenbo
Ghost0700
Kuzenbo
7,945
2,774
0
2,168
20,757
24,214
0
5,569
15,018
26,210
0
W
Medusa
19,102
10,572
0
10,752
16,286
7,067
5,284
2,922
13,364
0
106,882
W
Khepri
Schweeky
Khepri
10,180
1,020
0
3,586
14,691
13,849
141
5,721
8,970
32,933
0
W
15,836
5,470
0
10,013
18,194
8,434
2,785
5,954
12,240
0
120,333
L
Nemesis
dohom1416
Nemesis
5,158
2,480
0
882
16,224
7,478
0
3,224
12,826
0
65,616
L
Gilgamesh
opCRYO
Gilgamesh
11,991
3,752
0
4,587
23,546
15,922
0
1,125
22,170
606
53,009
L
Apollo
opEliiiN
Apollo
6,136
3,737
0
5,192
16,410
5,956
1,124
3,084
13,232
0
59,197
L
Chang'e
opRehily
Chang'e
12,772
247
2,360
7,130
17,626
5,967
0
6,323
10,865
90,436
0
W
Raijin
10,272
1,396
0
1,742
12,156
4,656
695
5,912
6,244
53,337
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,742
Gold Earned
54,323
668
Minions Killed
565
0
Camps Cleared
0
2,117,944
Distance Traveled
2,074,467
27
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
15,345
698
201
9
0
453,643
4
L
Kuzenbo
9,723
442
37
2
0
419,148
7
W
Medusa
13,369
608
136
6
0
392,678
6
W
Khepri
11,647
529
42
2
0
447,415
9
W
Set
14,526
660
171
8
0
442,164
4
L
Nemesis
9,719
442
114
5
0
443,711
5
L
Gilgamesh
12,251
557
113
5
0
406,005
1
L
Apollo
10,734
488
131
6
0
385,669
4
L
Chang'e
11,896
541
170
8
0
419,934
8
W
Raijin
11,855
539
118
5
0
382,044
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role