Player Matchup

Hachiman
Hachiman
MeIoMeIone
Hachiman
Level 24
God Stats
46W - 36L
1,560 SR
Queue Stats
113W - 101L
1,459 Elo+
Solo
Ymir
Ymir
MiguelXD_01
Ymir
Level 27
God Stats
5W - 8L
1,456 SR
Queue Stats
117W - 109L
1,514 Elo+
Solo
Cu Chulainn
Cu Chulainn
NotNobile
Cu Chulainn
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 43L
1,553 Elo+
Solo
Thanatos
Thanatos
Senor-Hoolio666
Thanatos
Level 28
God Stats
9W - 2L
1,788 SR
Queue Stats
221W - 163L
1,526 Elo+
Solo
Nox
Nox
UpriseNemesis
Nox
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
93W - 42L
1,625 Elo+
Solo
Team Averages
Level 25
1,561 SR
1,535 Elo+

VS

Team Averages
Level 20
1,568 SR
1,536 Elo+
Sol
Sol
BuyHBAR
Sol
Level 14
God Stats
52W - 43L
1,568 SR
Queue Stats
125W - 124L
1,521 Elo+
Solo
Cernunnos
Cernunnos
akuma1835
Cernunnos
Level 29
God Stats
5W - 2L
1,958 SR
Queue Stats
197W - 206L
1,533 Elo+
Solo
Janus
Janus
lucky187luc
Janus
Level 14
God Stats
6W - 8L
1,548 SR
Queue Stats
28W - 22L
1,530 Elo+
Solo
Nemesis
Nemesis
nerfcrit
Nemesis
Level 23
God Stats
5W - 6L
1,524 SR
Queue Stats
167W - 112L
1,557 Elo+
Solo
Yemoja
Yemoja
sPoLcAs
Yemoja
Level 18
God Stats
0W - 6L
1,242 SR
Queue Stats
4W - 6L
1,542 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
MeIoMeIone
Hachiman
10
1 / 3 / 8
6,215
565
5,133
6,997
2,094
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
2 / 2 / 2
5,734
521
4,384
9,922
3,601
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cu Chulainn
NotNobile
Cu Chulainn
11
0 / 1 / 1
6,680
607
5,135
6,588
3,213
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Thanatos
13
11 / 1 / 1
8,295
754
6,867
7,811
2,701
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
3 / 0 / 1
7,387
672
2,915
2,451
900
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
9
4 / 5 / 1
5,526
502
8,116
7,912
1,884
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cernunnos
akuma1835
Cernunnos
10
0 / 2 / 0
5,304
482
2,528
6,606
1,878
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

11
0 / 3 / 2
5,807
528
1,467
5,395
1,010
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
nerfcrit
Nemesis
13
3 / 1 / 0
7,007
637
3,569
6,772
2,274
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Yemoja
sPoLcAs
Yemoja
7
0 / 6 / 4
5,063
460
2,198
8,927
2,854
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
14
17
Kills
7
7
Deaths
17
13
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Sol
4
5
1
0.9
W
Hachiman
MeIoMeIone
Hachiman
1
3
8
1.67
W
2
2
2
1.5
W
Cu Chulainn
NotNobile
Cu Chulainn
0
1
1
0.5
W
Thanatos
11
1
1
11.5
W
3
0
1
3.5
L
Cernunnos
akuma1835
Cernunnos
0
2
0
0
L
0
3
2
0.33
L
Nemesis
nerfcrit
Nemesis
3
1
0
3
L
Yemoja
sPoLcAs
Yemoja
0
6
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,434
Damage
17,878
33,769
Taken
35,612
12,509
Mitigated
9,900
19,200
Healing
7,527
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
8,116
3,342
0
1,806
7,912
1,884
94
2,465
5,447
25,959
0
W
Hachiman
MeIoMeIone
Hachiman
5,133
2,340
0
3,081
6,997
2,094
736
3,345
3,652
0
24,718
W
4,384
1,230
0
4,459
9,922
3,601
423
6,425
3,497
26,935
0
W
Cu Chulainn
NotNobile
Cu Chulainn
5,135
446
0
2,121
6,588
3,213
0
556
6,032
1,935
37,227
W
Thanatos
6,867
2,484
0
8,548
7,811
2,701
0
1,211
6,600
0
42,461
W
2,915
161
0
991
2,451
900
462
244
2,207
44,726
0
L
Cernunnos
akuma1835
Cernunnos
2,528
1,466
0
2,860
6,606
1,878
0
174
6,432
0
27,899
L
1,467
182
0
300
5,395
1,010
0
1,149
4,150
36,733
0
L
Nemesis
nerfcrit
Nemesis
3,569
1,373
0
578
6,772
2,274
0
550
6,142
0
47,534
L
Yemoja
sPoLcAs
Yemoja
2,198
721
931
1,052
8,927
2,854
87
2,909
5,968
10,858
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,311
Gold Earned
28,707
374
Minions Killed
293
0
Camps Cleared
0
1,088,395
Distance Traveled
993,474
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
5,526
502
51
5
0
185,885
1
W
Hachiman
6,215
565
46
4
0
199,753
4
W
Ymir
5,734
521
48
4
0
203,150
0
W
Cu Chulainn
6,680
607
88
8
0
217,126
3
W
Thanatos
8,295
754
82
7
0
254,593
1
W
Nox
7,387
672
110
10
0
213,773
1
L
Cernunnos
5,304
482
58
5
0
168,446
0
L
Janus
5,807
528
70
6
0
200,122
0
L
Nemesis
7,007
637
100
9
0
247,502
6
L
Yemoja
5,063
460
14
1
0
191,519
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role