Player Matchup

Chaac
Chaac
DESSEK
Chaac
Level 89
God Stats
13W - 13L
1,478 SR
Queue Stats
204W - 227L
1,444 Elo+
Solo
Gilgamesh
Gilgamesh
KaMiKaZe14_0620
Gilgamesh
Level 84
God Stats
30W - 19L
1,728 SR
Queue Stats
510W - 494L
1,479 Elo+
Solo
Thoth
Thoth
SuetamL2
Thoth
Level 54
God Stats
30W - 45L
1,330 SR
Queue Stats
255W - 280L
1,368 Elo+
Party 1
Cernunnos
Cernunnos
TND Bl4ck
Cernunnos
Level 122
God Stats
4W - 3L
1,586 SR
Queue Stats
392W - 358L
1,492 Elo+
Party 1
Cabrakan
Cabrakan
WarSiLke
Cabrakan
Level 64
God Stats
167W - 112L
1,675 SR
Queue Stats
302W - 285L
1,554 Elo+
Party 1
Team Averages
Level 83
1,559 SR
1,467 Elo+

VS

Team Averages
Level 87
1,427 SR
1,473 Elo+
Poseidon
Poseidon
KgST Gricholik
Poseidon
Level 98
God Stats
37W - 30L
1,560 SR
Queue Stats
404W - 426L
1,501 Elo+
Solo
Hel
Hel
MoldyCoder050
Hel
Level 38
God Stats
3W - 5L
1,473 SR
Queue Stats
21W - 21L
1,445 Elo+
Solo
Fenrir
Fenrir
Polloloko619
Fenrir
Level 75
God Stats
2W - 5L
1,423 SR
Queue Stats
286W - 285L
1,528 Elo+
Solo
Chiron
Chiron
Xx_Alex604196_xX
Chiron
Level 74
God Stats
15W - 15L
1,466 SR
Queue Stats
481W - 590L
1,443 Elo+
Solo
Horus
Horus
xWhitethorn
Horus
Level 149
God Stats
1W - 4L
1,214 SR
Queue Stats
198W - 212L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
DESSEK
Chaac
18
3 / 1 / 3
11,074
583
7,666
10,297
8,674
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gilgamesh
KaMiKaZe14_0620
Gilgamesh
14
2 / 5 / 12
10,075
530
8,300
13,814
10,162
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thoth
SuetamL2
Thoth
16
6 / 3 / 3
10,010
527
9,409
8,194
3,015
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cernunnos
TND Bl4ck
Cernunnos
18
4 / 0 / 7
11,168
588
14,980
17,163
6,376
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cabrakan
WarSiLke
Cabrakan
14
7 / 3 / 6
9,535
502
12,119
12,555
7,509
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
15
3 / 5 / 2
9,424
496
10,142
10,521
2,814
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

15
2 / 2 / 1
8,657
456
6,420
9,490
3,770
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Fenrir
13
1 / 4 / 4
8,076
425
5,892
15,052
5,340
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

16
5 / 3 / 1
9,825
517
11,584
14,772
4,652
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 8 / 9
8,967
472
5,667
18,266
15,882
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
29
22
Kills
12
12
Deaths
22
31
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Chaac
DESSEK
Chaac
3
1
3
4.5
W
Gilgamesh
KaMiKaZe14_0620
Gilgamesh
2
5
12
1.6
L
Poseidon
3
5
2
0.8
L
2
2
1
1.25
L
Fenrir
1
4
4
0.75
W
Thoth
SuetamL2
Thoth
6
3
3
2.5
W
Cernunnos
TND Bl4ck
Cernunnos
4
0
7
7.5
W
Cabrakan
WarSiLke
Cabrakan
7
3
6
3.33
L
5
3
1
1.83
L
1
8
9
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,474
Damage
39,705
62,023
Taken
68,101
35,736
Mitigated
32,458
24,392
Healing
20,138
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
DESSEK
Chaac
7,666
543
0
5,338
10,297
8,674
443
5,196
4,526
0
70,014
W
Gilgamesh
KaMiKaZe14_0620
Gilgamesh
8,300
1,549
0
1,950
13,814
10,162
452
2,744
11,014
0
28,584
L
Poseidon
10,142
532
599
2,217
10,521
2,814
0
6,353
4,020
71,862
0
L
6,420
746
495
3,457
9,490
3,770
84
1,481
7,915
49,206
0
L
Fenrir
5,892
1,286
0
4,399
15,052
5,340
0
5,571
9,305
0
45,943
W
Thoth
SuetamL2
Thoth
9,409
81
0
1,670
8,194
3,015
783
3,070
5,124
65,763
0
W
Cernunnos
TND Bl4ck
Cernunnos
14,980
8,798
0
13,580
17,163
6,376
990
209
16,954
0
102,203
W
Cabrakan
WarSiLke
Cabrakan
12,119
1,173
0
1,854
12,555
7,509
0
4,672
7,843
44,495
0
L
11,584
3,656
439
3,944
14,772
4,652
0
2,508
12,142
0
64,507
L
5,667
2,639
1,419
3,169
18,266
15,882
0
4,937
13,191
0
16,613

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,862
Gold Earned
44,949
552
Minions Killed
461
0
Camps Cleared
0
1,773,279
Distance Traveled
1,732,139
22
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
11,074
583
155
8
0
345,204
8
W
Gilgamesh
10,075
530
30
2
0
388,821
4
L
Poseidon
9,424
496
123
6
0
338,087
9
L
Hel
8,657
456
107
6
0
347,796
1
L
Fenrir
8,076
425
80
4
0
349,222
2
W
Thoth
10,010
527
123
6
0
338,238
3
W
Cernunnos
11,168
588
160
8
0
336,770
3
W
Cabrakan
9,535
502
84
4
0
364,246
4
L
Chiron
9,825
517
128
7
0
363,532
5
L
Horus
8,967
472
23
1
0
333,502
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role