Player Matchup

Neith
Neith
Arminder002
Neith
Level 21
God Stats
3W - 2L
1,478 SR
Queue Stats
94W - 84L
1,490 Elo+
Solo
Merlin
Merlin
Darkshadow244
Merlin
Level 27
God Stats
6W - 7L
1,383 SR
Queue Stats
123W - 162L
1,337 Elo+
Party 1
Achilles
Achilles
Gyarikuhō
Achilles
Level 22
God Stats
7W - 8L
1,286 SR
Queue Stats
144W - 175L
1,289 Elo+
Party 1
Arachne
Arachne
Raemoe
Arachne
Level 28
God Stats
27W - 18L
1,564 SR
Queue Stats
52W - 39L
1,457 Elo+
Solo
Xing Tian
Xing Tian
izucc
Xing Tian
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 27L
1,371 Elo+
Solo
Team Averages
Level 24
1,442 SR
1,389 Elo+

VS

Team Averages
Level 11
1,402 SR
1,311 Elo+
King Arthur
King Arthur
ShadyBurrito597
King Arthur
Level 6
God Stats
0W - 1L
1,314 SR
Queue Stats
1W - 9L
1,075 Elo+
Solo
Nemesis
Nemesis
SsDARK NIGHT768
Nemesis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,351 Elo+
Party 2
Hades
Hades
SunlitString154
Hades
Level 16
God Stats
1W - 2L
1,394 SR
Queue Stats
5W - 8L
1,364 Elo+
Solo
Anubis
Anubis
VanDal BEAN
Anubis
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 35L
1,412 Elo+
Solo
Artemis
Artemis
duckout13
Artemis
Level 7
God Stats
0W - 2L
1,302 SR
Queue Stats
3W - 6L
1,351 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
16 / 1 / 23
13,388
1,217
25,014
10,803
4,963
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

19
8 / 0 / 24
11,885
1,080
23,685
11,980
5,082
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Achilles
Gyarikuhō
Achilles
13
0 / 0 / 0
8,250
750
0
0
0
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Arachne
Raemoe
Arachne
19
21 / 1 / 15
13,543
1,231
27,958
10,251
4,679
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Xing Tian
izucc
Xing Tian
20
3 / 2 / 33
12,110
1,101
8,297
14,618
15,169
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Team 1 Tickets

289

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ShadyBurrito597
King Arthur
14
0 / 14 / 3
8,983
817
3,388
20,649
13,216
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
0 / 11 / 3
9,011
819
8,252
18,778
6,819
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

16
2 / 5 / 2
10,032
912
7,918
20,404
11,256
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Anubis
15
0 / 10 / 3
9,328
848
11,825
17,852
8,271
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Artemis
duckout13
Artemis
15
2 / 8 / 2
10,250
932
10,136
17,000
7,814
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

143
Kill Participation
17
48
Kills
4
4
Deaths
48
95
Assists
13
Player
Kills
Deaths
Assists
KDA
W
16
1
23
27.5
W
8
0
24
20
W
Achilles
Gyarikuhō
Achilles
0
0
0
0
W
Arachne
Raemoe
Arachne
21
1
15
28.5
L
King Arthur
ShadyBurrito597
King Arthur
0
14
3
0.11
L
0
11
3
0.14
L
2
5
2
0.6
L
Anubis
0
10
3
0.15
L
Artemis
duckout13
Artemis
2
8
2
0.38
W
Xing Tian
izucc
Xing Tian
3
2
33
9.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,954
Damage
41,519
47,652
Taken
94,683
29,893
Mitigated
47,376
15,733
Healing
8,047
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
25,014
12,610
0
6,023
10,803
4,963
0
3,964
6,839
0
43,777
W
23,685
1,055
1,402
2,703
11,980
5,082
0
3,977
8,003
54,249
0
W
Achilles
Gyarikuhō
Achilles
0
0
0
0
0
0
0
0
0
0
0
W
Arachne
Raemoe
Arachne
27,958
23,516
0
5,605
10,251
4,679
0
4,770
5,481
0
43,809
L
King Arthur
ShadyBurrito597
King Arthur
3,388
1,690
0
730
20,649
13,216
0
5,820
14,829
0
14,669
L
8,252
2,098
0
969
18,778
6,819
0
6,187
12,591
0
17,141
L
7,918
1,690
126
3,136
20,404
11,256
0
8,939
11,465
22,736
0
L
Anubis
11,825
640
0
2,583
17,852
8,271
0
6,470
11,382
39,629
0
L
Artemis
duckout13
Artemis
10,136
4,098
0
503
17,000
7,814
0
4,566
12,434
0
35,714
W
Xing Tian
izucc
Xing Tian
8,297
1,012
0
0
14,618
15,169
0
7,032
7,586
14,432
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,176
Gold Earned
47,604
162
Minions Killed
189
4
Camps Cleared
3
818,166
Distance Traveled
826,646
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
13,388
1,217
37
3
0
185,146
3
W
Merlin
11,885
1,080
72
7
0
209,226
0
W
Achilles
8,250
750
0
0
0
0
0
W
Arachne
13,543
1,231
39
4
2
208,499
0
L
King Arthur
8,983
817
19
2
0
156,452
0
L
Nemesis
9,011
819
22
2
1
185,436
2
L
Hades
10,032
912
39
4
0
171,376
0
L
Anubis
9,328
848
59
5
1
156,166
1
L
Artemis
10,250
932
50
5
1
157,216
2
W
Xing Tian
12,110
1,101
14
1
2
215,295
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role