Player Matchup

Anubis
Anubis
Bronze IV
DTCanelliniBean
Anubis
Bronze IV
Level 67
God Stats
2W - 2L
1,380 SR
Queue Stats
2W - 18L
1,258 MMR
Party 1
Cupid
Cupid
Bronze I
DTGarbanzoBean
Cupid
Bronze I
Level 83
God Stats
2W - 4L
1,403 SR
Queue Stats
123W - 228L
1,075 MMR
Party 1
Fenrir
Fenrir
Bronze III
DTMungBean
Fenrir
Bronze III
Level 59
God Stats
0W - 1L
1,502 SR
Queue Stats
1W - 7L
1,500 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 70
1,428 SR
1,278 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 86
1,383 SR
1,365 MMR
Janus
Janus
Silver IV
 
Janus
Silver IV
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Neith
Neith
Bronze III
CrackedRocks
Neith
Bronze III
Level 31
God Stats
4W - 8L
1,505 SR
Queue Stats
161W - 210L
1,365 MMR
Solo
Sobek
Sobek
Silver I
TyHawkins
Sobek
Silver I
Level 108
God Stats
2W - 5L
1,142 SR
Queue Stats
18W - 20L
1,230 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 5 / 4
9,134
652
7,164
11,025
5,637
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
3 / 5 / 6
9,876
705
10,089
12,080
4,643
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
DTMungBean
Fenrir
13
3 / 6 / 6
10,240
731
6,507
14,987
11,875
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Bans
AthenaAphroditeGilgameshPersephoneTiamat

VS

Bans
MedusaDanzaburouAnhurChironHeimdallr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
15
4 / 5 / 12
10,606
758
13,753
11,097
3,553
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
9 / 3 / 7
11,490
821
8,363
6,366
2,246
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sobek
TyHawkins
Sobek
14
3 / 1 / 12
11,265
805
6,778
17,681
17,607
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
47
9
Kills
16
16
Deaths
9
16
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
4
5
12
2
W
9
3
7
4.17
L
3
5
4
1
L
3
5
6
1.2
L
Fenrir
DTMungBean
Fenrir
3
6
6
1
W
Sobek
TyHawkins
Sobek
3
1
12
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,760
Damage
28,894
38,092
Taken
35,144
22,155
Mitigated
23,406
9,430
Healing
6,778
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
13,753
974
151
2,375
11,097
3,553
1,457
1,909
9,188
47,982
0
W
8,363
3,836
0
1,567
6,366
2,246
1,283
1,711
4,655
0
31,043
L
7,164
517
0
3,609
11,025
5,637
0
6,129
4,746
34,442
0
L
10,089
4,554
265
3,395
12,080
4,643
344
7,699
3,967
0
40,659
L
Fenrir
DTMungBean
Fenrir
6,507
1,220
0
2,161
14,987
11,875
132
5,922
8,848
0
22,848
W
Sobek
TyHawkins
Sobek
6,778
698
0
2,685
17,681
17,607
387
3,544
14,137
25,548
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,250
Gold Earned
33,361
135
Minions Killed
155
0
Camps Cleared
0
737,861
Distance Traveled
769,611
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
10,606
758
82
6
0
234,467
3
W
Neith
11,490
821
44
3
0
244,544
2
L
Anubis
9,134
652
55
4
0
227,108
3
L
Cupid
9,876
705
50
4
0
246,673
3
L
Fenrir
10,240
731
30
2
0
264,080
5
W
Sobek
11,265
805
29
2
0
290,600
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role