Player Matchup

Achilles
Achilles
DerBelgier_
Achilles
Level 13
God Stats
9W - 13L
1,239 SR
Queue Stats
14W - 20L
1,267 Elo+
Party 3
Sobek
Sobek
Jack1sAQT
Sobek
Level 26
God Stats
10W - 6L
1,644 SR
Queue Stats
242W - 271L
1,293 Elo+
Party 2
Hun Batz
Hun Batz
JoshMcNeill1
Hun Batz
Level 29
God Stats
4W - 2L
1,500 SR
Queue Stats
114W - 132L
1,306 Elo+
Solo
Danzaburou
Danzaburou
Logy1sAQT
Danzaburou
Level 29
God Stats
34W - 24L
1,536 SR
Queue Stats
335W - 324L
1,344 Elo+
Party 2
Neith
Neith
Sassi8485
Neith
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,221 Elo+
Party 3
Team Averages
Level 21
1,484 SR
1,286 Elo+

VS

Team Averages
Level 17
1,314 SR
1,284 Elo+
Set
Set
 
Set
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
JbdB_Bryan59
Danzaburou
Level 6
God Stats
1W - 3L
1,097 SR
Queue Stats
7W - 11L
1,013 Elo+
Party 1
Anubis
Anubis
Kiboul76
Anubis
Level 12
God Stats
11W - 8L
1,475 SR
Queue Stats
17W - 16L
1,315 Elo+
Party 1
Gilgamesh
Gilgamesh
Respect84110
Gilgamesh
Level 26
God Stats
5W - 16L
1,184 SR
Queue Stats
74W - 100L
1,294 Elo+
Party 1
Neith
Neith
ledrak228
Neith
Level 12
God Stats
31W - 22L
1,313 SR
Queue Stats
88W - 68L
1,297 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
DerBelgier_
Achilles
18
1 / 6 / 5
12,021
462
7,533
16,589
16,183
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Sobek
Jack1sAQT
Sobek
18
4 / 1 / 23
13,599
523
12,396
17,584
22,303
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hun Batz
JoshMcNeill1
Hun Batz
20
13 / 1 / 4
14,724
566
20,081
17,920
8,881
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Danzaburou
Logy1sAQT
Danzaburou
20
25 / 1 / 7
15,280
588
26,903
19,772
9,356
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Neith
Sassi8485
Neith
14
0 / 4 / 10
10,020
385
4,396
9,176
2,947
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
16
4 / 8 / 3
11,183
430
16,125
24,996
13,465
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Danzaburou
JbdB_Bryan59
Danzaburou
14
1 / 12 / 1
9,421
362
8,459
16,916
6,722
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Anubis
Kiboul76
Anubis
16
0 / 8 / 1
10,230
393
5,488
15,944
6,750
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Gilgamesh
Respect84110
Gilgamesh
17
7 / 6 / 0
11,490
442
16,081
21,939
14,950
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Neith
ledrak228
Neith
12
1 / 9 / 1
8,472
326
5,303
14,383
4,738
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
19
43
Kills
13
13
Deaths
43
49
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Set
 
Set
4
8
3
0.69
W
Achilles
DerBelgier_
Achilles
1
6
5
0.58
W
Sobek
Jack1sAQT
Sobek
4
1
23
15.5
L
Danzaburou
JbdB_Bryan59
Danzaburou
1
12
1
0.13
W
Hun Batz
JoshMcNeill1
Hun Batz
13
1
4
15
L
Anubis
Kiboul76
Anubis
0
8
1
0.06
W
Danzaburou
Logy1sAQT
Danzaburou
25
1
7
28.5
L
Gilgamesh
Respect84110
Gilgamesh
7
6
0
1.17
W
Neith
Sassi8485
Neith
0
4
10
1.25
L
Neith
ledrak228
Neith
1
9
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,309
Damage
51,456
81,041
Taken
94,178
59,670
Mitigated
46,625
25,130
Healing
11,823
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
 
Set
16,125
6,971
0
3,546
24,996
13,465
0
4,965
19,840
0
71,792
W
Achilles
DerBelgier_
Achilles
7,533
576
0
2,434
16,589
16,183
2,484
87
16,502
0
46,406
W
Sobek
Jack1sAQT
Sobek
12,396
925
711
5,716
17,584
22,303
418
1,323
16,261
30,141
0
L
Danzaburou
JbdB_Bryan59
Danzaburou
8,459
3,589
0
19
16,916
6,722
1,389
2,866
14,050
0
43,361
W
Hun Batz
JoshMcNeill1
Hun Batz
20,081
6,474
0
2,562
17,920
8,881
3,009
1,718
16,202
0
105,663
L
Anubis
Kiboul76
Anubis
5,488
962
0
1,718
15,944
6,750
0
1,540
14,374
53,104
0
W
Danzaburou
Logy1sAQT
Danzaburou
26,903
16,243
0
12,297
19,772
9,356
6,714
631
19,141
0
101,296
L
Gilgamesh
Respect84110
Gilgamesh
16,081
4,148
558
3,074
21,939
14,950
0
2,615
18,268
0
53,587
W
Neith
Sassi8485
Neith
4,396
2,525
0
1,410
9,176
2,947
1,315
1,729
7,447
0
26,382
L
Neith
ledrak228
Neith
5,303
2,692
0
2,908
14,383
4,738
1,076
410
13,973
0
35,200

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,644
Gold Earned
50,796
478
Minions Killed
406
0
Camps Cleared
0
2,356,684
Distance Traveled
1,950,076
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
11,183
430
112
4
0
429,918
0
W
Achilles
12,021
462
99
4
0
430,552
0
W
Sobek
13,599
523
25
1
0
501,818
0
L
Danzaburou
9,421
362
67
3
0
368,288
1
W
Hun Batz
14,724
566
167
6
0
514,930
0
L
Anubis
10,230
393
95
4
0
398,818
0
W
Danzaburou
15,280
588
138
5
0
486,017
0
L
Gilgamesh
11,490
442
74
3
0
425,595
0
W
Neith
10,020
385
49
2
0
423,367
5
L
Neith
8,472
326
58
2
0
327,457
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role