Player Matchup

Kuzenbo
Kuzenbo
Bad_Puttytat
Kuzenbo
Level 69
God Stats
52W - 32L
1,596 SR
Queue Stats
174W - 133L
1,624 Elo+
Party 1
Chaac
Chaac
ivitula2
Chaac
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Terra
Terra
lanning0510
Terra
Level 89
God Stats
2W - 4L
1,076 SR
Queue Stats
305W - 251L
1,581 Elo+
Party 1
Team Averages
Level 75
1,391 SR
1,568 Elo+

VS

Team Averages
Level 148
1,511 SR
1,431 Elo+
Kukulkan
Kukulkan
BLO0D V3N0M 420
Kukulkan
Level 145
God Stats
24W - 39L
1,369 SR
Queue Stats
117W - 191L
1,374 Elo+
Party 2
Cupid
Cupid
Svage Joker
Cupid
Level 157
God Stats
5W - 9L
1,616 SR
Queue Stats
406W - 387L
1,520 Elo+
Solo
Sun Wukong
Sun Wukong
TrashyCheesy721
Sun Wukong
Level 141
God Stats
7W - 7L
1,549 SR
Queue Stats
1,277W - 1,466L
1,399 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Bad_Puttytat
Kuzenbo
16
0 / 0 / 7
12,468
623
11,087
26,194
40,503
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chaac
ivitula2
Chaac
12
0 / 14 / 5
10,870
544
8,987
24,646
18,065
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

20
11 / 0 / 0
14,439
722
20,884
19,922
13,411
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
16
7 / 7 / 5
12,281
614
24,388
14,839
5,775
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
6 / 4 / 5
11,954
598
13,601
16,543
6,463
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sun Wukong
TrashyCheesy721
Sun Wukong
16
1 / 0 / 11
11,284
564
16,373
17,358
13,307
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
35
11
Kills
14
14
Deaths
11
12
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
7
7
5
1.36
W
Kuzenbo
Bad_Puttytat
Kuzenbo
0
0
7
3.5
L
6
4
5
2.13
L
Sun Wukong
TrashyCheesy721
Sun Wukong
1
0
11
6.5
W
Chaac
ivitula2
Chaac
0
14
5
0.18
W
11
0
0
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,958
Damage
54,362
70,762
Taken
48,740
71,979
Mitigated
25,545
24,034
Healing
8,835
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
24,388
2,285
123
1,310
14,839
5,775
286
10,637
4,202
74,392
0
W
Kuzenbo
Bad_Puttytat
Kuzenbo
11,087
4,273
884
2,287
26,194
40,503
1,186
10,598
15,596
33,683
0
L
13,601
6,924
156
4,745
16,543
6,463
450
11,229
5,314
0
46,405
L
Sun Wukong
TrashyCheesy721
Sun Wukong
16,373
2,614
0
2,501
17,358
13,307
0
10,105
7,253
279
46,995
W
Chaac
ivitula2
Chaac
8,987
1,195
0
2,137
24,646
18,065
72
9,627
15,019
0
27,357
W
20,884
2,152
7,035
11,691
19,922
13,411
1,134
4,421
15,501
87,101
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,777
Gold Earned
35,519
206
Minions Killed
233
0
Camps Cleared
0
1,112,172
Distance Traveled
907,478
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
12,281
614
113
6
0
248,030
7
W
Kuzenbo
12,468
623
43
2
0
384,553
0
L
Cupid
11,954
598
67
3
0
263,214
0
L
Sun Wukong
11,284
564
53
3
0
396,234
1
W
Chaac
10,870
544
22
1
0
305,461
2
W
Terra
14,439
722
141
7
0
422,158
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role