Player Matchup

Xing Tian
Xing Tian
CapN Cronch266
Xing Tian
Level 47
God Stats
12W - 13L
1,393 SR
Queue Stats
88W - 109L
1,363 Elo+
Party 2
Rama
Rama
Flameador-95
Rama
Level 46
God Stats
1W - 11L
1,248 SR
Queue Stats
61W - 85L
1,411 Elo+
Solo
Mercury
Mercury
M3rican Snip3r
Mercury
Level 92
God Stats
1W - 1L
1,762 SR
Queue Stats
41W - 41L
1,398 Elo+
Party 2
Ymir
Ymir
Stoickoi
Ymir
Level 5
God Stats
0W - 1L
1,847 SR
Queue Stats
0W - 3L
1,106 Elo+
Party 2
Danzaburou
Danzaburou
Tropic Tides
Danzaburou
Level 60
God Stats
50W - 53L
1,474 SR
Queue Stats
175W - 178L
1,386 Elo+
Party 2
Team Averages
Level 50
1,545 SR
1,333 Elo+

VS

Team Averages
Level 82
1,570 SR
1,469 Elo+
Chang'e
Chang'e
GucciCochie
Chang'e
Level 46
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 3
Agni
Agni
Mx3ancient
Agni
Level 48
God Stats
3W - 2L
1,195 SR
Queue Stats
92W - 109L
1,307 Elo+
Party 1
Ullr
Ullr
Sparkefied
Ullr
Level 143
God Stats
1W - 1L
1,800 SR
Queue Stats
17W - 11L
1,570 Elo+
Party 3
Arachne
Arachne
killedbyadelio
Arachne
Level 145
God Stats
11W - 3L
1,859 SR
Queue Stats
84W - 75L
1,554 Elo+
Party 3
Ymir
Ymir
progagelacrosse
Ymir
Level 28
God Stats
59W - 56L
1,494 SR
Queue Stats
181W - 202L
1,414 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
CapN Cronch266
Xing Tian
9
2 / 3 / 1
6,538
467
4,083
10,795
5,193
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate

Breastplate

+20
Physical Protection

13
0 / 3 / 1
7,763
555
1,533
8,261
2,534
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
3 / 3 / 2
7,274
520
5,262
10,005
3,577
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ymir
10
0 / 4 / 0
5,556
397
1,118
7,880
4,824
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Danzaburou
Tropic Tides
Danzaburou
11
1 / 3 / 2
6,527
466
6,135
8,098
2,506
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
GucciCochie
Chang'e
13
1 / 1 / 2
7,374
527
3,597
4,941
1,786
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

14
4 / 0 / 2
7,990
571
7,400
4,739
1,541
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

10
1 / 3 / 3
6,219
444
4,532
5,759
1,692
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

15
10 / 1 / 1
9,167
655
10,531
11,118
4,262
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

11
0 / 1 / 6
6,647
475
2,291
9,917
5,360
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
30
6
Kills
16
16
Deaths
6
6
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
CapN Cronch266
Xing Tian
2
3
1
0.83
L
0
3
1
0.17
W
Chang'e
GucciCochie
Chang'e
1
1
2
2
L
3
3
2
1.33
W
4
0
2
5
W
1
3
3
0.83
L
Ymir
0
4
0
0
L
Danzaburou
Tropic Tides
Danzaburou
1
3
2
0.67
W
10
1
1
10.5
W
0
1
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,131
Damage
28,351
45,039
Taken
36,474
18,634
Mitigated
14,641
6,595
Healing
14,275
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
CapN Cronch266
Xing Tian
4,083
178
345
1,083
10,795
5,193
0
2,227
8,528
18,003
0
L
1,533
1,189
0
1,206
8,261
2,534
364
2,930
4,955
0
48,462
W
Chang'e
GucciCochie
Chang'e
3,597
341
21
1,708
4,941
1,786
382
834
4,107
31,322
0
L
5,262
2,533
0
616
10,005
3,577
700
2,486
7,417
0
44,597
W
7,400
396
0
1,705
4,739
1,541
663
236
4,503
48,406
0
W
4,532
1,558
0
250
5,759
1,692
1,269
1,370
4,389
0
28,076
L
Ymir
1,118
380
0
317
7,880
4,824
0
2,906
4,930
17,144
0
L
Danzaburou
Tropic Tides
Danzaburou
6,135
2,169
548
2,480
8,098
2,506
0
2,085
5,921
0
38,133
W
10,531
7,446
0
6,997
11,118
4,262
0
284
10,834
0
58,568
W
2,291
631
0
3,594
9,917
5,360
607
2,477
7,440
20,660
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,658
Gold Earned
37,397
328
Minions Killed
375
0
Camps Cleared
0
1,258,257
Distance Traveled
1,304,915
21
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
6,538
467
18
1
0
264,882
11
L
Rama
7,763
555
121
9
0
234,826
5
W
Chang'e
7,374
527
64
5
0
233,798
0
L
Mercury
7,274
520
88
6
0
290,986
4
W
Agni
7,990
571
99
7
0
261,234
5
W
Ullr
6,219
444
65
5
0
227,587
3
L
Ymir
5,556
397
28
2
0
249,506
0
L
Danzaburou
6,527
466
73
5
0
218,057
1
W
Arachne
9,167
655
116
8
0
312,863
1
W
Ymir
6,647
475
31
2
0
269,433
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role