Player Matchup

Da Ji
Da Ji
Ancoron
Da Ji
Level 145
God Stats
0W - 2L
1,500 SR
Queue Stats
245W - 256L
1,511 Elo+
Solo
Sobek
Sobek
Ferretzilla
Sobek
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 33L
1,481 Elo+
Party 3
Mulan
Mulan
Guiyom
Mulan
Level 120
God Stats
0W - 8L
1,241 SR
Queue Stats
27W - 29L
1,450 Elo+
Party 3
Neith
Neith
NkdNinja
Neith
Level 68
God Stats
0W - 2L
1,518 SR
Queue Stats
10W - 7L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Orzenic
Baron Samedi
Level 128
God Stats
22W - 20L
1,582 SR
Queue Stats
234W - 231L
1,519 Elo+
Solo
Team Averages
Level 114
1,468 SR
1,492 Elo+

VS

Team Averages
Level 99
1,567 SR
1,507 Elo+
Mercury
Mercury
EUNJ-i
Mercury
Level 124
God Stats
4W - 5L
1,805 SR
Queue Stats
623W - 558L
1,517 Elo+
Party 1
King Arthur
King Arthur
Sskadee
King Arthur
Level 88
God Stats
2W - 2L
1,459 SR
Queue Stats
22W - 13L
1,547 Elo+
Solo
Apollo
Apollo
atookman
Apollo
Level 89
God Stats
8W - 8L
1,475 SR
Queue Stats
487W - 459L
1,463 Elo+
Party 2
Persephone
Persephone
iBlack_BLOOD_KWT
Persephone
Level 128
God Stats
25W - 31L
1,592 SR
Queue Stats
636W - 572L
1,529 Elo+
Party 1
Cerberus
Cerberus
nbo123
Cerberus
Level 67
God Stats
29W - 24L
1,504 SR
Queue Stats
569W - 563L
1,480 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Ancoron
Da Ji
11
2 / 6 / 1
6,263
482
4,903
9,809
3,901
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

9
2 / 2 / 2
6,162
474
3,109
9,174
4,901
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mulan
Guiyom
Mulan
10
1 / 7 / 0
6,192
476
5,967
10,343
4,917
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Neith
NkdNinja
Neith
11
2 / 0 / 1
6,676
514
2,472
4,525
1,254
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Baron Samedi
Orzenic
Baron Samedi
9
0 / 5 / 2
5,285
407
2,974
7,274
2,726
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
EUNJ-i
Mercury
12
4 / 2 / 3
7,300
562
3,924
7,446
2,380
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

King Arthur
Sskadee
King Arthur
12
9 / 1 / 2
8,028
618
8,353
9,350
5,129
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Apollo
atookman
Apollo
14
1 / 1 / 3
7,664
590
4,352
4,615
1,404
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Persephone
iBlack_BLOOD_KWT
Persephone
12
5 / 1 / 5
7,800
600
7,969
4,082
1,331
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
nbo123
Cerberus
11
1 / 2 / 6
6,364
490
4,037
8,939
3,567
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
39
7
Kills
20
20
Deaths
7
6
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Da Ji
Ancoron
Da Ji
2
6
1
0.42
W
Mercury
EUNJ-i
Mercury
4
2
3
2.75
L
2
2
2
1.5
L
Mulan
Guiyom
Mulan
1
7
0
0.14
L
Neith
NkdNinja
Neith
2
0
1
2.5
L
Baron Samedi
Orzenic
Baron Samedi
0
5
2
0.2
W
King Arthur
Sskadee
King Arthur
9
1
2
10
W
Apollo
atookman
Apollo
1
1
3
2.5
W
Persephone
iBlack_BLOOD_KWT
Persephone
5
1
5
7.5
W
Cerberus
nbo123
Cerberus
1
2
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,425
Damage
28,635
41,125
Taken
34,432
17,699
Mitigated
13,811
10,745
Healing
9,837
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
Ancoron
Da Ji
4,903
851
0
2,156
9,809
3,901
0
2,174
7,635
0
35,138
W
Mercury
EUNJ-i
Mercury
3,924
1,008
0
1,050
7,446
2,380
0
782
6,598
0
46,669
L
3,109
242
0
3,262
9,174
4,901
0
5,101
4,073
15,437
0
L
Mulan
Guiyom
Mulan
5,967
1,286
0
2,136
10,343
4,917
0
641
9,702
0
29,053
L
Neith
NkdNinja
Neith
2,472
830
0
1,705
4,525
1,254
240
211
4,314
0
32,240
L
Baron Samedi
Orzenic
Baron Samedi
2,974
242
187
1,299
7,274
2,726
0
3,879
3,395
26,577
0
W
King Arthur
Sskadee
King Arthur
8,353
1,126
0
3,305
9,350
5,129
98
1,055
8,287
0
32,856
W
Apollo
atookman
Apollo
4,352
2,254
0
576
4,615
1,404
0
263
4,338
0
59,081
W
Persephone
iBlack_BLOOD_KWT
Persephone
7,969
396
0
1,536
4,082
1,331
520
776
3,205
46,469
0
W
Cerberus
nbo123
Cerberus
4,037
142
309
3,061
8,939
3,567
0
2,881
5,920
20,866
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,578
Gold Earned
37,156
290
Minions Killed
414
0
Camps Cleared
0
1,167,333
Distance Traveled
1,270,003
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
6,263
482
57
4
0
225,558
1
W
Mercury
7,300
562
99
8
0
261,673
0
L
Sobek
6,162
474
16
1
0
263,185
5
L
Mulan
6,192
476
74
6
0
228,554
2
L
Neith
6,676
514
92
7
0
229,518
3
L
Baron Samedi
5,285
407
51
4
0
220,518
1
W
King Arthur
8,028
618
59
5
0
239,686
4
W
Apollo
7,664
590
122
9
0
250,818
6
W
Persephone
7,800
600
90
7
0
257,705
1
W
Cerberus
6,364
490
44
3
0
260,121
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role