Player Matchup

Bacchus
Bacchus
I Diabl0 I6966
Bacchus
Level 23
God Stats
1W - 0L
1,233 SR
Queue Stats
67W - 43L
1,530 Elo+
Solo
Apollo
Apollo
NotNobile
Apollo
Level 19
God Stats
3W - 2L
1,540 SR
Queue Stats
55W - 43L
1,541 Elo+
Solo
Guan Yu
Guan Yu
Senor-Hoolio666
Guan Yu
Level 28
God Stats
8W - 8L
1,634 SR
Queue Stats
221W - 163L
1,512 Elo+
Solo
Set
Set
Tanausuar424
Set
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
123W - 95L
1,598 Elo+
Party 2
He Bo
He Bo
jer30234
He Bo
Level 25
God Stats
2W - 0L
1,500 SR
Queue Stats
58W - 50L
1,504 Elo+
Party 2
Team Averages
Level 25
1,481 SR
1,537 Elo+

VS

Team Averages
Level 21
1,597 SR
1,604 Elo+
Ah Puch
Ah Puch
ChemilionX
Ah Puch
Level 5
God Stats
1W - 1L
1,715 SR
Queue Stats
2W - 2L
1,653 Elo+
Solo
Hun Batz
Hun Batz
JK HARBLEU JK
Hun Batz
Level 23
God Stats
0W - 5L
1,309 SR
Queue Stats
86W - 45L
1,648 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Sad Crumpet
Morgan Le Fay
Level 36
God Stats
19W - 8L
1,781 SR
Queue Stats
322W - 210L
1,569 Elo+
Party 1
Izanami
Izanami
lucky187luc
Izanami
Level 14
God Stats
9W - 9L
1,531 SR
Queue Stats
28W - 22L
1,566 Elo+
Solo
Skadi
Skadi
uHaydn
Skadi
Level 29
God Stats
29W - 22L
1,648 SR
Queue Stats
56W - 40L
1,585 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 0 / 15
8,828
589
9,075
11,315
13,156
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Apollo
NotNobile
Apollo
16
11 / 0 / 2
9,925
662
7,122
8,850
3,120
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
11 / 0 / 4
9,570
638
8,660
9,847
8,804
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

14
5 / 2 / 5
8,518
568
7,936
10,975
4,425
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

He Bo
jer30234
He Bo
12
3 / 4 / 2
7,042
469
3,230
9,580
3,146
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
ChemilionX
Ah Puch
9
1 / 11 / 3
6,127
408
2,391
9,239
1,599
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hun Batz
JK HARBLEU JK
Hun Batz
13
1 / 4 / 4
7,422
495
5,106
10,609
3,267
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Morgan Le Fay
Sad Crumpet
Morgan Le Fay
12
4 / 5 / 2
7,621
508
11,365
10,110
3,285
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Izanami
lucky187luc
Izanami
13
0 / 6 / 2
7,346
490
4,566
10,019
2,687
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Skadi
uHaydn
Skadi
12
0 / 7 / 0
6,810
454
2,527
8,971
1,877
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
17
33
Kills
6
6
Deaths
33
28
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
ChemilionX
Ah Puch
1
11
3
0.23
W
3
0
15
10.5
L
Hun Batz
JK HARBLEU JK
Hun Batz
1
4
4
0.75
W
Apollo
NotNobile
Apollo
11
0
2
12
L
Morgan Le Fay
Sad Crumpet
Morgan Le Fay
4
5
2
1
W
11
0
4
13
W
5
2
5
3.75
W
He Bo
jer30234
He Bo
3
4
2
1
L
Izanami
lucky187luc
Izanami
0
6
2
0.17
L
Skadi
uHaydn
Skadi
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,023
Damage
25,955
50,567
Taken
48,948
32,651
Mitigated
12,715
15,346
Healing
9,524
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
ChemilionX
Ah Puch
2,391
180
0
472
9,239
1,599
102
2,397
6,842
7,725
0
W
9,075
1,100
0
2,305
11,315
13,156
0
2,681
8,634
25,504
0
L
Hun Batz
JK HARBLEU JK
Hun Batz
5,106
1,189
0
4,094
10,609
3,267
0
2,250
8,359
0
48,148
W
Apollo
NotNobile
Apollo
7,122
3,911
0
4,512
8,850
3,120
3,535
796
8,054
0
72,255
L
Morgan Le Fay
Sad Crumpet
Morgan Le Fay
11,365
649
0
2,086
10,110
3,285
0
4,801
5,309
48,416
0
W
8,660
878
541
4,019
9,847
8,804
688
1,748
8,099
0
51,945
W
7,936
2,795
0
942
10,975
4,425
931
3,599
7,376
0
52,938
W
He Bo
jer30234
He Bo
3,230
126
0
3,027
9,580
3,146
258
4,932
4,648
24,358
0
L
Izanami
lucky187luc
Izanami
4,566
2,858
0
1,802
10,019
2,687
320
1,355
8,664
0
53,323
L
Skadi
uHaydn
Skadi
2,527
1,025
0
1,070
8,971
1,877
846
1,502
7,469
0
38,095

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,883
Gold Earned
35,326
421
Minions Killed
383
0
Camps Cleared
0
1,476,915
Distance Traveled
1,265,169
19
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
6,127
408
13
1
0
226,130
0
W
Bacchus
8,828
589
39
3
0
288,787
8
L
Hun Batz
7,422
495
97
6
0
293,994
4
W
Apollo
9,925
662
132
9
0
299,644
4
L
Morgan Le Fay
7,621
508
83
6
0
247,099
2
W
Guan Yu
9,570
638
109
7
0
331,719
2
W
Set
8,518
568
94
6
0
300,899
5
W
He Bo
7,042
469
47
3
0
255,866
0
L
Izanami
7,346
490
105
7
0
236,026
0
L
Skadi
6,810
454
85
6
0
261,920
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role