Player Matchup

Artemis
Artemis
Harumpf-97
Artemis
Level 10
God Stats
4W - 3L
1,608 SR
Queue Stats
5W - 3L
1,506 Elo+
Party 3
Cthulhu
Cthulhu
M Bigjuice
Cthulhu
Level 15
God Stats
28W - 18L
1,492 SR
Queue Stats
331W - 256L
1,587 Elo+
Party 1
Xing Tian
Xing Tian
Statin98
Xing Tian
Level 13
God Stats
2W - 1L
1,474 SR
Queue Stats
5W - 3L
1,506 Elo+
Party 3
Gilgamesh
Gilgamesh
Warbroker
Gilgamesh
Level 28
God Stats
19W - 8L
1,738 SR
Queue Stats
380W - 275L
1,541 Elo+
Party 1
Chang'e
Chang'e
Yawobi
Chang'e
Level 24
God Stats
2W - 0L
1,548 SR
Queue Stats
187W - 106L
1,605 Elo+
Party 1
Team Averages
Level 18
1,572 SR
1,549 Elo+

VS

Team Averages
Level 13
1,539 SR
1,385 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tiamat
Tiamat
AmightyStorm124
Tiamat
Level 11
God Stats
4W - 1L
1,906 SR
Queue Stats
141W - 105L
1,770 Elo+
Solo
The Morrigan
The Morrigan
lasourit_A-R-I-L
The Morrigan
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
200W - 280L
1,004 Elo+
Party 2
Fafnir
Fafnir
zPaynz
Fafnir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,633 Elo+
Solo
Izanami
Izanami
zaks_A-R-I-L
Izanami
Level 16
God Stats
5W - 7L
1,287 SR
Queue Stats
56W - 75L
1,017 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Harumpf-97
Artemis
16
9 / 4 / 5
11,406
518
14,919
14,093
5,537
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
M Bigjuice
Cthulhu
18
5 / 2 / 5
12,185
554
8,005
11,891
13,104
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Xing Tian
Statin98
Xing Tian
16
3 / 1 / 10
11,333
515
8,002
12,353
12,006
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Gilgamesh
Warbroker
Gilgamesh
20
19 / 0 / 9
14,107
641
22,300
20,049
9,750
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Chang'e
Yawobi
Chang'e
20
13 / 0 / 9
13,084
595
19,003
16,164
7,827
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
12
0 / 10 / 0
7,893
359
11,386
18,510
6,701
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

17
5 / 6 / 0
11,062
503
19,544
17,852
10,545
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

The Morrigan
lasourit_A-R-I-L
The Morrigan
14
1 / 11 / 1
8,583
390
3,256
13,320
6,947
Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Fafnir
zPaynz
Fafnir
13
0 / 12 / 4
8,953
407
5,431
25,168
23,289
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Izanami
zaks_A-R-I-L
Izanami
12
0 / 10 / 1
7,898
359
2,806
18,352
9,605
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
12
49
Kills
6
7
Deaths
49
38
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
0
10
0
0
L
5
6
0
0.83
W
Artemis
Harumpf-97
Artemis
9
4
5
2.88
W
Cthulhu
M Bigjuice
Cthulhu
5
2
5
3.75
W
Xing Tian
Statin98
Xing Tian
3
1
10
8
W
Gilgamesh
Warbroker
Gilgamesh
19
0
9
23.5
W
Chang'e
Yawobi
Chang'e
13
0
9
17.5
L
The Morrigan
lasourit_A-R-I-L
The Morrigan
1
11
1
0.14
L
Fafnir
zPaynz
Fafnir
0
12
4
0.17
L
Izanami
zaks_A-R-I-L
Izanami
0
10
1
0.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,229
Damage
42,423
74,550
Taken
93,202
48,224
Mitigated
57,087
26,985
Healing
10,831
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
11,386
1,803
0
1,370
18,510
6,701
0
9,053
9,457
44,263
0
L
19,544
705
0
6,202
17,852
10,545
588
5,764
12,088
79,191
0
W
Artemis
Harumpf-97
Artemis
14,919
8,191
0
2,636
14,093
5,537
6,494
7,362
6,375
0
74,015
W
Cthulhu
M Bigjuice
Cthulhu
8,005
640
298
1,625
11,891
13,104
662
6,060
5,558
65,820
0
W
Xing Tian
Statin98
Xing Tian
8,002
1,375
0
1,908
12,353
12,006
1,622
7,163
4,978
22,864
0
W
Gilgamesh
Warbroker
Gilgamesh
22,300
6,967
0
5,414
20,049
9,750
551
10,123
9,680
0
108,408
W
Chang'e
Yawobi
Chang'e
19,003
1,434
4,815
10,289
16,164
7,827
1,279
7,506
8,446
94,199
0
L
The Morrigan
lasourit_A-R-I-L
The Morrigan
3,256
2,221
0
543
13,320
6,947
700
4,923
8,326
27,605
104
L
Fafnir
zPaynz
Fafnir
5,431
2,462
0
2,716
25,168
23,289
0
9,563
15,605
27,261
0
L
Izanami
zaks_A-R-I-L
Izanami
2,806
1,913
0
0
18,352
9,605
142
5,666
12,686
0
37,459

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,115
Gold Earned
44,389
613
Minions Killed
356
0
Camps Cleared
0
2,190,796
Distance Traveled
1,667,235
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
7,893
359
59
3
0
299,680
0
L
Tiamat
11,062
503
128
6
0
371,075
2
W
Artemis
11,406
518
111
5
0
382,434
2
W
Cthulhu
12,185
554
137
6
0
396,601
4
W
Xing Tian
11,333
515
27
1
0
453,163
1
W
Gilgamesh
14,107
641
179
8
0
490,792
0
W
Chang'e
13,084
595
159
7
0
467,806
3
L
The Morrigan
8,583
390
51
2
0
314,170
0
L
Fafnir
8,953
407
36
2
0
360,634
1
L
Izanami
7,898
359
82
4
0
321,676
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role