Player Matchup

Morgan Le Fay
Morgan Le Fay
Chrisboiii
Morgan Le Fay
Level 62
God Stats
12W - 8L
1,616 SR
Queue Stats
391W - 415L
1,380 Elo+
Party 2
Izanami
Izanami
KarasunoAs
Izanami
Level 17
God Stats
1W - 7L
1,201 SR
Queue Stats
12W - 22L
1,252 Elo+
Party 1
Ymir
Ymir
MGMPower
Ymir
Level 12
God Stats
28W - 35L
1,372 SR
Queue Stats
101W - 135L
1,278 Elo+
Party 2
Raijin
Raijin
MakPut
Raijin
Level 25
God Stats
14W - 6L
1,502 SR
Queue Stats
112W - 122L
1,298 Elo+
Party 1
Pele
Pele
QuentaPhoenix
Pele
Level 12
God Stats
9W - 5L
1,611 SR
Queue Stats
95W - 117L
1,227 Elo+
Party 2
Team Averages
Level 26
1,460 SR
1,287 Elo+

VS

Team Averages
Level 20
1,507 SR
1,304 Elo+
Ra
Ra
DS-SaVeDarK
Ra
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,111 Elo+
Party 3
Heimdallr
Heimdallr
Ibr6116
Heimdallr
Level 28
God Stats
60W - 64L
1,457 SR
Queue Stats
66W - 72L
1,350 Elo+
Solo
Set
Set
Q0rr
Set
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 24L
1,463 Elo+
Solo
Ymir
Ymir
Sleepnot007
Ymir
Level 6
God Stats
3W - 1L
1,292 SR
Queue Stats
11W - 10L
1,282 Elo+
Solo
Anhur
Anhur
libertob
Anhur
Level 15
God Stats
2W - 2L
1,784 SR
Queue Stats
17W - 24L
1,314 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Chrisboiii
Morgan Le Fay
14
2 / 7 / 4
8,636
432
14,318
16,563
6,188
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Izanami
KarasunoAs
Izanami
9
1 / 6 / 1
6,871
344
1,686
7,834
1,454
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ymir
11
0 / 3 / 3
8,388
419
6,714
17,752
13,621
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Raijin
MakPut
Raijin
14
3 / 5 / 1
9,059
453
11,289
13,868
6,169
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
4 / 7 / 1
9,332
467
8,565
15,713
5,585
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 5 / 10
9,400
470
12,297
13,636
5,866
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Heimdallr
Ibr6116
Heimdallr
17
8 / 0 / 8
11,424
571
9,784
10,776
4,277
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Set
Q0rr
Set
17
4 / 2 / 8
10,782
539
6,650
14,084
8,974
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

15
2 / 1 / 14
10,417
521
5,812
12,416
10,145
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Anhur
libertob
Anhur
18
13 / 2 / 7
11,536
577
16,051
15,910
6,016
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
75
10
Kills
28
28
Deaths
10
10
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
Chrisboiii
Morgan Le Fay
2
7
4
0.57
W
1
5
10
1.2
W
Heimdallr
Ibr6116
Heimdallr
8
0
8
12
L
Izanami
KarasunoAs
Izanami
1
6
1
0.25
L
Ymir
0
3
3
0.5
L
Raijin
MakPut
Raijin
3
5
1
0.7
W
Set
Q0rr
Set
4
2
8
4
L
4
7
1
0.64
W
2
1
14
9
W
Anhur
libertob
Anhur
13
2
7
8.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,572
Damage
50,594
71,730
Taken
66,822
33,017
Mitigated
35,278
8,136
Healing
26,686
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
Chrisboiii
Morgan Le Fay
14,318
2,058
0
3,428
16,563
6,188
0
4,885
11,678
66,366
0
W
12,297
2,336
861
5,631
13,636
5,866
1,119
8,175
5,461
54,728
0
W
Heimdallr
Ibr6116
Heimdallr
9,784
5,067
0
5,254
10,776
4,277
2,986
5,882
4,894
0
59,881
L
Izanami
KarasunoAs
Izanami
1,686
1,016
0
190
7,834
1,454
0
768
7,066
0
18,133
L
Ymir
6,714
889
0
500
17,752
13,621
0
6,876
10,876
21,411
0
L
Raijin
MakPut
Raijin
11,289
1,217
0
2,590
13,868
6,169
16
2,712
11,156
59,411
0
W
Set
Q0rr
Set
6,650
3,668
0
5,916
14,084
8,974
2,798
3,493
10,591
0
61,438
L
8,565
2,116
0
1,428
15,713
5,585
0
2,868
12,845
0
63,680
W
5,812
617
0
976
12,416
10,145
936
7,385
5,031
30,482
0
W
Anhur
libertob
Anhur
16,051
9,805
0
8,048
15,910
6,016
3,029
7,386
8,524
0
68,872

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,286
Gold Earned
53,559
371
Minions Killed
484
0
Camps Cleared
0
1,540,913
Distance Traveled
1,752,304
5
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
8,636
432
107
5
0
296,976
1
W
Ra
9,400
470
83
4
0
331,543
0
W
Heimdallr
11,424
571
118
6
0
344,314
5
L
Izanami
6,871
344
24
1
0
138,994
0
L
Ymir
8,388
419
30
2
0
388,603
0
L
Raijin
9,059
453
111
6
0
381,043
1
W
Set
10,782
539
118
6
0
343,061
6
L
Pele
9,332
467
99
5
0
335,297
3
W
Ymir
10,417
521
54
3
0
388,587
1
W
Anhur
11,536
577
111
6
0
344,799
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role