Player Matchup

Apollo
Apollo
 
Apollo
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
AdrianFlame
Mercury
Level 56
God Stats
90W - 78L
1,614 SR
Queue Stats
402W - 384L
1,562 Elo+
Solo
Skadi
Skadi
CombatBrah
Skadi
Level 143
God Stats
81W - 56L
1,702 SR
Queue Stats
282W - 256L
1,645 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Sauce_Kiid23
Morgan Le Fay
Level 119
God Stats
61W - 42L
1,621 SR
Queue Stats
404W - 386L
1,559 Elo+
Solo
Terra
Terra
itriana22
Terra
Level 145
God Stats
5W - 4L
1,698 SR
Queue Stats
262W - 253L
1,566 Elo+
Solo
Team Averages
Level 109
1,627 SR
1,566 Elo+

VS

Team Averages
Level 117
1,634 SR
1,564 Elo+
Neith
Neith
M0MRespecter
Neith
Level 142
God Stats
2W - 0L
1,833 SR
Queue Stats
112W - 105L
1,509 Elo+
Solo
Nike
Nike
Mzepeda0516
Nike
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
158W - 136L
1,548 Elo+
Party 1
Mercury
Mercury
Wendys4x4
Mercury
Level 81
God Stats
5W - 1L
1,719 SR
Queue Stats
68W - 56L
1,585 Elo+
Party 1
Sol
Sol
ddogges
Sol
Level 128
God Stats
7W - 6L
1,500 SR
Queue Stats
153W - 130L
1,653 Elo+
Solo
Kumbhakarna
Kumbhakarna
some-fine22
Kumbhakarna
Level 126
God Stats
3W - 6L
1,616 SR
Queue Stats
149W - 135L
1,528 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
15
3 / 2 / 2
9,439
555
10,831
13,615
4,832
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
AdrianFlame
Mercury
15
2 / 7 / 4
9,125
537
5,756
15,250
5,679
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Skadi
10
2 / 5 / 3
7,091
417
8,895
9,839
3,080
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Morgan Le Fay
Sauce_Kiid23
Morgan Le Fay
14
4 / 5 / 3
8,675
510
14,485
14,063
5,250
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Terra
itriana22
Terra
11
1 / 6 / 3
7,063
415
4,410
14,466
12,623
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 3 / 9
8,715
513
6,215
10,275
4,148
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
3 / 2 / 7
9,167
539
11,992
13,448
7,854
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mercury
Wendys4x4
Mercury
16
5 / 2 / 7
9,529
561
7,951
10,972
5,035
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sol
14
5 / 4 / 9
8,846
520
10,482
12,353
3,553
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Kumbhakarna
some-fine22
Kumbhakarna
14
7 / 1 / 9
9,078
534
9,377
15,349
10,947
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
65
12
Kills
24
25
Deaths
12
15
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
3
2
2
2
L
Mercury
AdrianFlame
Mercury
2
7
4
0.57
L
Skadi
2
5
3
0.7
W
4
3
9
2.83
W
3
2
7
3.25
L
Morgan Le Fay
Sauce_Kiid23
Morgan Le Fay
4
5
3
1.1
W
Mercury
Wendys4x4
Mercury
5
2
7
4.25
W
Sol
5
4
9
2.38
L
Terra
itriana22
Terra
1
6
3
0.42
W
Kumbhakarna
some-fine22
Kumbhakarna
7
1
9
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,377
Damage
46,017
67,233
Taken
62,397
31,464
Mitigated
31,537
23,069
Healing
14,656
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
10,831
4,931
0
7,278
13,615
4,832
52
1,808
11,477
0
67,891
L
Mercury
AdrianFlame
Mercury
5,756
1,922
922
2,897
15,250
5,679
0
1,715
13,415
0
65,387
L
Skadi
8,895
4,958
0
2,352
9,839
3,080
1,286
5,340
4,409
0
41,596
W
6,215
861
0
2,494
10,275
4,148
1,628
3,692
6,583
0
41,744
W
11,992
1,981
0
4,785
13,448
7,854
996
3,735
9,713
0
53,920
L
Morgan Le Fay
Sauce_Kiid23
Morgan Le Fay
14,485
490
0
4,386
14,063
5,250
90
3,129
10,756
47,099
0
W
Mercury
Wendys4x4
Mercury
7,951
4,968
0
0
10,972
5,035
363
3,736
7,236
0
60,377
W
Sol
10,482
4,505
0
6,511
12,353
3,553
1,522
2,784
9,569
55,892
0
L
Terra
itriana22
Terra
4,410
399
1,004
4,230
14,466
12,623
0
7,867
6,599
18,148
0
W
Kumbhakarna
some-fine22
Kumbhakarna
9,377
1,448
0
866
15,349
10,947
166
4,948
10,401
24,229
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,393
Gold Earned
45,335
414
Minions Killed
412
0
Camps Cleared
0
1,503,201
Distance Traveled
1,641,989
16
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
9,439
555
137
8
0
301,689
4
L
Mercury
9,125
537
113
7
0
356,097
2
L
Skadi
7,091
417
62
4
0
266,562
4
W
Neith
8,715
513
93
5
0
306,680
2
W
Nike
9,167
539
100
6
0
319,246
0
L
Morgan Le Fay
8,675
510
79
5
0
308,932
2
W
Mercury
9,529
561
93
5
0
404,828
2
W
Sol
8,846
520
106
6
0
284,293
5
L
Terra
7,063
415
23
1
0
269,921
4
W
Kumbhakarna
9,078
534
20
1
0
326,942
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role