Player Matchup

Neith
Neith
DerDemotivator
Neith
Level 26
God Stats
2W - 2L
1,470 SR
Queue Stats
10W - 10L
1,368 Elo+
Party 2
Ymir
Ymir
Karrackta
Ymir
Level 18
God Stats
7W - 7L
1,067 SR
Queue Stats
24W - 29L
1,329 Elo+
Party 2
Merlin
Merlin
SmurfToWin
Merlin
Level 8
God Stats
1W - 5L
1,196 SR
Queue Stats
18W - 20L
1,333 Elo+
Party 2
Team Averages
Level 17
1,245 SR
1,343 Elo+

VS

Team Averages
Level 24
1,308 SR
1,316 Elo+
Gilgamesh
Gilgamesh
J2Blitz
Gilgamesh
Level 22
God Stats
1W - 3L
1,311 SR
Queue Stats
37W - 43L
1,377 Elo+
Party 1
Tiamat
Tiamat
Mercy425
Tiamat
Level 27
God Stats
0W - 2L
1,186 SR
Queue Stats
25W - 42L
1,264 Elo+
Party 1
Scylla
Scylla
Priestess Alice
Scylla
Level 24
God Stats
5W - 7L
1,427 SR
Queue Stats
16W - 24L
1,308 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 2 / 3
9,641
742
8,740
7,986
2,782
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ymir
13
4 / 3 / 8
9,236
710
7,426
13,316
9,725
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Merlin
SmurfToWin
Merlin
14
3 / 1 / 6
9,173
706
9,479
7,724
2,514
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
J2Blitz
Gilgamesh
12
3 / 5 / 2
8,428
648
8,991
12,425
8,832
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tiamat
Mercy425
Tiamat
10
1 / 5 / 3
7,464
574
7,325
10,834
6,103
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

12
2 / 3 / 4
8,517
655
6,408
7,001
2,388
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
15
13
Kills
6
6
Deaths
13
17
Assists
9
Player
Kills
Deaths
Assists
KDA
W
6
2
3
3.75
L
Gilgamesh
J2Blitz
Gilgamesh
3
5
2
0.8
W
Ymir
4
3
8
2.67
L
Tiamat
Mercy425
Tiamat
1
5
3
0.5
L
2
3
4
1.33
W
Merlin
SmurfToWin
Merlin
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,645
Damage
22,724
29,026
Taken
30,260
15,021
Mitigated
17,323
6,892
Healing
2,716
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,740
3,512
0
1,474
7,986
2,782
1,081
2,884
4,675
0
36,839
L
Gilgamesh
J2Blitz
Gilgamesh
8,991
1,500
0
82
12,425
8,832
0
5,844
6,581
0
19,802
W
Ymir
7,426
1,146
783
4,075
13,316
9,725
30
5,583
7,066
17,522
0
L
Tiamat
Mercy425
Tiamat
7,325
474
0
2,264
10,834
6,103
0
6,661
4,173
15,537
0
L
6,408
608
0
370
7,001
2,388
0
4,400
2,601
22,803
0
W
Merlin
SmurfToWin
Merlin
9,479
654
0
560
7,724
2,514
151
3,810
3,552
41,640
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,050
Gold Earned
24,409
156
Minions Killed
91
0
Camps Cleared
0
678,904
Distance Traveled
607,773
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,641
742
64
5
0
219,508
3
L
Gilgamesh
8,428
648
31
2
0
225,441
2
W
Ymir
9,236
710
16
1
0
218,903
0
L
Tiamat
7,464
574
15
1
0
179,586
0
L
Scylla
8,517
655
45
3
0
202,746
3
W
Merlin
9,173
706
76
6
0
240,493
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role