Player Matchup

Nike
Nike
MitsuriRengoku
Nike
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
212W - 200L
1,473 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Sweetieface314
Morgan Le Fay
Level 102
God Stats
34W - 28L
1,594 SR
Queue Stats
262W - 274L
1,499 Elo+
Solo
Freya
Freya
The GODSTAR
Freya
Level 160
God Stats
2W - 7L
1,261 SR
Queue Stats
432W - 411L
1,492 Elo+
Solo
Horus
Horus
madera-uzumaki
Horus
Level 78
God Stats
16W - 11L
1,581 SR
Queue Stats
580W - 560L
1,494 Elo+
Solo
Loki
Loki
zL Yoshikage
Loki
Level 59
God Stats
38W - 31L
1,591 SR
Queue Stats
125W - 130L
1,425 Elo+
Solo
Team Averages
Level 96
1,505 SR
1,477 Elo+

VS

Team Averages
Level 99
1,476 SR
1,463 Elo+
Gilgamesh
Gilgamesh
Kroniix-7-
Gilgamesh
Level 88
God Stats
8W - 9L
1,628 SR
Queue Stats
262W - 228L
1,480 Elo+
Party 1
Vamana
Vamana
NaceXII
Vamana
Level 84
God Stats
1W - 1L
1,195 SR
Queue Stats
107W - 93L
1,476 Elo+
Solo
Fenrir
Fenrir
Rayz-6-
Fenrir
Level 108
God Stats
9W - 11L
1,470 SR
Queue Stats
152W - 146L
1,446 Elo+
Party 1
Skadi
Skadi
minos091
Skadi
Level 123
God Stats
15W - 13L
1,570 SR
Queue Stats
384W - 373L
1,463 Elo+
Solo
Merlin
Merlin
sigma_oblivion
Merlin
Level 92
God Stats
17W - 10L
1,517 SR
Queue Stats
462W - 448L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 2 / 0
4,029
576
2,708
5,914
1,124
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morgan Le Fay
Sweetieface314
Morgan Le Fay
7
0 / 3 / 1
3,924
561
1,294
5,143
1,515
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

5
0 / 0 / 0
3,387
484
1,918
2,953
858
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

7
0 / 3 / 0
3,955
565
1,209
4,935
1,692
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

4
1 / 2 / 0
3,540
506
1,000
3,409
817
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Kroniix-7-
Gilgamesh
9
4 / 0 / 0
5,265
752
4,099
3,675
1,529
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Vamana
NaceXII
Vamana
7
1 / 0 / 2
4,344
621
1,902
3,662
940
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fenrir
Rayz-6-
Fenrir
8
0 / 1 / 4
4,478
640
1,705
4,965
1,522
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Skadi
minos091
Skadi
6
1 / 1 / 1
4,068
581
3,629
3,467
676
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

9
4 / 0 / 0
4,902
700
3,831
1,181
322
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
17
2
Kills
10
10
Deaths
2
1
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Kroniix-7-
Gilgamesh
4
0
0
4
L
1
2
0
0.5
W
Vamana
NaceXII
Vamana
1
0
2
2
W
Fenrir
Rayz-6-
Fenrir
0
1
4
2
L
Morgan Le Fay
Sweetieface314
Morgan Le Fay
0
3
1
0.17
L
0
0
0
0
L
0
3
0
0
W
Skadi
minos091
Skadi
1
1
1
1.5
W
4
0
0
4
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,129
Damage
15,166
22,354
Taken
16,950
6,006
Mitigated
4,989
7,571
Healing
6,812
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Kroniix-7-
Gilgamesh
4,099
1,232
0
1,129
3,675
1,529
0
0
3,675
0
21,447
L
2,708
322
0
1,485
5,914
1,124
0
0
5,914
0
12,769
W
Vamana
NaceXII
Vamana
1,902
715
0
1,584
3,662
940
0
1,235
2,427
0
14,689
W
Fenrir
Rayz-6-
Fenrir
1,705
685
0
2,482
4,965
1,522
0
893
4,072
0
20,412
L
Morgan Le Fay
Sweetieface314
Morgan Le Fay
1,294
90
99
1,504
5,143
1,515
0
2,988
2,155
18,189
0
L
1,918
739
0
1,109
2,953
858
0
0
2,953
8,935
1,192
L
1,209
699
0
1,894
4,935
1,692
0
0
4,935
0
13,599
W
Skadi
minos091
Skadi
3,629
1,979
0
1,117
3,467
676
0
462
3,005
0
16,166
W
3,831
247
0
500
1,181
322
0
401
780
20,890
0
L
1,000
104
0
1,480
3,409
817
0
843
2,566
0
9,561

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,835
Gold Earned
23,057
139
Minions Killed
208
0
Camps Cleared
0
577,239
Distance Traveled
625,770
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
5,265
752
48
7
0
125,741
2
L
Nike
4,029
576
20
3
0
136,704
1
W
Vamana
4,344
621
27
4
0
123,920
1
W
Fenrir
4,478
640
58
8
0
150,596
2
L
Morgan Le Fay
3,924
561
34
5
0
110,005
1
L
Freya
3,387
484
22
3
0
120,899
1
L
Horus
3,955
565
35
5
0
116,559
0
W
Skadi
4,068
581
31
4
0
106,618
2
W
Merlin
4,902
700
44
6
0
118,895
1
L
Loki
3,540
506
28
4
0
93,072
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role