Player Matchup

Neith
Neith
 
Neith
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Yemoja
Yemoja
Fofé
Yemoja
Level 24
God Stats
8W - 10L
1,530 SR
Queue Stats
25W - 33L
1,390 Elo+
Party 3
Pele
Pele
Kaalride
Pele
Level 23
God Stats
11W - 17L
1,391 SR
Queue Stats
22W - 40L
1,322 Elo+
Party 3
Janus
Janus
Sployd
Janus
Level 41
God Stats
3W - 6L
1,434 SR
Queue Stats
61W - 79L
1,408 Elo+
Party 3
Ullr
Ullr
iceblood77
Ullr
Level 56
God Stats
3W - 7L
1,500 SR
Queue Stats
78W - 114L
1,322 Elo+
Party 3
Team Averages
Level 42
1,471 SR
1,388 Elo+

VS

Team Averages
Level 63
1,436 SR
1,371 Elo+
Gilgamesh
Gilgamesh
Flipppad
Gilgamesh
Level 62
God Stats
20W - 20L
1,366 SR
Queue Stats
299W - 385L
1,278 Elo+
Party 2
Sobek
Sobek
Krise_e
Sobek
Level 38
God Stats
5W - 9L
1,197 SR
Queue Stats
58W - 130L
1,123 Elo+
Party 2
Cupid
Cupid
Opbigfuge
Cupid
Level 27
God Stats
11W - 12L
1,532 SR
Queue Stats
150W - 137L
1,583 Elo+
Party 1
Erlang Shen
Erlang Shen
bonyklas
Erlang Shen
Level 66
God Stats
62W - 59L
1,426 SR
Queue Stats
255W - 342L
1,361 Elo+
Party 2
Merlin
Merlin
tornadoteddy95
Merlin
Level 124
God Stats
11W - 8L
1,657 SR
Queue Stats
217W - 192L
1,509 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
11
0 / 3 / 0
6,664
444
5,302
6,484
1,837
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
Fofé
Yemoja
11
1 / 1 / 1
6,977
465
2,431
7,294
3,197
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pele
11
1 / 2 / 1
6,637
442
2,493
8,593
2,262
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Janus
Sployd
Janus
11
1 / 4 / 1
6,985
466
5,109
6,972
1,786
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
0 / 2 / 0
6,881
459
2,717
8,492
2,986
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Flipppad
Gilgamesh
16
2 / 0 / 0
8,815
588
5,132
8,609
4,676
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sobek
Krise_e
Sobek
12
0 / 1 / 4
7,386
492
2,174
11,270
7,464
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cupid
Opbigfuge
Cupid
15
4 / 0 / 1
8,535
569
7,367
7,286
2,589
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Erlang Shen
bonyklas
Erlang Shen
12
2 / 2 / 4
7,653
510
4,167
8,088
4,168
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
4 / 0 / 3
9,023
602
5,707
6,119
2,022
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
24
3
Kills
12
12
Deaths
3
3
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
3
0
0
W
Gilgamesh
Flipppad
Gilgamesh
2
0
0
2
L
Yemoja
Fofé
Yemoja
1
1
1
1.5
L
Pele
1
2
1
0.75
W
Sobek
Krise_e
Sobek
0
1
4
2
W
Cupid
Opbigfuge
Cupid
4
0
1
4.5
L
Janus
Sployd
Janus
1
4
1
0.38
W
Erlang Shen
bonyklas
Erlang Shen
2
2
4
2
L
0
2
0
0
W
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,052
Damage
24,547
37,835
Taken
41,372
12,068
Mitigated
20,919
12,511
Healing
16,193
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
5,302
2,413
0
883
6,484
1,837
0
382
6,102
0
49,601
W
Gilgamesh
Flipppad
Gilgamesh
5,132
853
0
2,801
8,609
4,676
584
0
8,609
0
56,171
L
Yemoja
Fofé
Yemoja
2,431
896
1,504
1,741
7,294
3,197
0
1,694
5,600
10,098
0
L
Pele
2,493
69
209
4,043
8,593
2,262
0
1,340
7,115
0
37,129
W
Sobek
Krise_e
Sobek
2,174
123
273
3,903
11,270
7,464
16
2,078
9,150
11,495
0
W
Cupid
Opbigfuge
Cupid
7,367
4,099
79
4,079
7,286
2,589
1,534
1,161
6,085
0
63,467
L
Janus
Sployd
Janus
5,109
278
0
1,507
6,972
1,786
0
4,035
2,645
37,995
0
W
Erlang Shen
bonyklas
Erlang Shen
4,167
1,994
0
2,400
8,088
4,168
0
1,969
5,927
0
46,570
L
2,717
1,091
0
2,624
8,492
2,986
114
0
8,492
0
36,979
W
5,707
153
0
2,658
6,119
2,022
126
1,816
4,061
52,212
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,144
Gold Earned
41,412
359
Minions Killed
462
0
Camps Cleared
0
1,327,114
Distance Traveled
1,431,311
5
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,664
444
94
6
0
225,718
1
W
Gilgamesh
8,815
588
108
7
0
304,095
3
L
Yemoja
6,977
465
22
1
0
261,985
0
L
Pele
6,637
442
78
5
0
329,165
0
W
Sobek
7,386
492
23
2
0
294,164
3
W
Cupid
8,535
569
136
9
0
260,172
2
L
Janus
6,985
466
77
5
0
284,438
0
W
Erlang Shen
7,653
510
84
6
0
288,343
5
L
Ullr
6,881
459
88
6
0
225,808
4
W
Merlin
9,023
602
111
7
0
284,537
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role