Player Matchup

Gilgamesh
Gilgamesh
XxJEWCIPHERxX
Gilgamesh
Level 123
God Stats
9W - 20L
1,344 SR
Queue Stats
277W - 428L
1,209 Elo+
Party 1
Scylla
Scylla
llamarebel
Scylla
Level 29
God Stats
15W - 26L
1,028 SR
Queue Stats
205W - 391L
1,184 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
smoke731mcb
Morgan Le Fay
Level 67
God Stats
39W - 58L
1,338 SR
Queue Stats
408W - 639L
1,220 Elo+
Party 1
Team Averages
Level 73
1,237 SR
1,204 Elo+

VS

Team Averages
Level 14
1,481 SR
1,294 Elo+
Thoth
Thoth
AnimeGod778
Thoth
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 16L
1,330 Elo+
Solo
Jormungandr
Jormungandr
CheMarxLenin2
Jormungandr
Level 28
God Stats
79W - 94L
1,417 SR
Queue Stats
144W - 208L
1,257 Elo+
Solo
Tiamat
Tiamat
ENEXPIR
Tiamat
Level 7
God Stats
5W - 6L
1,525 SR
Queue Stats
5W - 8L
1,294 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
XxJEWCIPHERxX
Gilgamesh
18
15 / 4 / 12
14,345
755
22,574
19,680
19,972
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
llamarebel
Scylla
17
6 / 2 / 17
13,063
688
10,821
13,205
5,098
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Morgan Le Fay
smoke731mcb
Morgan Le Fay
18
11 / 4 / 12
13,478
709
23,167
16,081
6,609
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 16 / 6
10,972
577
5,276
16,314
4,757
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Jormungandr
CheMarxLenin2
Jormungandr
17
5 / 6 / 5
13,208
695
19,124
30,394
22,508
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tiamat
ENEXPIR
Tiamat
14
4 / 10 / 3
11,170
588
12,327
18,723
10,917
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
24
32
Kills
10
10
Deaths
32
41
Assists
14
Player
Kills
Deaths
Assists
KDA
L
1
16
6
0.25
L
Jormungandr
CheMarxLenin2
Jormungandr
5
6
5
1.25
L
Tiamat
ENEXPIR
Tiamat
4
10
3
0.55
W
Gilgamesh
XxJEWCIPHERxX
Gilgamesh
15
4
12
5.25
W
Scylla
llamarebel
Scylla
6
2
17
7.25
W
Morgan Le Fay
smoke731mcb
Morgan Le Fay
11
4
12
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,562
Damage
36,727
48,966
Taken
65,431
31,679
Mitigated
38,182
12,505
Healing
10,020
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,276
822
0
0
16,314
4,757
38
8,088
8,016
18,265
0
L
Jormungandr
CheMarxLenin2
Jormungandr
19,124
3,854
0
6,002
30,394
22,508
0
16,526
13,437
61,012
0
L
Tiamat
ENEXPIR
Tiamat
12,327
830
417
3,601
18,723
10,917
0
8,587
9,990
32,131
0
W
Gilgamesh
XxJEWCIPHERxX
Gilgamesh
22,574
7,066
2,034
2,590
19,680
19,972
1,045
11,967
7,713
0
48,235
W
Scylla
llamarebel
Scylla
10,821
678
538
2,149
13,205
5,098
257
10,723
2,482
30,627
0
W
Morgan Le Fay
smoke731mcb
Morgan Le Fay
23,167
1,314
1,341
3,853
16,081
6,609
388
14,037
2,044
63,796
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,886
Gold Earned
35,350
222
Minions Killed
163
0
Camps Cleared
0
1,003,377
Distance Traveled
808,331
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
10,972
577
38
2
0
207,411
3
L
Jormungandr
13,208
695
78
4
0
313,442
0
L
Tiamat
11,170
588
47
2
0
287,478
0
W
Gilgamesh
14,345
755
51
3
0
343,138
3
W
Scylla
13,063
688
63
3
0
347,848
0
W
Morgan Le Fay
13,478
709
108
6
0
312,391
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role