Player Matchup

Ganesha
Ganesha
Bronze III
FlappyHappy
Ganesha
Bronze III
Level 117
God Stats
1W - 0L
1,325 SR
Queue Stats
40W - 34L
1,500 MMR
Solo
Fenrir
Fenrir
Platinum V
ImNotReptile
Fenrir
Platinum V
Level 61
God Stats
4W - 3L
1,571 SR
Queue Stats
103W - 85L
1,566 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Gold IV
MKYam
Ah Muzen Cab
Gold IV
Level 155
God Stats
305W - 257L
1,632 SR
Queue Stats
405W - 399L
1,414 MMR
Solo
Persephone
Persephone
Gold III
Reymon1327
Persephone
Gold III
Level 115
God Stats
9W - 10L
1,589 SR
Queue Stats
137W - 141L
1,560 MMR
Solo
Izanami
Izanami
Gold III
Zerxsees
Izanami
Gold III
Level 106
God Stats
7W - 9L
1,660 SR
Queue Stats
115W - 109L
1,506 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 111
1,555 SR
1,509 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 130
1,577 SR
1,520 MMR
Fafnir
Fafnir
Gold IV
 
Fafnir
Gold IV
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sun Wukong
Sun Wukong
Bronze III
Almace
Sun Wukong
Bronze III
Level 117
God Stats
1W - 4L
1,433 SR
Queue Stats
5W - 12L
1,647 MMR
Party 1
Da Ji
Da Ji
Gold III
GrumpelTiltSkin
Da Ji
Gold III
Level 153
God Stats
3W - 5L
1,701 SR
Queue Stats
260W - 251L
1,480 MMR
Solo
Merlin
Merlin
Gold V
PromptoXI
Merlin
Gold V
Level 96
God Stats
13W - 11L
1,492 SR
Queue Stats
299W - 319L
1,392 MMR
Solo
Skadi
Skadi
Bronze III
WhosDisDuck
Skadi
Bronze III
Level 141
God Stats
0W - 1L
1,758 SR
Queue Stats
5W - 12L
1,581 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
FlappyHappy
Ganesha
16
0 / 1 / 10
11,170
532
5,770
13,172
10,366
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Fenrir
18
6 / 0 / 7
12,626
601
9,739
17,334
14,200
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ah Muzen Cab
MKYam
Ah Muzen Cab
20
0 / 2 / 2
13,003
619
11,799
16,334
6,968
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Persephone
Reymon1327
Persephone
19
8 / 2 / 4
13,685
652
18,794
10,256
3,972
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
Zerxsees
Izanami
20
6 / 3 / 3
13,845
659
11,662
14,959
5,714
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
SetScyllaGilgameshTiamatAthena

VS

Bans
FreyaSobekRaijinYmirJanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
14
0 / 4 / 6
10,468
498
7,081
18,390
17,350
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sun Wukong
Almace
Sun Wukong
18
3 / 3 / 0
11,029
525
12,144
22,933
17,245
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
1 / 4 / 1
9,020
430
4,472
13,051
5,205
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Merlin
PromptoXI
Merlin
18
1 / 5 / 0
10,732
511
10,061
12,256
4,754
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

17
3 / 4 / 1
10,596
505
11,437
10,741
3,115
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
16
20
Kills
8
8
Deaths
20
26
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Fafnir
 
Fafnir
0
4
6
0.75
L
Sun Wukong
Almace
Sun Wukong
3
3
0
1
W
Ganesha
FlappyHappy
Ganesha
0
1
10
5
L
1
4
1
0.38
W
Fenrir
6
0
7
9.5
W
Ah Muzen Cab
MKYam
Ah Muzen Cab
0
2
2
0.5
L
Merlin
PromptoXI
Merlin
1
5
0
0.2
W
Persephone
Reymon1327
Persephone
8
2
4
5
L
3
4
1
0.88
W
Izanami
Zerxsees
Izanami
6
3
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,764
Damage
45,195
72,055
Taken
77,371
41,220
Mitigated
47,669
36,446
Healing
15,383
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
 
Fafnir
7,081
1,917
0
2,566
18,390
17,350
0
10,200
8,190
30,504
0
L
Sun Wukong
Almace
Sun Wukong
12,144
1,443
0
8,800
22,933
17,245
62
4,478
18,455
0
76,389
W
Ganesha
FlappyHappy
Ganesha
5,770
322
0
7,345
13,172
10,366
274
5,744
7,428
27,117
0
L
4,472
906
0
462
13,051
5,205
0
2,506
10,545
0
70,419
W
Fenrir
9,739
2,079
0
9,466
17,334
14,200
1,211
4,523
12,811
0
83,314
W
Ah Muzen Cab
MKYam
Ah Muzen Cab
11,799
4,104
0
9,703
16,334
6,968
10,905
2,041
14,293
0
120,985
L
Merlin
PromptoXI
Merlin
10,061
220
0
2,415
12,256
4,754
0
5,863
6,393
96,211
0
W
Persephone
Reymon1327
Persephone
18,794
1,658
0
3,000
10,256
3,972
1,131
6,899
3,355
95,128
0
L
11,437
5,238
0
1,140
10,741
3,115
1,216
1,689
9,052
0
86,840
W
Izanami
Zerxsees
Izanami
11,662
9,233
0
6,932
14,959
5,714
5,441
2,394
12,565
0
112,479

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,329
Gold Earned
51,845
764
Minions Killed
693
0
Camps Cleared
0
2,086,219
Distance Traveled
1,891,575
28
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
10,468
498
54
3
0
365,543
4
L
Sun Wukong
11,029
525
181
9
0
413,696
4
W
Ganesha
11,170
532
9
0
0
451,455
8
L
Da Ji
9,020
430
117
6
0
390,713
6
W
Fenrir
12,626
601
151
7
0
475,920
6
W
Ah Muzen Cab
13,003
619
211
10
0
394,110
3
L
Merlin
10,732
511
183
9
0
380,594
7
W
Persephone
13,685
652
169
8
0
386,539
3
L
Skadi
10,596
505
158
8
0
341,029
3
W
Izanami
13,845
659
224
11
0
378,195
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role