Player Matchup

Khepri
Khepri
 
Khepri
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
Apo11o 7th
Zhong Kui
Level 112
God Stats
26W - 11L
1,689 SR
Queue Stats
58W - 53L
1,554 Elo+
Solo
Nu Wa
Nu Wa
Bannedmittens_
Nu Wa
Level 82
God Stats
11W - 11L
1,462 SR
Queue Stats
457W - 306L
1,578 Elo+
Party 1
Vamana
Vamana
BeyondAscended
Vamana
Level 82
God Stats
30W - 39L
1,505 SR
Queue Stats
374W - 334L
1,531 Elo+
Party 1
Tyr
Tyr
herringbone29
Tyr
Level 107
God Stats
6W - 5L
1,109 SR
Queue Stats
487W - 503L
1,482 Elo+
Solo
Team Averages
Level 97
1,453 SR
1,529 Elo+

VS

Team Averages
Level 76
1,505 SR
1,498 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
DylanYUH
Nemesis
Level 54
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 22L
1,478 Elo+
Solo
Set
Set
Miz_Weboz
Set
Level 56
God Stats
0W - 4L
1,720 SR
Queue Stats
182W - 200L
1,465 Elo+
Solo
Gilgamesh
Gilgamesh
SUGAR_RUSH_696
Gilgamesh
Level 72
God Stats
30W - 29L
1,303 SR
Queue Stats
262W - 251L
1,515 Elo+
Solo
Tiamat
Tiamat
eddymonster
Tiamat
Level 40
God Stats
0W - 3L
1,500 SR
Queue Stats
245W - 224L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
17
3 / 1 / 19
10,476
1,048
7,303
8,138
8,232
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Zhong Kui
Apo11o 7th
Zhong Kui
18
9 / 3 / 15
10,741
1,074
18,919
14,179
10,470
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

17
5 / 1 / 19
10,853
1,085
14,821
6,557
2,532
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
6 / 1 / 10
10,481
1,048
9,981
13,459
7,635
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
7 / 1 / 11
10,408
1,041
12,974
10,766
6,835
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Team 1 Tickets

308

VS

Team 2 Tickets

116

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
15
3 / 4 / 3
9,625
963
13,311
10,565
3,986
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
DylanYUH
Nemesis
14
0 / 12 / 4
8,615
862
9,593
24,569
8,477
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

16
1 / 8 / 5
9,783
978
6,261
14,834
5,386
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Gilgamesh
SUGAR_RUSH_696
Gilgamesh
14
3 / 3 / 1
9,361
936
6,746
8,417
3,959
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Tiamat
15
0 / 3 / 6
9,203
920
10,038
11,549
5,477
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
26
30
Kills
7
7
Deaths
30
74
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Khepri
 
Khepri
3
1
19
12.5
L
Baron Samedi
 
Baron Samedi
3
4
3
1.13
W
Zhong Kui
Apo11o 7th
Zhong Kui
9
3
15
5.5
W
5
1
19
14.5
W
6
1
10
11
L
Nemesis
DylanYUH
Nemesis
0
12
4
0.17
L
1
8
5
0.44
L
Gilgamesh
SUGAR_RUSH_696
Gilgamesh
3
3
1
1.17
L
Tiamat
0
3
6
1
W
7
1
11
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,998
Damage
45,949
53,099
Taken
69,934
35,704
Mitigated
27,285
17,318
Healing
8,383
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
 
Khepri
7,303
466
0
0
8,138
8,232
0
4,467
3,497
12,390
0
L
Baron Samedi
 
Baron Samedi
13,311
1,352
1,879
2,190
10,565
3,986
0
5,865
4,700
28,847
0
W
Zhong Kui
Apo11o 7th
Zhong Kui
18,919
2,163
0
7,164
14,179
10,470
0
5,967
7,896
37,586
0
W
14,821
3,682
0
638
6,557
2,532
0
3,118
3,411
34,412
0
W
9,981
4,627
626
4,267
13,459
7,635
0
4,657
8,374
0
23,625
L
Nemesis
DylanYUH
Nemesis
9,593
3,921
0
1,226
24,569
8,477
0
13,169
11,400
0
23,048
L
6,261
3,001
0
469
14,834
5,386
0
10,095
4,739
0
24,050
L
Gilgamesh
SUGAR_RUSH_696
Gilgamesh
6,746
984
0
371
8,417
3,959
0
5,962
2,455
0
16,480
L
Tiamat
10,038
668
30
2,218
11,549
5,477
0
5,952
5,597
33,919
0
W
12,974
1,892
0
4,623
10,766
6,835
0
4,255
6,274
0
25,461

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,959
Gold Earned
46,587
166
Minions Killed
160
7
Camps Cleared
7
988,494
Distance Traveled
878,427
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
10,476
1,048
10
1
0
205,992
0
L
Baron Samedi
9,625
963
29
3
0
166,569
0
W
Zhong Kui
10,741
1,074
50
5
1
164,606
0
W
Nu Wa
10,853
1,085
48
5
1
182,545
0
W
Vamana
10,481
1,048
28
3
3
226,261
0
L
Nemesis
8,615
862
21
2
2
189,034
0
L
Set
9,783
978
46
5
0
184,312
0
L
Gilgamesh
9,361
936
10
1
3
156,321
0
L
Tiamat
9,203
920
54
5
2
182,191
0
W
Tyr
10,408
1,041
30
3
2
209,090
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role