Player Matchup

Merlin
Merlin
Aidenthekiller27
Merlin
Level 29
God Stats
9W - 11L
1,392 SR
Queue Stats
48W - 66L
1,199 Elo+
Party 1
Cerberus
Cerberus
YouRSelFyoUFooL
Cerberus
Level 69
God Stats
6W - 6L
1,511 SR
Queue Stats
32W - 42L
1,245 Elo+
Party 1
Fenrir
Fenrir
guillermo3142
Fenrir
Level 9
God Stats
1W - 2L
1,790 SR
Queue Stats
1W - 5L
1,122 Elo+
Solo
Team Averages
Level 36
1,565 SR
1,189 Elo+

VS

Team Averages
Level 39
1,637 SR
1,387 Elo+
Morgan Le Fay
Morgan Le Fay
Carla_micasa
Morgan Le Fay
Level 69
God Stats
16W - 14L
1,690 SR
Queue Stats
46W - 33L
1,731 Elo+
Solo
Set
Set
TTV Hk4741
Set
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
279W - 322L
1,262 Elo+
Party 2
Sylvanus
Sylvanus
TheModernGamer
Sylvanus
Level 32
God Stats
4W - 5L
1,721 SR
Queue Stats
238W - 262L
1,167 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 0 / 7
7,850
785
6,871
6,115
2,456
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cerberus
12
5 / 1 / 7
8,442
844
8,777
9,423
9,370
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
3 / 5 / 7
7,273
727
4,057
6,943
2,682
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Carla_micasa
Morgan Le Fay
10
2 / 5 / 3
6,932
693
8,488
7,580
2,285
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

9
3 / 6 / 3
6,712
671
4,576
8,744
2,573
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sylvanus
10
1 / 2 / 3
6,426
643
2,189
8,996
5,437
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
15
13
Kills
6
6
Deaths
13
21
Assists
9
Player
Kills
Deaths
Assists
KDA
W
5
0
7
8.5
L
Morgan Le Fay
Carla_micasa
Morgan Le Fay
2
5
3
0.7
L
3
6
3
0.75
L
Sylvanus
1
2
3
1.25
W
Cerberus
5
1
7
8.5
W
3
5
7
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,705
Damage
15,253
22,481
Taken
25,320
14,508
Mitigated
10,295
6,295
Healing
4,899
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,871
963
219
3,288
6,115
2,456
0
4,264
1,851
28,422
0
L
Morgan Le Fay
Carla_micasa
Morgan Le Fay
8,488
1,044
0
713
7,580
2,285
0
4,025
3,555
28,259
0
L
4,576
2,623
0
222
8,744
2,573
0
5,222
3,522
0
14,795
L
Sylvanus
2,189
496
1,129
2,835
8,996
5,437
144
6,401
2,595
11,179
0
W
Cerberus
8,777
711
0
2,657
9,423
9,370
0
2,975
6,448
26,362
0
W
4,057
665
0
131
6,943
2,682
0
3,438
3,505
0
8,618

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,565
Gold Earned
20,070
130
Minions Killed
75
0
Camps Cleared
0
559,218
Distance Traveled
477,049
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
7,850
785
58
6
0
181,034
1
L
Morgan Le Fay
6,932
693
38
4
0
149,431
0
L
Set
6,712
671
19
2
0
182,619
1
L
Sylvanus
6,426
643
18
2
0
144,999
0
W
Cerberus
8,442
844
59
6
0
196,974
2
W
Fenrir
7,273
727
13
1
0
181,210
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role