Player Matchup

Neith
Neith
JC-_-PR
Neith
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 23L
1,327 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
JackieEichel48
Morgan Le Fay
Level 17
God Stats
1W - 2L
1,250 SR
Queue Stats
7W - 5L
1,056 Elo+
Solo
Izanami
Izanami
Serperian
Izanami
Level 17
God Stats
1W - 2L
1,490 SR
Queue Stats
193W - 223L
1,500 Elo+
Party 1
Nemesis
Nemesis
Ty4409
Nemesis
Level 12
God Stats
1W - 1L
1,632 SR
Queue Stats
6W - 9L
1,261 Elo+
Solo
Tiamat
Tiamat
don_pepe212
Tiamat
Level 15
God Stats
2W - 2L
1,601 SR
Queue Stats
20W - 25L
1,500 Elo+
Party 1
Team Averages
Level 16
1,495 SR
1,329 Elo+

VS

Team Averages
Level 20
1,527 SR
1,433 Elo+
Freya
Freya
Dinkytoy070
Freya
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 36L
1,390 Elo+
Party 2
Bastet
Bastet
ShxneZy
Bastet
Level 18
God Stats
6W - 7L
1,469 SR
Queue Stats
30W - 41L
1,340 Elo+
Party 2
Fenrir
Fenrir
YT_HaveMercy
Fenrir
Level 26
God Stats
18W - 18L
1,524 SR
Queue Stats
56W - 56L
1,456 Elo+
Party 2
Scylla
Scylla
hallodamian
Scylla
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,364 Elo+
Party 2
Bellona
Bellona
wheishen
Bellona
Level 12
God Stats
5W - 2L
1,643 SR
Queue Stats
13W - 10L
1,614 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
JC-_-PR
Neith
19
1 / 9 / 1
12,973
463
14,297
16,419
6,478
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Morgan Le Fay
JackieEichel48
Morgan Le Fay
20
11 / 4 / 2
16,305
582
26,351
17,705
8,758
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Izanami
Serperian
Izanami
18
2 / 12 / 1
12,214
436
10,231
21,945
7,217
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
Ty4409
Nemesis
9
0 / 10 / 3
8,959
320
2,268
12,869
5,571
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Tiamat
18
2 / 12 / 6
11,930
426
11,251
19,218
10,628
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
11 / 8 / 11
13,063
467
17,974
24,700
12,068
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bastet
ShxneZy
Bastet
19
8 / 5 / 10
12,955
463
11,825
16,218
7,105
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Fenrir
20
20 / 1 / 8
16,538
591
25,239
20,985
13,964
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Scylla
20
2 / 3 / 13
12,810
458
3,511
17,682
6,874
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bellona
wheishen
Bellona
20
6 / 0 / 6
12,362
442
7,675
14,541
11,258
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
95
16
Kills
47
47
Deaths
17
13
Assists
48
Player
Kills
Deaths
Assists
KDA
W
11
8
11
2.06
L
Neith
JC-_-PR
Neith
1
9
1
0.17
L
Morgan Le Fay
JackieEichel48
Morgan Le Fay
11
4
2
3
L
Izanami
Serperian
Izanami
2
12
1
0.21
W
Bastet
ShxneZy
Bastet
8
5
10
2.6
L
Nemesis
Ty4409
Nemesis
0
10
3
0.15
W
Fenrir
20
1
8
24
L
Tiamat
2
12
6
0.42
W
Scylla
2
3
13
2.83
W
Bellona
wheishen
Bellona
6
0
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,398
Damage
66,224
88,156
Taken
94,126
38,652
Mitigated
51,269
14,303
Healing
23,138
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,974
6,365
0
7,509
24,700
12,068
1,070
15,606
9,094
62,481
2,283
L
Neith
JC-_-PR
Neith
14,297
9,498
0
1,283
16,419
6,478
5,263
1,108
15,311
0
77,118
L
Morgan Le Fay
JackieEichel48
Morgan Le Fay
26,351
2,406
208
6,410
17,705
8,758
172
2,555
15,150
140,268
0
L
Izanami
Serperian
Izanami
10,231
7,012
0
3,410
21,945
7,217
4,127
7,324
14,621
0
90,363
W
Bastet
ShxneZy
Bastet
11,825
3,425
0
0
16,218
7,105
2,169
5,778
10,440
0
55,283
L
Nemesis
Ty4409
Nemesis
2,268
341
0
1,090
12,869
5,571
205
2,601
10,268
0
12,803
W
Fenrir
25,239
8,754
812
6,038
20,985
13,964
462
8,566
12,419
0
133,375
L
Tiamat
11,251
2,066
0
1,902
19,218
10,628
1,551
7,105
12,113
42,981
0
W
Scylla
3,511
496
502
3,993
17,682
6,874
1,788
6,417
11,265
67,125
0
W
Bellona
wheishen
Bellona
7,675
1,675
0
4,284
14,541
11,258
785
1,235
13,306
0
45,372

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,381
Gold Earned
67,728
620
Minions Killed
580
0
Camps Cleared
0
2,045,897
Distance Traveled
2,598,296
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
13,063
467
95
3
0
442,162
4
L
Neith
12,973
463
147
5
0
397,302
0
L
Morgan Le Fay
16,305
582
220
8
0
473,639
0
L
Izanami
12,214
436
169
6
0
391,623
0
W
Bastet
12,955
463
106
4
0
600,367
0
L
Nemesis
8,959
320
20
1
0
335,486
0
W
Fenrir
16,538
591
189
7
0
568,455
0
L
Tiamat
11,930
426
64
2
0
447,847
0
W
Scylla
12,810
458
109
4
0
423,166
0
W
Bellona
12,362
442
81
3
0
564,146
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role